/* * (C) Copyright David Gibson <dwg@au1.ibm.com>, IBM Corporation. 2005. * * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA */ #include "dtc.h" /* * Tree building functions */ void add_label(struct label **labels, char *label) { struct label *new; /* Make sure the label isn't already there */ for_each_label(*labels, new) if (streq(new->label, label)) return; new = xmalloc(sizeof(*new)); new->label = label; new->next = *labels; *labels = new; } struct property *build_property(char *name, struct data val) { struct property *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->name = name; new->val = val; return new; } struct property *chain_property(struct property *first, struct property *list) { assert(first->next == NULL); first->next = list; return first; } struct property *reverse_properties(struct property *first) { struct property *p = first; struct property *head = NULL; struct property *next; while (p) { next = p->next; p->next = head; head = p; p = next; } return head; } struct node *build_node(struct property *proplist, struct node *children) { struct node *new = xmalloc(sizeof(*new)); struct node *child; memset(new, 0, sizeof(*new)); new->proplist = reverse_properties(proplist); new->children = children; for_each_child(new, child) { child->parent = new; } return new; } struct node *name_node(struct node *node, char *name) { assert(node->name == NULL); node->name = name; return node; } struct node *merge_nodes(struct node *old_node, struct node *new_node) { struct property *new_prop, *old_prop; struct node *new_child, *old_child; struct label *l; /* Add new node labels to old node */ for_each_label(new_node->labels, l) add_label(&old_node->labels, l->label); /* Move properties from the new node to the old node. If there * is a collision, replace the old value with the new */ while (new_node->proplist) { /* Pop the property off the list */ new_prop = new_node->proplist; new_node->proplist = new_prop->next; new_prop->next = NULL; /* Look for a collision, set new value if there is */ for_each_property(old_node, old_prop) { if (streq(old_prop->name, new_prop->name)) { /* Add new labels to old property */ for_each_label(new_prop->labels, l) add_label(&old_prop->labels, l->label); old_prop->val = new_prop->val; free(new_prop); new_prop = NULL; break; } } /* if no collision occurred, add property to the old node. */ if (new_prop) add_property(old_node, new_prop); } /* Move the override child nodes into the primary node. If * there is a collision, then merge the nodes. */ while (new_node->children) { /* Pop the child node off the list */ new_child = new_node->children; new_node->children = new_child->next_sibling; new_child->parent = NULL; new_child->next_sibling = NULL; /* Search for a collision. Merge if there is */ for_each_child(old_node, old_child) { if (streq(old_child->name, new_child->name)) { merge_nodes(old_child, new_child); new_child = NULL; break; } } /* if no collision occurred, add child to the old node. */ if (new_child) add_child(old_node, new_child); } /* The new node contents are now merged into the old node. Free * the new node. */ free(new_node); return old_node; } struct node *chain_node(struct node *first, struct node *list) { assert(first->next_sibling == NULL); first->next_sibling = list; return first; } void add_property(struct node *node, struct property *prop) { struct property **p; prop->next = NULL; p = &node->proplist; while (*p) p = &((*p)->next); *p = prop; } void add_child(struct node *parent, struct node *child) { struct node **p; child->next_sibling = NULL; child->parent = parent; p = &parent->children; while (*p) p = &((*p)->next_sibling); *p = child; } struct reserve_info *build_reserve_entry(uint64_t address, uint64_t size) { struct reserve_info *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->re.address = address; new->re.size = size; return new; } struct reserve_info *chain_reserve_entry(struct reserve_info *first, struct reserve_info *list) { assert(first->next == NULL); first->next = list; return first; } struct reserve_info *add_reserve_entry(struct reserve_info *list, struct reserve_info *new) { struct reserve_info *last; new->next = NULL; if (! list) return new; for (last = list; last->next; last = last->next) ; last->next = new; return list; } struct boot_info *build_boot_info(struct reserve_info *reservelist, struct node *tree, uint32_t boot_cpuid_phys) { struct boot_info *bi; bi = xmalloc(sizeof(*bi)); bi->reservelist = reservelist; bi->dt = tree; bi->boot_cpuid_phys = boot_cpuid_phys; return bi; } /* * Tree accessor functions */ const char *get_unitname(struct node *node) { if (node->name[node->basenamelen] == '\0') return ""; else return node->name + node->basenamelen + 1; } struct property *get_property(struct node *node, const char *propname) { struct property *prop; for_each_property(node, prop) if (streq(prop->name, propname)) return prop; return NULL; } cell_t propval_cell(struct property *prop) { assert(prop->val.len == sizeof(cell_t)); return fdt32_to_cpu(*((cell_t *)prop->val.val)); } struct property *get_property_by_label(struct node *tree, const char *label, struct node **node) { struct property *prop; struct node *c; *node = tree; for_each_property(tree, prop) { struct label *l; for_each_label(prop->labels, l) if (streq(l->label, label)) return prop; } for_each_child(tree, c) { prop = get_property_by_label(c, label, node); if (prop) return prop; } *node = NULL; return NULL; } struct marker *get_marker_label(struct node *tree, const char *label, struct node **node, struct property **prop) { struct marker *m; struct property *p; struct node *c; *node = tree; for_each_property(tree, p) { *prop = p; m = p->val.markers; for_each_marker_of_type(m, LABEL) if (streq(m->ref, label)) return m; } for_each_child(tree, c) { m = get_marker_label(c, label, node, prop); if (m) return m; } *prop = NULL; *node = NULL; return NULL; } struct node *get_subnode(struct node *node, const char *nodename) { struct node *child; for_each_child(node, child) if (streq(child->name, nodename)) return child; return NULL; } struct node *get_node_by_path(struct node *tree, const char *path) { const char *p; struct node *child; if (!path || ! (*path)) return tree; while (path[0] == '/') path++; p = strchr(path, '/'); for_each_child(tree, child) { if (p && strneq(path, child->name, p-path)) return get_node_by_path(child, p+1); else if (!p && streq(path, child->name)) return child; } return NULL; } struct node *get_node_by_label(struct node *tree, const char *label) { struct node *child, *node; struct label *l; assert(label && (strlen(label) > 0)); for_each_label(tree->labels, l) if (streq(l->label, label)) return tree; for_each_child(tree, child) { node = get_node_by_label(child, label); if (node) return node; } return NULL; } struct node *get_node_by_phandle(struct node *tree, cell_t phandle) { struct node *child, *node; assert((phandle != 0) && (phandle != -1)); if (tree->phandle == phandle) return tree; for_each_child(tree, child) { node = get_node_by_phandle(child, phandle); if (node) return node; } return NULL; } struct node *get_node_by_ref(struct node *tree, const char *ref) { if (ref[0] == '/') return get_node_by_path(tree, ref); else return get_node_by_label(tree, ref); } cell_t get_node_phandle(struct node *root, struct node *node) { static cell_t phandle = 1; /* FIXME: ick, static local */ if ((node->phandle != 0) && (node->phandle != -1)) return node->phandle; while (get_node_by_phandle(root, phandle)) phandle++; node->phandle = phandle; if (!get_property(node, "linux,phandle") && (phandle_format & PHANDLE_LEGACY)) add_property(node, build_property("linux,phandle", data_append_cell(empty_data, phandle))); if (!get_property(node, "phandle") && (phandle_format & PHANDLE_EPAPR)) add_property(node, build_property("phandle", data_append_cell(empty_data, phandle))); /* If the node *does* have a phandle property, we must * be dealing with a self-referencing phandle, which will be * fixed up momentarily in the caller */ return node->phandle; } uint32_t guess_boot_cpuid(struct node *tree) { struct node *cpus, *bootcpu; struct property *reg; cpus = get_node_by_path(tree, "/cpus"); if (!cpus) return 0; bootcpu = cpus->children; if (!bootcpu) return 0; reg = get_property(bootcpu, "reg"); if (!reg || (reg->val.len != sizeof(uint32_t))) return 0; /* FIXME: Sanity check node? */ return propval_cell(reg); } static int cmp_reserve_info(const void *ax, const void *bx) { const struct reserve_info *a, *b; a = *((const struct reserve_info * const *)ax); b = *((const struct reserve_info * const *)bx); if (a->re.address < b->re.address) return -1; else if (a->re.address > b->re.address) return 1; else if (a->re.size < b->re.size) return -1; else if (a->re.size > b->re.size) return 1; else return 0; } static void sort_reserve_entries(struct boot_info *bi) { struct reserve_info *ri, **tbl; int n = 0, i = 0; for (ri = bi->reservelist; ri; ri = ri->next) n++; if (n == 0) return; tbl = xmalloc(n * sizeof(*tbl)); for (ri = bi->reservelist; ri; ri = ri->next) tbl[i++] = ri; qsort(tbl, n, sizeof(*tbl), cmp_reserve_info); bi->reservelist = tbl[0]; for (i = 0; i < (n-1); i++) tbl[i]->next = tbl[i+1]; tbl[n-1]->next = NULL; free(tbl); } static int cmp_prop(const void *ax, const void *bx) { const struct property *a, *b; a = *((const struct property * const *)ax); b = *((const struct property * const *)bx); return strcmp(a->name, b->name); } static void sort_properties(struct node *node) { int n = 0, i = 0; struct property *prop, **tbl; for_each_property(node, prop) n++; if (n == 0) return; tbl = xmalloc(n * sizeof(*tbl)); for_each_property(node, prop) tbl[i++] = prop; qsort(tbl, n, sizeof(*tbl), cmp_prop); node->proplist = tbl[0]; for (i = 0; i < (n-1); i++) tbl[i]->next = tbl[i+1]; tbl[n-1]->next = NULL; free(tbl); } static int cmp_subnode(const void *ax, const void *bx) { const struct node *a, *b; a = *((const struct node * const *)ax); b = *((const struct node * const *)bx); return strcmp(a->name, b->name); } static void sort_subnodes(struct node *node) { int n = 0, i = 0; struct node *subnode, **tbl; for_each_child(node, subnode) n++; if (n == 0) return; tbl = xmalloc(n * sizeof(*tbl)); for_each_child(node, subnode) tbl[i++] = subnode; qsort(tbl, n, sizeof(*tbl), cmp_subnode); node->children = tbl[0]; for (i = 0; i < (n-1); i++) tbl[i]->next_sibling = tbl[i+1]; tbl[n-1]->next_sibling = NULL; free(tbl); } static void sort_node(struct node *node) { struct node *c; sort_properties(node); sort_subnodes(node); for_each_child(node, c) sort_node(c); } void sort_tree(struct boot_info *bi) { sort_reserve_entries(bi); sort_node(bi->dt); }