/*
* Skeleton for a sample external io engine
*
* Should be compiled with:
*
* gcc -Wall -O2 -g -shared -rdynamic -fPIC -o engine.o engine.c
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <assert.h>
#include "../fio.h"
/*
* The core of the module is identical to the ones included with fio,
* read those. You cannot use register_ioengine() and unregister_ioengine()
* for external modules, they should be gotten through dlsym()
*/
/*
* The ->event() hook is called to match an event number with an io_u.
* After the core has called ->getevents() and it has returned eg 3,
* the ->event() hook must return the 3 events that have completed for
* subsequent calls to ->event() with [0-2]. Required.
*/
static struct io_u *fio_skeleton_event(struct thread_data *td, int event)
{
return NULL;
}
/*
* The ->getevents() hook is used to reap completion events from an async
* io engine. It returns the number of completed events since the last call,
* which may then be retrieved by calling the ->event() hook with the event
* numbers. Required.
*/
static int fio_skeleton_getevents(struct thread_data *td, unsigned int min,
unsigned int max, const struct timespec *t)
{
return 0;
}
/*
* The ->cancel() hook attempts to cancel the io_u. Only relevant for
* async io engines, and need not be supported.
*/
static int fio_skeleton_cancel(struct thread_data *td, struct io_u *io_u)
{
return 0;
}
/*
* The ->queue() hook is responsible for initiating io on the io_u
* being passed in. If the io engine is a synchronous one, io may complete
* before ->queue() returns. Required.
*
* The io engine must transfer in the direction noted by io_u->ddir
* to the buffer pointed to by io_u->xfer_buf for as many bytes as
* io_u->xfer_buflen. Residual data count may be set in io_u->resid
* for a short read/write.
*/
static int fio_skeleton_queue(struct thread_data *td, struct io_u *io_u)
{
/*
* Double sanity check to catch errant write on a readonly setup
*/
fio_ro_check(td, io_u);
/*
* Could return FIO_Q_QUEUED for a queued request,
* FIO_Q_COMPLETED for a completed request, and FIO_Q_BUSY
* if we could queue no more at this point (you'd have to
* define ->commit() to handle that.
*/
return FIO_Q_COMPLETED;
}
/*
* The ->prep() function is called for each io_u prior to being submitted
* with ->queue(). This hook allows the io engine to perform any
* preparatory actions on the io_u, before being submitted. Not required.
*/
static int fio_skeleton_prep(struct thread_data *td, struct io_u *io_u)
{
return 0;
}
/*
* The init function is called once per thread/process, and should set up
* any structures that this io engine requires to keep track of io. Not
* required.
*/
static int fio_skeleton_init(struct thread_data *td)
{
return 0;
}
/*
* This is paired with the ->init() function and is called when a thread is
* done doing io. Should tear down anything setup by the ->init() function.
* Not required.
*/
static void fio_skeleton_cleanup(struct thread_data *td)
{
}
/*
* Hook for opening the given file. Unless the engine has special
* needs, it usually just provides generic_open_file() as the handler.
*/
static int fio_skeleton_open(struct thread_data *td, struct fio_file *f)
{
return generic_open_file(td, f);
}
/*
* Hook for closing a file. See fio_skeleton_open().
*/
static int fio_skeleton_close(struct thread_data *td, struct fio_file *f)
{
return generic_close_file(td, f);
}
/*
* Note that the structure is exported, so that fio can get it via
* dlsym(..., "ioengine"); for (and only for) external engines.
*/
struct ioengine_ops ioengine = {
.name = "engine_name",
.version = FIO_IOOPS_VERSION,
.init = fio_skeleton_init,
.prep = fio_skeleton_prep,
.queue = fio_skeleton_queue,
.cancel = fio_skeleton_cancel,
.getevents = fio_skeleton_getevents,
.event = fio_skeleton_event,
.cleanup = fio_skeleton_cleanup,
.open_file = fio_skeleton_open,
.close_file = fio_skeleton_close,
};