#include "Callbacks.h"
#include <android-base/logging.h>
namespace android {
namespace hardware {
namespace neuralnetworks {
namespace V1_0 {
namespace implementation {
CallbackBase::CallbackBase() : mNotified(false) {}
CallbackBase::~CallbackBase() {
// Note that we cannot call CallbackBase::join_thread from here:
// CallbackBase is intended to be reference counted, and it is possible that
// the reference count drops to zero in the bound thread, causing the
// bound thread to call this destructor. If a thread tries to join
// itself, it throws an exception, producing a message like the
// following:
//
// terminating with uncaught exception of type std::__1::system_error:
// thread::join failed: Resource deadlock would occur
}
void CallbackBase::wait() {
std::unique_lock<std::mutex> lock(mMutex);
mCondition.wait(lock, [this]{return mNotified;});
join_thread_locked();
}
bool CallbackBase::on_finish(std::function<bool(void)> post_work) {
std::lock_guard<std::mutex> lock(mMutex);
if (mPostWork != nullptr) {
LOG(ERROR) << "CallbackBase::on_finish -- a post-work function has already been bound to "
"this callback object";
return false;
}
if (post_work == nullptr) {
LOG(ERROR) << "CallbackBase::on_finish -- the new post-work function is invalid";
return false;
}
mPostWork = std::move(post_work);
return true;
}
bool CallbackBase::bind_thread(std::thread&& asyncThread) {
std::lock_guard<std::mutex> lock(mMutex);
if (mThread.joinable()) {
LOG(ERROR) << "CallbackBase::bind_thread -- a thread has already been bound to this "
"callback object";
return false;
}
if (!asyncThread.joinable()) {
LOG(ERROR) << "CallbackBase::bind_thread -- the new thread is not joinable";
return false;
}
mThread = std::move(asyncThread);
return true;
}
void CallbackBase::join_thread() {
std::lock_guard<std::mutex> lock(mMutex);
join_thread_locked();
}
void CallbackBase::notify() {
{
std::lock_guard<std::mutex> lock(mMutex);
mNotified = true;
if (mPostWork != nullptr) {
bool success = mPostWork();
if (!success) {
LOG(ERROR) << "CallbackBase::notify -- post work failed";
}
}
}
mCondition.notify_all();
}
void CallbackBase::join_thread_locked() {
if (mThread.joinable()) {
mThread.join();
}
}
PreparedModelCallback::PreparedModelCallback() :
mErrorStatus(ErrorStatus::GENERAL_FAILURE), mPreparedModel(nullptr) {}
PreparedModelCallback::~PreparedModelCallback() {}
Return<void> PreparedModelCallback::notify(ErrorStatus errorStatus,
const sp<IPreparedModel>& preparedModel) {
mErrorStatus = errorStatus;
mPreparedModel = preparedModel;
CallbackBase::notify();
return Void();
}
ErrorStatus PreparedModelCallback::getStatus() {
wait();
return mErrorStatus;
}
sp<IPreparedModel> PreparedModelCallback::getPreparedModel() {
wait();
return mPreparedModel;
}
ExecutionCallback::ExecutionCallback() : mErrorStatus(ErrorStatus::GENERAL_FAILURE) {}
ExecutionCallback::~ExecutionCallback() {}
Return<void> ExecutionCallback::notify(ErrorStatus errorStatus) {
mErrorStatus = errorStatus;
CallbackBase::notify();
return Void();
}
ErrorStatus ExecutionCallback::getStatus() {
wait();
return mErrorStatus;
}
} // namespace implementation
} // namespace V1_0
} // namespace neuralnetworks
} // namespace hardware
} // namespace android