/*--------------------------------------------------------------------*/
/*--- Sets of words, with unique set identifiers. ---*/
/*--- hg_wordset.h ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Helgrind, a Valgrind tool for detecting errors
in threaded programs.
Copyright (C) 2007-2017 OpenWorks LLP
info@open-works.co.uk
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
Neither the names of the U.S. Department of Energy nor the
University of California nor the names of its contributors may be
used to endorse or promote products derived from this software
without prior written permission.
*/
#ifndef __HG_WORDSET_H
#define __HG_WORDSET_H
//------------------------------------------------------------------//
//--- WordSet ---//
//--- Public Interface ---//
//------------------------------------------------------------------//
typedef struct _WordSetU WordSetU; /* opaque */
typedef UInt WordSet; /* opaque, small int index */
/* Allocate and initialise a WordSetU */
WordSetU* HG_(newWordSetU) ( void* (*alloc_nofail)( const HChar*, SizeT ),
const HChar* cc,
void (*dealloc)(void*),
Word cacheSize );
/* Free up the WordSetU. */
void HG_(deleteWordSetU) ( WordSetU* );
/* Get the number of elements in this WordSetU. Note that the dead
WordSet are included in the WordSetU number of elements. */
UWord HG_(cardinalityWSU) ( WordSetU* );
/* Show performance stats for this WordSetU. */
void HG_(ppWSUstats) ( WordSetU* wsu, const HChar* name );
/* Element-level operations on WordSets. Note that the WordSet
numbers given out are 0, 1, 2, 3, etc, and as it happens 0 always
represents the empty set. */
WordSet HG_(emptyWS) ( WordSetU* );
WordSet HG_(addToWS) ( WordSetU*, WordSet, UWord );
WordSet HG_(delFromWS) ( WordSetU*, WordSet, UWord );
WordSet HG_(unionWS) ( WordSetU*, WordSet, WordSet );
WordSet HG_(intersectWS) ( WordSetU*, WordSet, WordSet );
WordSet HG_(minusWS) ( WordSetU*, WordSet, WordSet );
Bool HG_(isEmptyWS) ( WordSetU*, WordSet );
Bool HG_(isSingletonWS) ( WordSetU*, WordSet, UWord );
UWord HG_(anyElementOfWS) ( WordSetU*, WordSet );
UWord HG_(cardinalityWS) ( WordSetU*, WordSet );
Bool HG_(elemWS) ( WordSetU*, WordSet, UWord );
WordSet HG_(doubletonWS) ( WordSetU*, UWord, UWord );
WordSet HG_(singletonWS) ( WordSetU*, UWord );
WordSet HG_(isSubsetOf) ( WordSetU*, WordSet, WordSet );
Bool HG_(plausibleWS) ( WordSetU*, WordSet );
Bool HG_(saneWS_SLOW) ( WordSetU*, WordSet );
void HG_(ppWS) ( WordSetU*, WordSet );
void HG_(getPayloadWS) ( /*OUT*/UWord** words, /*OUT*/UWord* nWords,
WordSetU*, WordSet );
/* HG_(dieWS) indicates WordSet is not used/not referenced anymore,
and its memory can be reclaimed.
If ever a WordSet with the same content would be needed again,
a new WordSet will be reallocated.
BUG ALERT: !!! Using HG_(dieWS) on a WSU introduces a risk of
dangling references. Dangling references can be created by keeping
a ws after having marked it dead. This ws (just an index in
reality) will be re-cycled : a newly created wv can get the same
index. This implies that the wrong wv will be used if the
"old" ws has been kept.
Re-using a "dead" ws will be detected if the index has not been
re-cycled yet.
Another possibility of bug is to ask for the payload of a ws, and
then have this ws marked dead while the payload is still being
examined. This is a real dangling reference in free or re-allocated
memory. */
void HG_(dieWS) ( WordSetU*, WordSet );
//------------------------------------------------------------------//
//--- end WordSet ---//
//--- Public Interface ---//
//------------------------------------------------------------------//
#endif /* ! __HG_WORDSET_H */
/*--------------------------------------------------------------------*/
/*--- end hg_wordset.h ---*/
/*--------------------------------------------------------------------*/