/*
* malloc.h
*
* Internals for the memory allocator
*/
#include <stdint.h>
#include <stddef.h>
/*
* This is the minimum chunk size we will ask the kernel for; this should
* be a multiple of the page size on all architectures.
*/
#define MALLOC_CHUNK_SIZE 65536
#define MALLOC_CHUNK_MASK (MALLOC_CHUNK_SIZE-1)
/*
* This structure should be a power of two. This becomes the
* alignment unit.
*/
struct free_arena_header;
struct arena_header {
size_t type;
size_t size; /* Also gives the location of the next entry */
struct free_arena_header *next, *prev;
};
#ifdef DEBUG_MALLOC
#define ARENA_TYPE_USED 0x64e69c70
#define ARENA_TYPE_FREE 0x012d610a
#define ARENA_TYPE_HEAD 0x971676b5
#define ARENA_TYPE_DEAD 0xeeeeeeee
#else
#define ARENA_TYPE_USED 0
#define ARENA_TYPE_FREE 1
#define ARENA_TYPE_HEAD 2
#endif
#define ARENA_SIZE_MASK (sizeof(struct arena_header)-1)
#define ARENA_ALIGN_UP(p) ((char *)(((uintptr_t)(p) + ARENA_SIZE_MASK) & ~ARENA_SIZE_MASK))
#define ARENA_ALIGN_DOWN(p) ((char *)((uintptr_t)(p) & ~ARENA_SIZE_MASK))
/*
* This structure should be no more than twice the size of the
* previous structure.
*/
struct free_arena_header {
struct arena_header a;
struct free_arena_header *next_free, *prev_free;
};
extern struct free_arena_header __malloc_head;