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// -*- C++ -*-
//===------------------------- fuzzing.cpp -------------------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

//	A set of routines to use when fuzzing the algorithms in libc++
//	Each one tests a single algorithm.
//
//	They all have the form of:
//		int `algorithm`(const uint8_t *data, size_t size);
//
//	They perform the operation, and then check to see if the results are correct.
//	If so, they return zero, and non-zero otherwise.
//
//	For example, sort calls std::sort, then checks two things:
//		(1) The resulting vector is sorted
//		(2) The resulting vector contains the same elements as the original data.



#include "fuzzing.h"
#include <vector>
#include <algorithm>
#include <functional>
#include <regex>
#include <cassert>

#include <iostream>

//	If we had C++14, we could use the four iterator version of is_permutation and equal

namespace fuzzing {

//	This is a struct we can use to test the stable_XXX algorithms.
//	perform the operation on the key, then check the order of the payload.

struct stable_test {
	uint8_t key;
	size_t payload;
	
	stable_test(uint8_t k) : key(k), payload(0) {}
	stable_test(uint8_t k, size_t p) : key(k), payload(p) {}
	};

void swap(stable_test &lhs, stable_test &rhs)
{
	using std::swap;
	swap(lhs.key,     rhs.key);
	swap(lhs.payload, rhs.payload);
}

struct key_less
{
	bool operator () (const stable_test &lhs, const stable_test &rhs) const
	{
		return lhs.key < rhs.key;
	}
};

struct payload_less
{
	bool operator () (const stable_test &lhs, const stable_test &rhs) const
	{
		return lhs.payload < rhs.payload;
	}
};

struct total_less
{
	bool operator () (const stable_test &lhs, const stable_test &rhs) const
	{
		return lhs.key == rhs.key ? lhs.payload < rhs.payload : lhs.key < rhs.key;
	}
};

bool operator==(const stable_test &lhs, const stable_test &rhs)
{ 
	return lhs.key == rhs.key && lhs.payload == rhs.payload;
}


template<typename T>
struct is_even
{
	bool operator () (const T &t) const
	{
		return t % 2 == 0;
	}
};


template<>
struct is_even<stable_test>
{
	bool operator () (const stable_test &t) const
	{
		return t.key % 2 == 0;
	}
};

typedef std::vector<uint8_t> Vec;
typedef std::vector<stable_test> StableVec;
typedef StableVec::const_iterator SVIter;

//	Cheap version of is_permutation
//	Builds a set of buckets for each of the key values.
//	Sums all the payloads.
//	Not 100% perfect, but _way_ faster
bool is_permutation(SVIter first1, SVIter last1, SVIter first2)
{
	size_t xBuckets[256]  = {0};
	size_t xPayloads[256] = {0};
	size_t yBuckets[256]  = {0};
	size_t yPayloads[256] = {0};
	
	for (; first1 != last1; ++first1, ++first2)
	{
		xBuckets [first1->key]++;
		xPayloads[first1->key] += first1->payload;

		yBuckets [first2->key]++;
		yPayloads[first2->key] += first2->payload;
	}
	
	for (size_t i = 0; i < 256; ++i)
	{
		if (xBuckets[i]  != yBuckets[i])
			return false;
		if (xPayloads[i] != yPayloads[i])
			return false;
	}

	return true;
}

template <typename Iter1, typename Iter2>
bool is_permutation(Iter1 first1, Iter1 last1, Iter2 first2)
{
	static_assert((std::is_same<typename std::iterator_traits<Iter1>::value_type, uint8_t>::value), "");
	static_assert((std::is_same<typename std::iterator_traits<Iter2>::value_type, uint8_t>::value), "");
	
	size_t xBuckets[256]  = {0};
	size_t yBuckets[256]  = {0};
	
	for (; first1 != last1; ++first1, ++first2)
	{
		xBuckets [*first1]++;
		yBuckets [*first2]++;
	}
	
	for (size_t i = 0; i < 256; ++i)
		if (xBuckets[i]  != yBuckets[i])
			return false;

	return true;
}

//	== sort ==
int sort(const uint8_t *data, size_t size)
{
	Vec working(data, data + size);
	std::sort(working.begin(), working.end());

	if (!std::is_sorted(working.begin(), working.end())) return 1;
	if (!fuzzing::is_permutation(data, data + size, working.cbegin())) return 99;
	return 0;
}


//	== stable_sort ==
int stable_sort(const uint8_t *data, size_t size)
{
	StableVec input;
	for (size_t i = 0; i < size; ++i)
		input.push_back(stable_test(data[i], i));
	StableVec working = input;
	std::stable_sort(working.begin(), working.end(), key_less());

	if (!std::is_sorted(working.begin(), working.end(), key_less()))   return 1;
	auto iter = working.begin();
	while (iter != working.end())
	{
		auto range = std::equal_range(iter, working.end(), *iter, key_less());
		if (!std::is_sorted(range.first, range.second, total_less())) return 2;			
		iter = range.second;
	}
	if (!fuzzing::is_permutation(input.cbegin(), input.cend(), working.cbegin())) return 99;
	return 0;
}

//	== partition ==
int partition(const uint8_t *data, size_t size)
{
	Vec working(data, data + size);
	auto iter = std::partition(working.begin(), working.end(), is_even<uint8_t>());

	if (!std::all_of (working.begin(), iter, is_even<uint8_t>())) return 1;
	if (!std::none_of(iter,   working.end(), is_even<uint8_t>())) return 2;
	if (!fuzzing::is_permutation(data, data + size, working.cbegin())) return 99;
	return 0;
}


//	== partition_copy ==
int partition_copy(const uint8_t *data, size_t size)
{
	Vec v1, v2;
	auto iter = std::partition_copy(data, data + size,
		std::back_inserter<Vec>(v1), std::back_inserter<Vec>(v2),
		is_even<uint8_t>());

//	The two vectors should add up to the original size
	if (v1.size() + v2.size() != size) return 1;

//	All of the even values should be in the first vector, and none in the second
	if (!std::all_of (v1.begin(), v1.end(), is_even<uint8_t>())) return 2;
	if (!std::none_of(v2.begin(), v2.end(), is_even<uint8_t>())) return 3;

//	Every value in both vectors has to be in the original
	for (auto v: v1)
		if (std::find(data, data + size, v) == data + size) return 4;
			
	for (auto v: v2)
		if (std::find(data, data + size, v) == data + size) return 5;
			
	return 0;
}

//	== stable_partition ==
int stable_partition (const uint8_t *data, size_t size)
{
	StableVec input;
	for (size_t i = 0; i < size; ++i)
		input.push_back(stable_test(data[i], i));
	StableVec working = input;
	auto iter = std::stable_partition(working.begin(), working.end(), is_even<stable_test>());

	if (!std::all_of (working.begin(), iter, is_even<stable_test>())) return 1;
	if (!std::none_of(iter,   working.end(), is_even<stable_test>())) return 2;
	if (!std::is_sorted(working.begin(), iter, payload_less()))   return 3;
	if (!std::is_sorted(iter,   working.end(), payload_less()))   return 4;
	if (!fuzzing::is_permutation(input.cbegin(), input.cend(), working.cbegin())) return 99;
	return 0;
}

//	== nth_element ==
//	use the first element as a position into the data
int nth_element (const uint8_t *data, size_t size)
{
	if (size <= 1) return 0;
	const size_t partition_point = data[0] % size;	
	Vec working(data + 1, data + size);
	const auto partition_iter = working.begin() + partition_point;
	std::nth_element(working.begin(), partition_iter, working.end());

//	nth may be the end iterator, in this case nth_element has no effect.
	if (partition_iter == working.end())
	{
		if (!std::equal(data + 1, data + size, working.begin())) return 98;
	}
	else
	{
		const uint8_t nth = *partition_iter;
		if (!std::all_of(working.begin(), partition_iter, [=](uint8_t v) { return v <= nth; }))
			return 1;
		if (!std::all_of(partition_iter, working.end(),   [=](uint8_t v) { return v >= nth; }))
			return 2;
		if (!fuzzing::is_permutation(data + 1, data + size, working.cbegin())) return 99;
		}

	return 0;
}

//	== partial_sort ==
//	use the first element as a position into the data
int partial_sort (const uint8_t *data, size_t size)
{
	if (size <= 1) return 0;
	const size_t sort_point = data[0] % size;
	Vec working(data + 1, data + size);
	const auto sort_iter = working.begin() + sort_point;
	std::partial_sort(working.begin(), sort_iter, working.end());

	if (sort_iter != working.end())
	{
		const uint8_t nth = *std::min_element(sort_iter, working.end());
		if (!std::all_of(working.begin(), sort_iter, [=](uint8_t v) { return v <= nth; }))
			return 1;
		if (!std::all_of(sort_iter, working.end(),   [=](uint8_t v) { return v >= nth; }))
			return 2;		
	}
	if (!std::is_sorted(working.begin(), sort_iter)) return 3;
	if (!fuzzing::is_permutation(data + 1, data + size, working.cbegin())) return 99;

	return 0;
}


//	== partial_sort_copy ==
//	use the first element as a count
int partial_sort_copy (const uint8_t *data, size_t size)
{
	if (size <= 1) return 0;
	const size_t num_results = data[0] % size;
	Vec results(num_results);
	(void) std::partial_sort_copy(data + 1, data + size, results.begin(), results.end());

//	The results have to be sorted
	if (!std::is_sorted(results.begin(), results.end())) return 1;
//	All the values in results have to be in the original data
	for (auto v: results)
		if (std::find(data + 1, data + size, v) == data + size) return 2;

//	The things in results have to be the smallest N in the original data
	Vec sorted(data + 1, data + size);
	std::sort(sorted.begin(), sorted.end());
	if (!std::equal(results.begin(), results.end(), sorted.begin())) return 3;
	return 0;
}

//	The second sequence has been "uniqued"
template <typename Iter1, typename Iter2>
static bool compare_unique(Iter1 first1, Iter1 last1, Iter2 first2, Iter2 last2)
{
	assert(first1 != last1 && first2 != last2);
	if (*first1 != *first2) return false;

	uint8_t last_value = *first1;
	++first1; ++first2;
	while(first1 != last1 && first2 != last2)
	{
	//	Skip over dups in the first sequence
		while (*first1 == last_value)
			if (++first1 == last1) return false;
		if (*first1 != *first2) return false;
		last_value = *first1;
		++first1; ++first2;
	}

//	Still stuff left in the 'uniqued' sequence - oops
	if (first1 == last1 && first2 != last2) return false;

//	Still stuff left in the original sequence - better be all the same
	while (first1 != last1)
	{
		if (*first1 != last_value) return false;
		++first1;
	}
	return true;
}

//	== unique ==
int unique (const uint8_t *data, size_t size)
{
	Vec working(data, data + size);
	std::sort(working.begin(), working.end());
	Vec results = working;
	Vec::iterator new_end = std::unique(results.begin(), results.end());
	Vec::iterator it;	// scratch iterator
	
//	Check the size of the unique'd sequence.
//	it should only be zero if the input sequence was empty.
	if (results.begin() == new_end)
		return working.size() == 0 ? 0 : 1;
	
//	'results' is sorted
	if (!std::is_sorted(results.begin(), new_end)) return 2;

//	All the elements in 'results' must be different
	it = results.begin();
	uint8_t prev_value = *it++;
	for (; it != new_end; ++it)
	{
		if (*it == prev_value) return 3;
		prev_value = *it;
	}
	
//	Every element in 'results' must be in 'working'
	for (it = results.begin(); it != new_end; ++it)
		if (std::find(working.begin(), working.end(), *it) == working.end())
			return 4;
			
//	Every element in 'working' must be in 'results'
	for (auto v : working)
		if (std::find(results.begin(), new_end, v) == new_end)
			return 5;
	
	return 0;
}

//	== unique_copy ==
int unique_copy (const uint8_t *data, size_t size)
{
	Vec working(data, data + size);
	std::sort(working.begin(), working.end());
	Vec results;
	(void) std::unique_copy(working.begin(), working.end(),
	                        std::back_inserter<Vec>(results));
	Vec::iterator it;	// scratch iterator
	
//	Check the size of the unique'd sequence.
//	it should only be zero if the input sequence was empty.
	if (results.size() == 0)
		return working.size() == 0 ? 0 : 1;
	
//	'results' is sorted
	if (!std::is_sorted(results.begin(), results.end())) return 2;

//	All the elements in 'results' must be different
	it = results.begin();
	uint8_t prev_value = *it++;
	for (; it != results.end(); ++it)
	{
		if (*it == prev_value) return 3;
		prev_value = *it;
	}
	
//	Every element in 'results' must be in 'working'
	for (auto v : results)
		if (std::find(working.begin(), working.end(), v) == working.end())
			return 4;
			
//	Every element in 'working' must be in 'results'
	for (auto v : working)
		if (std::find(results.begin(), results.end(), v) == results.end())
			return 5;
	
	return 0;
}


// --	regex fuzzers
static int regex_helper(const uint8_t *data, size_t size, std::regex::flag_type flag)
{
	if (size > 0)
	{
		try
		{
			std::string s((const char *)data, size);
			std::regex re(s, flag);
			return std::regex_match(s, re) ? 1 : 0;
		} 
		catch (std::regex_error &ex) {} 
	}
	return 0;		
}


int regex_ECMAScript (const uint8_t *data, size_t size)
{
	(void) regex_helper(data, size, std::regex_constants::ECMAScript);
	return 0;
}

int regex_POSIX (const uint8_t *data, size_t size)
{
	(void) regex_helper(data, size, std::regex_constants::basic);
	return 0;
}

int regex_extended (const uint8_t *data, size_t size)
{
	(void) regex_helper(data, size, std::regex_constants::extended);
	return 0;
}

int regex_awk (const uint8_t *data, size_t size)
{
	(void) regex_helper(data, size, std::regex_constants::awk);
	return 0;
}

int regex_grep (const uint8_t *data, size_t size)
{
	(void) regex_helper(data, size, std::regex_constants::grep);
	return 0;
}

int regex_egrep (const uint8_t *data, size_t size)
{
	(void) regex_helper(data, size, std::regex_constants::egrep);
	return 0;
}

// --	heap fuzzers
int make_heap (const uint8_t *data, size_t size)
{
	Vec working(data, data + size);
	std::make_heap(working.begin(), working.end());

	if (!std::is_heap(working.begin(), working.end())) return 1;
	if (!fuzzing::is_permutation(data, data + size, working.cbegin())) return 99;
	return 0;
}

int push_heap (const uint8_t *data, size_t size)
{
	if (size < 2) return 0;

//	Make a heap from the first half of the data
	Vec working(data, data + size);
	auto iter = working.begin() + (size / 2);
	std::make_heap(working.begin(), iter);
	if (!std::is_heap(working.begin(), iter)) return 1;

//	Now push the rest onto the heap, one at a time
	++iter;
	for (; iter != working.end(); ++iter) {
		std::push_heap(working.begin(), iter);
		if (!std::is_heap(working.begin(), iter)) return 2;	
		}

	if (!fuzzing::is_permutation(data, data + size, working.cbegin())) return 99;
	return 0;
}

int pop_heap (const uint8_t *data, size_t size)
{
	if (size < 2) return 0;
	Vec working(data, data + size);
	std::make_heap(working.begin(), working.end());

//	Pop things off, one at a time
	auto iter = --working.end();
	while (iter != working.begin()) {
		std::pop_heap(working.begin(), iter);
		if (!std::is_heap(working.begin(), --iter)) return 2;	
		}

	return 0;
}


// --	search fuzzers
int search (const uint8_t *data, size_t size)
{
	if (size < 2) return 0;
	
	const size_t pat_size = data[0] * (size - 1) / std::numeric_limits<uint8_t>::max();
	assert(pat_size <= size - 1);
	const uint8_t *pat_begin = data + 1;
	const uint8_t *pat_end   = pat_begin + pat_size;
	const uint8_t *data_end  = data + size;
	assert(pat_end <= data_end);
// 	std::cerr << "data[0] = " << size_t(data[0]) << " ";
// 	std::cerr << "Pattern size = " << pat_size << "; corpus is " << size - 1 << std::endl;
	auto it = std::search(pat_end, data_end, pat_begin, pat_end);
	if (it != data_end) // not found
		if (!std::equal(pat_begin, pat_end, it))
			return 1;
	return 0;
}

template <typename S>
static int search_helper (const uint8_t *data, size_t size)
{
	if (size < 2) return 0;
	
	const size_t pat_size = data[0] * (size - 1) / std::numeric_limits<uint8_t>::max();
	const uint8_t *pat_begin = data + 1;
	const uint8_t *pat_end   = pat_begin + pat_size;
	const uint8_t *data_end  = data + size;

	auto it = std::search(pat_end, data_end, S(pat_begin, pat_end));
	if (it != data_end) // not found
		if (!std::equal(pat_begin, pat_end, it))
			return 1;
	return 0;
}

//	These are still in std::experimental
// int search_boyer_moore (const uint8_t *data, size_t size)
// {
// 	return search_helper<std::boyer_moore_searcher<const uint8_t *>>(data, size);
// }
// 
// int search_boyer_moore_horspool (const uint8_t *data, size_t size)
// {
// 	return search_helper<std::boyer_moore_horspool_searcher<const uint8_t *>>(data, size);
// }


// --	set operation fuzzers
template <typename S>
static void set_helper (const uint8_t *data, size_t size, Vec &v1, Vec &v2)
{
	assert(size > 1);
	
	const size_t pat_size = data[0] * (size - 1) / std::numeric_limits<uint8_t>::max();
	const uint8_t *pat_begin = data + 1;
	const uint8_t *pat_end   = pat_begin + pat_size;
	const uint8_t *data_end  = data + size;
	v1.assign(pat_begin, pat_end);
	v2.assign(pat_end, data_end);

	std::sort(v1.begin(), v1.end());
	std::sort(v2.begin(), v2.end());
}

} // namespace fuzzing