/*
* Copyright (c) 2002 - 2003
* NetGroup, Politecnico di Torino (Italy)
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the Politecnico di Torino nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __SOCKUTILS_H__
#define __SOCKUTILS_H__
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef _WIN32
/* Windows */
/*
* Prevents a compiler warning in case this was already defined (to
* avoid that windows.h includes winsock.h)
*/
#ifdef _WINSOCKAPI_
#undef _WINSOCKAPI_
#endif
/* Need windef.h for defines used in winsock2.h under MingW32 */
#ifdef __MINGW32__
#include <windef.h>
#endif
#include <winsock2.h>
#include <ws2tcpip.h>
#else
/* UN*X */
#include <stdio.h>
#include <string.h> /* for memset() */
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h> /* DNS lookup */
#include <unistd.h> /* close() */
#include <errno.h> /* errno() */
#include <netinet/in.h> /* for sockaddr_in, in BSD at least */
#include <arpa/inet.h>
#include <net/if.h>
/*!
* \brief In Winsock, a socket handle is of type SOCKET; in UN*X, it's
* a file descriptor, and therefore a signed integer.
* We define SOCKET to be a signed integer on UN*X, so that it can
* be used on both platforms.
*/
#ifndef SOCKET
#define SOCKET int
#endif
/*!
* \brief In Winsock, the error return if socket() fails is INVALID_SOCKET;
* in UN*X, it's -1.
* We define INVALID_SOCKET to be -1 on UN*X, so that it can be used on
* both platforms.
*/
#ifndef INVALID_SOCKET
#define INVALID_SOCKET -1
#endif
#endif
/*
* MingW headers include this definition, but only for Windows XP and above.
* MSDN states that this function is available for most versions on Windows.
*/
#if ((defined(__MINGW32__)) && (_WIN32_WINNT < 0x0501))
int WSAAPI getnameinfo(const struct sockaddr*,socklen_t,char*,DWORD,
char*,DWORD,int);
#endif
/*
* \defgroup SockUtils Cross-platform socket utilities (IPv4-IPv6)
*/
/*
* \addtogroup SockUtils
* \{
*/
/*
* \defgroup ExportedStruct Exported Structures and Definitions
*/
/*
* \addtogroup ExportedStruct
* \{
*/
/*
* Some minor differences between UN*X sockets and and Winsock sockets.
*/
#ifdef _WIN32
/*
* Winsock doesn't have these UN*X types; they're used in the UN*X
* sockets API.
*
* XXX - do we need to worry about UN*Xes so old that *they* don't
* have them, either?
*/
typedef int socklen_t;
#else
/*!
* \brief In Winsock, the close() call cannot be used on a socket;
* closesocket() must be used.
* We define closesocket() to be a wrapper around close() on UN*X,
* so that it can be used on both platforms.
*/
#define closesocket(a) close(a)
#endif
/*
* \brief DEBUG facility: it prints an error message on the screen (stderr)
*
* This macro prints the error on the standard error stream (stderr);
* if we are working in debug mode (i.e. there is no NDEBUG defined) and we are in
* Microsoft Visual C++, the error message will appear on the MSVC console as well.
*
* When NDEBUG is defined, this macro is empty.
*
* \param msg: the message you want to print.
*
* \param expr: 'false' if you want to abort the program, 'true' it you want
* to print the message and continue.
*
* \return No return values.
*/
#ifdef NDEBUG
#define SOCK_ASSERT(msg, expr) ((void)0)
#else
#include <assert.h>
#if (defined(_WIN32) && defined(_MSC_VER))
#include <crtdbg.h> /* for _CrtDbgReport */
/* Use MessageBox(NULL, msg, "warning", MB_OK)' instead of the other calls if you want to debug a Win32 service */
/* Remember to activate the 'allow service to interact with desktop' flag of the service */
#define SOCK_ASSERT(msg, expr) { _CrtDbgReport(_CRT_WARN, NULL, 0, NULL, "%s\n", msg); fprintf(stderr, "%s\n", msg); assert(expr); }
#else
#define SOCK_ASSERT(msg, expr) { fprintf(stderr, "%s\n", msg); assert(expr); }
#endif
#endif
/****************************************************
* *
* Exported functions / definitions *
* *
****************************************************/
/* 'checkonly' flag, into the rpsock_bufferize() */
#define SOCKBUF_CHECKONLY 1
/* no 'checkonly' flag, into the rpsock_bufferize() */
#define SOCKBUF_BUFFERIZE 0
/* no 'server' flag; it opens a client socket */
#define SOCKOPEN_CLIENT 0
/* 'server' flag; it opens a server socket */
#define SOCKOPEN_SERVER 1
/* Changes the behaviour of the sock_recv(); it does not wait to receive all data */
#define SOCK_RECEIVEALL_NO 0
/* Changes the behaviour of the sock_recv(); it waits to receive all data */
#define SOCK_RECEIVEALL_YES 1
/*
* \}
*/
#ifdef __cplusplus
extern "C" {
#endif
/*
* \defgroup ExportedFunc Exported Functions
*/
/*
* \addtogroup ExportedFunc
* \{
*/
int sock_init(char *errbuf, int errbuflen);
void sock_cleanup(void);
/* It is 'public' because there are calls (like accept() ) which are not managed from inside the sockutils files */
void sock_geterror(const char *caller, char *errbuf, int errbufsize);
int sock_initaddress(const char *address, const char *port,
struct addrinfo *hints, struct addrinfo **addrinfo,
char *errbuf, int errbuflen);
int sock_recv(SOCKET socket, void *buffer, size_t size, int receiveall,
char *errbuf, int errbuflen);
SOCKET sock_open(struct addrinfo *addrinfo, int server, int nconn, char *errbuf, int errbuflen);
int sock_close(SOCKET sock, char *errbuf, int errbuflen);
int sock_send(SOCKET socket, const char *buffer, int size, char *errbuf, int errbuflen);
int sock_bufferize(const char *buffer, int size, char *tempbuf, int *offset, int totsize, int checkonly, char *errbuf, int errbuflen);
int sock_discard(SOCKET socket, int size, char *errbuf, int errbuflen);
int sock_check_hostlist(char *hostlist, const char *sep, struct sockaddr_storage *from, char *errbuf, int errbuflen);
int sock_cmpaddr(struct sockaddr_storage *first, struct sockaddr_storage *second);
int sock_getmyinfo(SOCKET sock, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen);
int sock_getascii_addrport(const struct sockaddr_storage *sockaddr, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen);
int sock_present2network(const char *address, struct sockaddr_storage *sockaddr, int addr_family, char *errbuf, int errbuflen);
#ifdef __cplusplus
}
#endif
/*
* \}
*/
/*
* \}
*/
#endif