/* * Audio support data for ISDN4Linux. * * Copyright Andreas Eversberg (jolly@eversberg.eu) * * This software may be used and distributed according to the terms * of the GNU General Public License, incorporated herein by reference. * */ #include <linux/gfp.h> #include <linux/mISDNif.h> #include <linux/mISDNdsp.h> #include "core.h" #include "dsp.h" #define DATA_S sample_silence #define SIZE_S (&sizeof_silence) #define DATA_GA sample_german_all #define SIZE_GA (&sizeof_german_all) #define DATA_GO sample_german_old #define SIZE_GO (&sizeof_german_old) #define DATA_DT sample_american_dialtone #define SIZE_DT (&sizeof_american_dialtone) #define DATA_RI sample_american_ringing #define SIZE_RI (&sizeof_american_ringing) #define DATA_BU sample_american_busy #define SIZE_BU (&sizeof_american_busy) #define DATA_S1 sample_special1 #define SIZE_S1 (&sizeof_special1) #define DATA_S2 sample_special2 #define SIZE_S2 (&sizeof_special2) #define DATA_S3 sample_special3 #define SIZE_S3 (&sizeof_special3) /***************/ /* tones loops */ /***************/ /* all tones are alaw encoded */ /* the last sample+1 is in phase with the first sample. the error is low */ static u8 sample_german_all[] = { 0x80, 0xab, 0x81, 0x6d, 0xfd, 0xdd, 0x5d, 0x9d, 0x4d, 0xd1, 0x89, 0x88, 0xd0, 0x4c, 0x9c, 0x5c, 0xdc, 0xfc, 0x6c, 0x80, 0xab, 0x81, 0x6d, 0xfd, 0xdd, 0x5d, 0x9d, 0x4d, 0xd1, 0x89, 0x88, 0xd0, 0x4c, 0x9c, 0x5c, 0xdc, 0xfc, 0x6c, 0x80, 0xab, 0x81, 0x6d, 0xfd, 0xdd, 0x5d, 0x9d, 0x4d, 0xd1, 0x89, 0x88, 0xd0, 0x4c, 0x9c, 0x5c, 0xdc, 0xfc, 0x6c, 0x80, 0xab, 0x81, 0x6d, 0xfd, 0xdd, 0x5d, 0x9d, 0x4d, 0xd1, 0x89, 0x88, 0xd0, 0x4c, 0x9c, 0x5c, 0xdc, 0xfc, 0x6c, }; static u32 sizeof_german_all = sizeof(sample_german_all); static u8 sample_german_old[] = { 0xec, 0x68, 0xe1, 0x6d, 0x6d, 0x91, 0x51, 0xed, 0x6d, 0x01, 0x1e, 0x10, 0x0c, 0x90, 0x60, 0x70, 0x8c, 0xec, 0x68, 0xe1, 0x6d, 0x6d, 0x91, 0x51, 0xed, 0x6d, 0x01, 0x1e, 0x10, 0x0c, 0x90, 0x60, 0x70, 0x8c, 0xec, 0x68, 0xe1, 0x6d, 0x6d, 0x91, 0x51, 0xed, 0x6d, 0x01, 0x1e, 0x10, 0x0c, 0x90, 0x60, 0x70, 0x8c, 0xec, 0x68, 0xe1, 0x6d, 0x6d, 0x91, 0x51, 0xed, 0x6d, 0x01, 0x1e, 0x10, 0x0c, 0x90, 0x60, 0x70, 0x8c, }; static u32 sizeof_german_old = sizeof(sample_german_old); static u8 sample_american_dialtone[] = { 0x2a, 0x18, 0x90, 0x6c, 0x4c, 0xbc, 0x4c, 0x6c, 0x10, 0x58, 0x32, 0xb9, 0x31, 0x2d, 0x8d, 0x0d, 0x8d, 0x2d, 0x31, 0x99, 0x0f, 0x28, 0x60, 0xf0, 0xd0, 0x50, 0xd0, 0x30, 0x60, 0x08, 0x8e, 0x67, 0x09, 0x19, 0x21, 0xe1, 0xd9, 0xb9, 0x29, 0x67, 0x83, 0x02, 0xce, 0xbe, 0xee, 0x1a, 0x1b, 0xef, 0xbf, 0xcf, 0x03, 0x82, 0x66, 0x28, 0xb8, 0xd8, 0xe0, 0x20, 0x18, 0x08, 0x66, 0x8f, 0x09, 0x61, 0x31, 0xd1, 0x51, 0xd1, 0xf1, 0x61, 0x29, 0x0e, 0x98, 0x30, 0x2c, 0x8c, 0x0c, 0x8c, 0x2c, 0x30, 0xb8, 0x33, 0x59, 0x11, 0x6d, 0x4d, 0xbd, 0x4d, 0x6d, 0x91, 0x19, }; static u32 sizeof_american_dialtone = sizeof(sample_american_dialtone); static u8 sample_american_ringing[] = { 0x2a, 0xe0, 0xac, 0x0c, 0xbc, 0x4c, 0x8c, 0x90, 0x48, 0xc7, 0xc1, 0xed, 0xcd, 0x4d, 0xcd, 0xed, 0xc1, 0xb7, 0x08, 0x30, 0xec, 0xcc, 0xcc, 0x8c, 0x10, 0x58, 0x1a, 0x99, 0x71, 0xed, 0x8d, 0x8d, 0x2d, 0x41, 0x89, 0x9e, 0x20, 0x70, 0x2c, 0xec, 0x2c, 0x70, 0x20, 0x86, 0x77, 0xe1, 0x31, 0x11, 0xd1, 0xf1, 0x81, 0x09, 0xa3, 0x56, 0x58, 0x00, 0x40, 0xc0, 0x60, 0x38, 0x46, 0x43, 0x57, 0x39, 0xd9, 0x59, 0x99, 0xc9, 0x77, 0x2f, 0x2e, 0xc6, 0xd6, 0x28, 0xd6, 0x36, 0x26, 0x2e, 0x8a, 0xa3, 0x43, 0x63, 0x4b, 0x4a, 0x62, 0x42, 0xa2, 0x8b, 0x2f, 0x27, 0x37, 0xd7, 0x29, 0xd7, 0xc7, 0x2f, 0x2e, 0x76, 0xc8, 0x98, 0x58, 0xd8, 0x38, 0x56, 0x42, 0x47, 0x39, 0x61, 0xc1, 0x41, 0x01, 0x59, 0x57, 0xa2, 0x08, 0x80, 0xf0, 0xd0, 0x10, 0x30, 0xe0, 0x76, 0x87, 0x21, 0x71, 0x2d, 0xed, 0x2d, 0x71, 0x21, 0x9f, 0x88, 0x40, 0x2c, 0x8c, 0x8c, 0xec, 0x70, 0x98, 0x1b, 0x59, 0x11, 0x8d, 0xcd, 0xcd, 0xed, 0x31, 0x09, 0xb6, 0xc0, 0xec, 0xcc, 0x4c, 0xcc, 0xec, 0xc0, 0xc6, 0x49, 0x91, 0x8d, 0x4d, 0xbd, 0x0d, 0xad, 0xe1, }; static u32 sizeof_american_ringing = sizeof(sample_american_ringing); static u8 sample_american_busy[] = { 0x2a, 0x00, 0x6c, 0x4c, 0x4c, 0x6c, 0xb0, 0x66, 0x99, 0x11, 0x6d, 0x8d, 0x2d, 0x41, 0xd7, 0x96, 0x60, 0xf0, 0x70, 0x40, 0x58, 0xf6, 0x53, 0x57, 0x09, 0x89, 0xd7, 0x5f, 0xe3, 0x2a, 0xe3, 0x5f, 0xd7, 0x89, 0x09, 0x57, 0x53, 0xf6, 0x58, 0x40, 0x70, 0xf0, 0x60, 0x96, 0xd7, 0x41, 0x2d, 0x8d, 0x6d, 0x11, 0x99, 0x66, 0xb0, 0x6c, 0x4c, 0x4c, 0x6c, 0x00, 0x2a, 0x01, 0x6d, 0x4d, 0x4d, 0x6d, 0xb1, 0x67, 0x98, 0x10, 0x6c, 0x8c, 0x2c, 0x40, 0xd6, 0x97, 0x61, 0xf1, 0x71, 0x41, 0x59, 0xf7, 0x52, 0x56, 0x08, 0x88, 0xd6, 0x5e, 0xe2, 0x2a, 0xe2, 0x5e, 0xd6, 0x88, 0x08, 0x56, 0x52, 0xf7, 0x59, 0x41, 0x71, 0xf1, 0x61, 0x97, 0xd6, 0x40, 0x2c, 0x8c, 0x6c, 0x10, 0x98, 0x67, 0xb1, 0x6d, 0x4d, 0x4d, 0x6d, 0x01, }; static u32 sizeof_american_busy = sizeof(sample_american_busy); static u8 sample_special1[] = { 0x2a, 0x2c, 0xbc, 0x6c, 0xd6, 0x71, 0xbd, 0x0d, 0xd9, 0x80, 0xcc, 0x4c, 0x40, 0x39, 0x0d, 0xbd, 0x11, 0x86, 0xec, 0xbc, 0xec, 0x0e, 0x51, 0xbd, 0x8d, 0x89, 0x30, 0x4c, 0xcc, 0xe0, 0xe1, 0xcd, 0x4d, 0x31, 0x88, 0x8c, 0xbc, 0x50, 0x0f, 0xed, 0xbd, 0xed, 0x87, 0x10, 0xbc, 0x0c, 0x38, 0x41, 0x4d, 0xcd, 0x81, 0xd8, 0x0c, 0xbc, 0x70, 0xd7, 0x6d, 0xbd, 0x2d, }; static u32 sizeof_special1 = sizeof(sample_special1); static u8 sample_special2[] = { 0x2a, 0xcc, 0x8c, 0xd7, 0x4d, 0x2d, 0x18, 0xbc, 0x10, 0xc1, 0xbd, 0xc1, 0x10, 0xbc, 0x18, 0x2d, 0x4d, 0xd7, 0x8c, 0xcc, 0x2a, 0xcd, 0x8d, 0xd6, 0x4c, 0x2c, 0x19, 0xbd, 0x11, 0xc0, 0xbc, 0xc0, 0x11, 0xbd, 0x19, 0x2c, 0x4c, 0xd6, 0x8d, 0xcd, 0x2a, 0xcc, 0x8c, 0xd7, 0x4d, 0x2d, 0x18, 0xbc, 0x10, 0xc1, 0xbd, 0xc1, 0x10, 0xbc, 0x18, 0x2d, 0x4d, 0xd7, 0x8c, 0xcc, 0x2a, 0xcd, 0x8d, 0xd6, 0x4c, 0x2c, 0x19, 0xbd, 0x11, 0xc0, 0xbc, 0xc0, 0x11, 0xbd, 0x19, 0x2c, 0x4c, 0xd6, 0x8d, 0xcd, }; static u32 sizeof_special2 = sizeof(sample_special2); static u8 sample_special3[] = { 0x2a, 0xbc, 0x18, 0xcd, 0x11, 0x2c, 0x8c, 0xc1, 0x4d, 0xd6, 0xbc, 0xd6, 0x4d, 0xc1, 0x8c, 0x2c, 0x11, 0xcd, 0x18, 0xbc, 0x2a, 0xbd, 0x19, 0xcc, 0x10, 0x2d, 0x8d, 0xc0, 0x4c, 0xd7, 0xbd, 0xd7, 0x4c, 0xc0, 0x8d, 0x2d, 0x10, 0xcc, 0x19, 0xbd, 0x2a, 0xbc, 0x18, 0xcd, 0x11, 0x2c, 0x8c, 0xc1, 0x4d, 0xd6, 0xbc, 0xd6, 0x4d, 0xc1, 0x8c, 0x2c, 0x11, 0xcd, 0x18, 0xbc, 0x2a, 0xbd, 0x19, 0xcc, 0x10, 0x2d, 0x8d, 0xc0, 0x4c, 0xd7, 0xbd, 0xd7, 0x4c, 0xc0, 0x8d, 0x2d, 0x10, 0xcc, 0x19, 0xbd, }; static u32 sizeof_special3 = sizeof(sample_special3); static u8 sample_silence[] = { 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, 0x2a, }; static u32 sizeof_silence = sizeof(sample_silence); struct tones_samples { u32 *len; u8 *data; }; static struct tones_samples samples[] = { {&sizeof_german_all, sample_german_all}, {&sizeof_german_old, sample_german_old}, {&sizeof_american_dialtone, sample_american_dialtone}, {&sizeof_american_ringing, sample_american_ringing}, {&sizeof_american_busy, sample_american_busy}, {&sizeof_special1, sample_special1}, {&sizeof_special2, sample_special2}, {&sizeof_special3, sample_special3}, {NULL, NULL}, }; /*********************************** * generate ulaw from alaw samples * ***********************************/ void dsp_audio_generate_ulaw_samples(void) { int i, j; i = 0; while (samples[i].len) { j = 0; while (j < (*samples[i].len)) { samples[i].data[j] = dsp_audio_alaw_to_ulaw[samples[i].data[j]]; j++; } i++; } } /**************************** * tone sequence definition * ****************************/ static struct pattern { int tone; u8 *data[10]; u32 *siz[10]; u32 seq[10]; } pattern[] = { {TONE_GERMAN_DIALTONE, {DATA_GA, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GA, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {1900, 0, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_OLDDIALTONE, {DATA_GO, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GO, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {1998, 0, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_AMERICAN_DIALTONE, {DATA_DT, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_DT, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {8000, 0, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_DIALPBX, {DATA_GA, DATA_S, DATA_GA, DATA_S, DATA_GA, DATA_S, NULL, NULL, NULL, NULL}, {SIZE_GA, SIZE_S, SIZE_GA, SIZE_S, SIZE_GA, SIZE_S, NULL, NULL, NULL, NULL}, {2000, 2000, 2000, 2000, 2000, 12000, 0, 0, 0, 0} }, {TONE_GERMAN_OLDDIALPBX, {DATA_GO, DATA_S, DATA_GO, DATA_S, DATA_GO, DATA_S, NULL, NULL, NULL, NULL}, {SIZE_GO, SIZE_S, SIZE_GO, SIZE_S, SIZE_GO, SIZE_S, NULL, NULL, NULL, NULL}, {2000, 2000, 2000, 2000, 2000, 12000, 0, 0, 0, 0} }, {TONE_AMERICAN_DIALPBX, {DATA_DT, DATA_S, DATA_DT, DATA_S, DATA_DT, DATA_S, NULL, NULL, NULL, NULL}, {SIZE_DT, SIZE_S, SIZE_DT, SIZE_S, SIZE_DT, SIZE_S, NULL, NULL, NULL, NULL}, {2000, 2000, 2000, 2000, 2000, 12000, 0, 0, 0, 0} }, {TONE_GERMAN_RINGING, {DATA_GA, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GA, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {8000, 32000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_OLDRINGING, {DATA_GO, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GO, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {8000, 40000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_AMERICAN_RINGING, {DATA_RI, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_RI, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {8000, 32000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_RINGPBX, {DATA_GA, DATA_S, DATA_GA, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GA, SIZE_S, SIZE_GA, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL}, {4000, 4000, 4000, 28000, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_OLDRINGPBX, {DATA_GO, DATA_S, DATA_GO, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GO, SIZE_S, SIZE_GO, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL}, {4000, 4000, 4000, 28000, 0, 0, 0, 0, 0, 0} }, {TONE_AMERICAN_RINGPBX, {DATA_RI, DATA_S, DATA_RI, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_RI, SIZE_S, SIZE_RI, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL}, {4000, 4000, 4000, 28000, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_BUSY, {DATA_GA, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GA, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {4000, 4000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_OLDBUSY, {DATA_GO, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GO, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {1000, 5000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_AMERICAN_BUSY, {DATA_BU, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_BU, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {4000, 4000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_HANGUP, {DATA_GA, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GA, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {4000, 4000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_OLDHANGUP, {DATA_GO, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GO, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {1000, 5000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_AMERICAN_HANGUP, {DATA_DT, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_DT, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {8000, 0, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_SPECIAL_INFO, {DATA_S1, DATA_S2, DATA_S3, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_S1, SIZE_S2, SIZE_S3, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL}, {2666, 2666, 2666, 8002, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_GASSENBESETZT, {DATA_GA, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GA, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {2000, 2000, 0, 0, 0, 0, 0, 0, 0, 0} }, {TONE_GERMAN_AUFSCHALTTON, {DATA_GO, DATA_S, DATA_GO, DATA_S, NULL, NULL, NULL, NULL, NULL, NULL}, {SIZE_GO, SIZE_S, SIZE_GO, SIZE_S, NULL, NULL, NULL, NULL, NULL, NULL}, {1000, 5000, 1000, 17000, 0, 0, 0, 0, 0, 0} }, {0, {NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0} }, }; /****************** * copy tone data * ******************/ /* an sk_buff is generated from the number of samples needed. * the count will be changed and may begin from 0 each pattern period. * the clue is to precalculate the pointers and legths to use only one * memcpy per function call, or two memcpy if the tone sequence changes. * * pattern - the type of the pattern * count - the sample from the beginning of the pattern (phase) * len - the number of bytes * * return - the sk_buff with the sample * * if tones has finished (e.g. knocking tone), dsp->tones is turned off */ void dsp_tone_copy(struct dsp *dsp, u8 *data, int len) { int index, count, start, num; struct pattern *pat; struct dsp_tone *tone = &dsp->tone; /* if we have no tone, we copy silence */ if (!tone->tone) { memset(data, dsp_silence, len); return; } /* process pattern */ pat = (struct pattern *)tone->pattern; /* points to the current pattern */ index = tone->index; /* gives current sequence index */ count = tone->count; /* gives current sample */ /* copy sample */ while (len) { /* find sample to start with */ while (42) { /* wrap around */ if (!pat->seq[index]) { count = 0; index = 0; } /* check if we are currently playing this tone */ if (count < pat->seq[index]) break; if (dsp_debug & DEBUG_DSP_TONE) printk(KERN_DEBUG "%s: reaching next sequence " "(index=%d)\n", __func__, index); count -= pat->seq[index]; index++; } /* calculate start and number of samples */ start = count % (*(pat->siz[index])); num = len; if (num+count > pat->seq[index]) num = pat->seq[index] - count; if (num+start > (*(pat->siz[index]))) num = (*(pat->siz[index])) - start; /* copy memory */ memcpy(data, pat->data[index]+start, num); /* reduce length */ data += num; count += num; len -= num; } tone->index = index; tone->count = count; /* return sk_buff */ return; } /******************************* * send HW message to hfc card * *******************************/ static void dsp_tone_hw_message(struct dsp *dsp, u8 *sample, int len) { struct sk_buff *nskb; /* unlocking is not required, because we don't expect a response */ nskb = _alloc_mISDN_skb(PH_CONTROL_REQ, (len) ? HFC_SPL_LOOP_ON : HFC_SPL_LOOP_OFF, len, sample, GFP_ATOMIC); if (nskb) { if (dsp->ch.peer) { if (dsp->ch.recv(dsp->ch.peer, nskb)) dev_kfree_skb(nskb); } else dev_kfree_skb(nskb); } } /***************** * timer expires * *****************/ void dsp_tone_timeout(void *arg) { struct dsp *dsp = arg; struct dsp_tone *tone = &dsp->tone; struct pattern *pat = (struct pattern *)tone->pattern; int index = tone->index; if (!tone->tone) return; index++; if (!pat->seq[index]) index = 0; tone->index = index; /* set next tone */ if (pat->data[index] == DATA_S) dsp_tone_hw_message(dsp, NULL, 0); else dsp_tone_hw_message(dsp, pat->data[index], *(pat->siz[index])); /* set timer */ init_timer(&tone->tl); tone->tl.expires = jiffies + (pat->seq[index] * HZ) / 8000; add_timer(&tone->tl); } /******************** * set/release tone * ********************/ /* * tones are relaized by streaming or by special loop commands if supported * by hardware. when hardware is used, the patterns will be controlled by * timers. */ int dsp_tone(struct dsp *dsp, int tone) { struct pattern *pat; int i; struct dsp_tone *tonet = &dsp->tone; tonet->software = 0; tonet->hardware = 0; /* we turn off the tone */ if (!tone) { if (dsp->features.hfc_loops && timer_pending(&tonet->tl)) del_timer(&tonet->tl); if (dsp->features.hfc_loops) dsp_tone_hw_message(dsp, NULL, 0); tonet->tone = 0; return 0; } pat = NULL; i = 0; while (pattern[i].tone) { if (pattern[i].tone == tone) { pat = &pattern[i]; break; } i++; } if (!pat) { printk(KERN_WARNING "dsp: given tone 0x%x is invalid\n", tone); return -EINVAL; } if (dsp_debug & DEBUG_DSP_TONE) printk(KERN_DEBUG "%s: now starting tone %d (index=%d)\n", __func__, tone, 0); tonet->tone = tone; tonet->pattern = pat; tonet->index = 0; tonet->count = 0; if (dsp->features.hfc_loops) { tonet->hardware = 1; /* set first tone */ dsp_tone_hw_message(dsp, pat->data[0], *(pat->siz[0])); /* set timer */ if (timer_pending(&tonet->tl)) del_timer(&tonet->tl); init_timer(&tonet->tl); tonet->tl.expires = jiffies + (pat->seq[0] * HZ) / 8000; add_timer(&tonet->tl); } else { tonet->software = 1; } return 0; }