#pragma once
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "common/libs/fs/shared_fd.h"
#include <unistd.h>
#include <cstddef>
#include <cstdint>
#include <mutex>
#include <vector>
namespace cvd {
using Message = std::vector<std::uint8_t>;
class ServerSocket;
// Recv and Send wait until all data has been received or sent.
// Send is thread safe in this regard, Recv is not.
class ClientSocket {
public:
ClientSocket(ClientSocket&& other) : fd_{other.fd_} {}
ClientSocket& operator=(ClientSocket&& other) {
fd_ = other.fd_;
return *this;
}
ClientSocket(int port);
ClientSocket(const ClientSocket&) = delete;
ClientSocket& operator=(const ClientSocket&) = delete;
Message Recv(std::size_t length);
// RecvAny will receive whatever is available.
// An empty message returned indicates error or close.
Message RecvAny(size_t length);
ssize_t Send(const std::uint8_t* data, std::size_t size);
ssize_t Send(const Message& message);
template <std::size_t N>
ssize_t Send(const std::uint8_t (&data)[N]) {
return Send(data, N);
}
bool closed() const;
private:
friend ServerSocket;
explicit ClientSocket(cvd::SharedFD fd) : fd_(fd) {}
cvd::SharedFD fd_;
bool other_side_closed_{};
mutable std::mutex closed_lock_;
std::mutex send_lock_;
};
class ServerSocket {
public:
explicit ServerSocket(int port);
ServerSocket(const ServerSocket&) = delete;
ServerSocket& operator=(const ServerSocket&) = delete;
ClientSocket Accept();
private:
cvd::SharedFD fd_;
};
} // namespace cvd