/* Copyright (c) 2014 The Chromium OS Author. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "cras_audio_area.h"
#include "cras_util.h"
#include "linear_resampler.h"
/* A linear resampler.
* Members:
* num_channels - The number of channles in once frames.
* format_bytes - The size of one frame in bytes.
* src_offset - The accumulated offset for resampled src data.
* dst_offset - The accumulated offset for resampled dst data.
* to_times_100 - The numerator of the rate factor used for SRC.
* from_times_100 - The denominator of the rate factor used for SRC.
* f - The rate factor used for linear resample.
*/
struct linear_resampler {
unsigned int num_channels;
unsigned int format_bytes;
unsigned int src_offset;
unsigned int dst_offset;
unsigned int to_times_100;
unsigned int from_times_100;
float f;
};
struct linear_resampler *linear_resampler_create(unsigned int num_channels,
unsigned int format_bytes,
float src_rate,
float dst_rate)
{
struct linear_resampler *lr;
lr = (struct linear_resampler *)calloc(1, sizeof(*lr));
if (!lr)
return NULL;
lr->num_channels = num_channels;
lr->format_bytes = format_bytes;
linear_resampler_set_rates(lr, src_rate, dst_rate);
return lr;
}
void linear_resampler_destroy(struct linear_resampler *lr)
{
if (lr)
free(lr);
}
void linear_resampler_set_rates(struct linear_resampler *lr,
float from, float to)
{
lr->f = (float)to / from;
lr->to_times_100 = to * 100;
lr->from_times_100 = from * 100;
lr->src_offset = 0;
lr->dst_offset = 0;
}
/* Assuming the linear resampler transforms X frames of input buffer into
* Y frames of output buffer. The resample method requires the last output
* buffer at Y-1 be interpolated from input buffer in range (X-d, X-1) as
* illustrated.
* Input Index: ... X-1 <--floor--| X
* Output Index: ... Y-1 |--ceiling-> Y
*
* That said, the calculation between input and output frames is based on
* equations X-1 = floor(Y/f) and Y = ceil((X-1)*f). Note that in any case
* when the resampled frames number isn't sufficient to consume the first
* buffer at input or output offset(index 0), always count as one buffer
* used so the intput/output offset can always increment.
*/
unsigned int linear_resampler_out_frames_to_in(struct linear_resampler *lr,
unsigned int frames)
{
float in_frames;
if (frames == 0)
return 0;
in_frames = (float)(lr->dst_offset + frames) / lr->f;
if ((in_frames > lr->src_offset))
return 1 + (unsigned int)(in_frames - lr->src_offset);
else
return 1;
}
unsigned int linear_resampler_in_frames_to_out(struct linear_resampler *lr,
unsigned int frames)
{
float out_frames;
if (frames == 0)
return 0;
out_frames = lr->f * (lr->src_offset + frames - 1);
if (out_frames > lr->dst_offset)
return 1 + (unsigned int)(out_frames - lr->dst_offset);
else
return 1;
}
int linear_resampler_needed(struct linear_resampler *lr)
{
return lr->from_times_100 != lr->to_times_100;
}
unsigned int linear_resampler_resample(struct linear_resampler *lr,
uint8_t *src,
unsigned int *src_frames,
uint8_t *dst,
unsigned dst_frames)
{
int ch;
unsigned int src_idx = 0;
unsigned int dst_idx = 0;
float src_pos;
int16_t *in, *out;
/* Check for corner cases so that we can assume both src_idx and
* dst_idx are valid with value 0 in the loop below. */
if (dst_frames == 0 || *src_frames == 0) {
*src_frames = 0;
return 0;
}
for (dst_idx = 0; dst_idx <= dst_frames; dst_idx++) {
src_pos = (float)(lr->dst_offset + dst_idx) / lr->f;
if (src_pos > lr->src_offset)
src_pos -= lr->src_offset;
else
src_pos = 0;
src_idx = (unsigned int)src_pos;
if (src_pos > *src_frames - 1 || dst_idx >= dst_frames) {
if (src_pos > *src_frames - 1)
src_idx = *src_frames - 1;
/* When this loop stops, dst_idx is always at the last
* used index incremented by 1. */
break;
}
in = (int16_t *)(src + src_idx * lr->format_bytes);
out = (int16_t *)(dst + dst_idx * lr->format_bytes);
/* Don't do linear interpolcation if src_pos falls on the
* last index. */
if (src_idx == *src_frames - 1) {
for (ch = 0; ch < lr->num_channels; ch++)
out[ch] = in[ch];
} else {
for (ch = 0; ch < lr->num_channels; ch++) {
out[ch] = in[ch] + (src_pos - src_idx) *
(in[lr->num_channels + ch] - in[ch]);
}
}
}
*src_frames = src_idx + 1;
lr->src_offset += *src_frames;
lr->dst_offset += dst_idx;
while ((lr->src_offset > lr->from_times_100) &&
(lr->dst_offset > lr->to_times_100)) {
lr->src_offset -= lr->from_times_100;
lr->dst_offset -= lr->to_times_100;
}
return dst_idx;
}