/* * Copyright 2011 Tilera Corporation. All Rights Reserved. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or * NON INFRINGEMENT. See the GNU General Public License for * more details. */ #include <arch/chip.h> #include <linux/types.h> #include <linux/string.h> #include <linux/module.h> #undef memset void *memset(void *s, int c, size_t n) { uint64_t *out64; int n64, to_align64; uint64_t v64; uint8_t *out8 = s; /* Experimentation shows that a trivial tight loop is a win up until * around a size of 20, where writing a word at a time starts to win. */ #define BYTE_CUTOFF 20 #if BYTE_CUTOFF < 7 /* This must be at least at least this big, or some code later * on doesn't work. */ #error "BYTE_CUTOFF is too small" #endif if (n < BYTE_CUTOFF) { /* Strangely, this turns out to be the tightest way to * write this loop. */ if (n != 0) { do { /* Strangely, combining these into one line * performs worse. */ *out8 = c; out8++; } while (--n != 0); } return s; } /* Align 'out8'. We know n >= 7 so this won't write past the end. */ while (((uintptr_t) out8 & 7) != 0) { *out8++ = c; --n; } /* Align 'n'. */ while (n & 7) out8[--n] = c; out64 = (uint64_t *) out8; n64 = n >> 3; /* Tile input byte out to 64 bits. */ /* KLUDGE */ v64 = 0x0101010101010101ULL * (uint8_t)c; /* This must be at least 8 or the following loop doesn't work. */ #define CACHE_LINE_SIZE_IN_DOUBLEWORDS (CHIP_L2_LINE_SIZE() / 8) /* Determine how many words we need to emit before the 'out32' * pointer becomes aligned modulo the cache line size. */ to_align64 = (-((uintptr_t)out64 >> 3)) & (CACHE_LINE_SIZE_IN_DOUBLEWORDS - 1); /* Only bother aligning and using wh64 if there is at least * one full cache line to process. This check also prevents * overrunning the end of the buffer with alignment words. */ if (to_align64 <= n64 - CACHE_LINE_SIZE_IN_DOUBLEWORDS) { int lines_left; /* Align out64 mod the cache line size so we can use wh64. */ n64 -= to_align64; for (; to_align64 != 0; to_align64--) { *out64 = v64; out64++; } /* Use unsigned divide to turn this into a right shift. */ lines_left = (unsigned)n64 / CACHE_LINE_SIZE_IN_DOUBLEWORDS; do { /* Only wh64 a few lines at a time, so we don't * exceed the maximum number of victim lines. */ int x = ((lines_left < CHIP_MAX_OUTSTANDING_VICTIMS()) ? lines_left : CHIP_MAX_OUTSTANDING_VICTIMS()); uint64_t *wh = out64; int i = x; int j; lines_left -= x; do { __insn_wh64(wh); wh += CACHE_LINE_SIZE_IN_DOUBLEWORDS; } while (--i); for (j = x * (CACHE_LINE_SIZE_IN_DOUBLEWORDS / 4); j != 0; j--) { *out64++ = v64; *out64++ = v64; *out64++ = v64; *out64++ = v64; } } while (lines_left != 0); /* We processed all full lines above, so only this many * words remain to be processed. */ n64 &= CACHE_LINE_SIZE_IN_DOUBLEWORDS - 1; } /* Now handle any leftover values. */ if (n64 != 0) { do { *out64 = v64; out64++; } while (--n64 != 0); } return s; } EXPORT_SYMBOL(memset);