/* * Copyright 2010 Tilera Corporation. All Rights Reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or * NON INFRINGEMENT. See the GNU General Public License for * more details. */ #include <asm/page.h> #include <asm/cacheflush.h> #include <arch/icache.h> void __flush_icache_range(unsigned long start, unsigned long end) { invalidate_icache((const void *)start, end - start, PAGE_SIZE); } /* Force a load instruction to issue. */ static inline void force_load(char *p) { *(volatile char *)p; } /* * Flush and invalidate a VA range that is homed remotely on a single * core (if "!hfh") or homed via hash-for-home (if "hfh"), waiting * until the memory controller holds the flushed values. */ void finv_buffer_remote(void *buffer, size_t size, int hfh) { char *p, *base; size_t step_size, load_count; const unsigned long STRIPE_WIDTH = 8192; /* * Flush and invalidate the buffer out of the local L1/L2 * and request the home cache to flush and invalidate as well. */ __finv_buffer(buffer, size); /* * Wait for the home cache to acknowledge that it has processed * all the flush-and-invalidate requests. This does not mean * that the flushed data has reached the memory controller yet, * but it does mean the home cache is processing the flushes. */ __insn_mf(); /* * Issue a load to the last cache line, which can't complete * until all the previously-issued flushes to the same memory * controller have also completed. If we weren't striping * memory, that one load would be sufficient, but since we may * be, we also need to back up to the last load issued to * another memory controller, which would be the point where * we crossed an 8KB boundary (the granularity of striping * across memory controllers). Keep backing up and doing this * until we are before the beginning of the buffer, or have * hit all the controllers. * * If we are flushing a hash-for-home buffer, it's even worse. * Each line may be homed on a different tile, and each tile * may have up to four lines that are on different * controllers. So as we walk backwards, we have to touch * enough cache lines to satisfy these constraints. In * practice this ends up being close enough to "load from * every cache line on a full memory stripe on each * controller" that we simply do that, to simplify the logic. * * FIXME: See bug 9535 for some issues with this code. */ if (hfh) { step_size = L2_CACHE_BYTES; load_count = (STRIPE_WIDTH / L2_CACHE_BYTES) * (1 << CHIP_LOG_NUM_MSHIMS()); } else { step_size = STRIPE_WIDTH; load_count = (1 << CHIP_LOG_NUM_MSHIMS()); } /* Load the last byte of the buffer. */ p = (char *)buffer + size - 1; force_load(p); /* Bump down to the end of the previous stripe or cache line. */ p -= step_size; p = (char *)((unsigned long)p | (step_size - 1)); /* Figure out how far back we need to go. */ base = p - (step_size * (load_count - 2)); if ((long)base < (long)buffer) base = buffer; /* * Fire all the loads we need. The MAF only has eight entries * so we can have at most eight outstanding loads, so we * unroll by that amount. */ #pragma unroll 8 for (; p >= base; p -= step_size) force_load(p); /* * Repeat, but with inv's instead of loads, to get rid of the * data we just loaded into our own cache and the old home L3. * No need to unroll since inv's don't target a register. */ p = (char *)buffer + size - 1; __insn_inv(p); p -= step_size; p = (char *)((unsigned long)p | (step_size - 1)); for (; p >= base; p -= step_size) __insn_inv(p); /* Wait for the load+inv's (and thus finvs) to have completed. */ __insn_mf(); }