/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#include <assert.h>
#include "glxclient.h"
#include "indirect.h"
#include "indirect_vertex_array.h"
/*****************************************************************************/
#ifndef GLX_USE_APPLEGL
static void
do_enable_disable(GLenum array, GLboolean val)
{
struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
unsigned index = 0;
if (array == GL_TEXTURE_COORD_ARRAY) {
index = __glXGetActiveTextureUnit(state);
}
if (!__glXSetArrayEnable(state, array, index, val)) {
__glXSetError(gc, GL_INVALID_ENUM);
}
}
void
__indirect_glEnableClientState(GLenum array)
{
do_enable_disable(array, GL_TRUE);
}
void
__indirect_glDisableClientState(GLenum array)
{
do_enable_disable(array, GL_FALSE);
}
/************************************************************************/
void
__indirect_glPushClientAttrib(GLuint mask)
{
struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
__GLXattribute **spp = gc->attributes.stackPointer, *sp;
if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
if (!(sp = *spp)) {
sp = malloc(sizeof(__GLXattribute));
if (sp == NULL) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
*spp = sp;
}
sp->mask = mask;
gc->attributes.stackPointer = spp + 1;
if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
sp->storePack = state->storePack;
sp->storeUnpack = state->storeUnpack;
}
if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
__glXPushArrayState(state);
}
}
else {
__glXSetError(gc, GL_STACK_OVERFLOW);
return;
}
}
void
__indirect_glPopClientAttrib(void)
{
struct glx_context *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
__GLXattribute **spp = gc->attributes.stackPointer, *sp;
GLuint mask;
if (spp > &gc->attributes.stack[0]) {
--spp;
sp = *spp;
assert(sp != 0);
mask = sp->mask;
gc->attributes.stackPointer = spp;
if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
state->storePack = sp->storePack;
state->storeUnpack = sp->storeUnpack;
}
if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
__glXPopArrayState(state);
}
sp->mask = 0;
}
else {
__glXSetError(gc, GL_STACK_UNDERFLOW);
return;
}
}
#endif
void
__glFreeAttributeState(struct glx_context * gc)
{
__GLXattribute *sp, **spp;
for (spp = &gc->attributes.stack[0];
spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) {
sp = *spp;
if (sp) {
free((char *) sp);
}
else {
break;
}
}
}