/* * VMware vSockets Driver * * Copyright (C) 2007-2013 VMware, Inc. All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation version 2 and no later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. */ #ifndef __AF_VSOCK_H__ #define __AF_VSOCK_H__ #include <linux/kernel.h> #include <linux/workqueue.h> #include <linux/vm_sockets.h> #include "vsock_addr.h" #define LAST_RESERVED_PORT 1023 #define vsock_sk(__sk) ((struct vsock_sock *)__sk) #define sk_vsock(__vsk) (&(__vsk)->sk) struct vsock_sock { /* sk must be the first member. */ struct sock sk; struct sockaddr_vm local_addr; struct sockaddr_vm remote_addr; /* Links for the global tables of bound and connected sockets. */ struct list_head bound_table; struct list_head connected_table; /* Accessed without the socket lock held. This means it can never be * modified outsided of socket create or destruct. */ bool trusted; bool cached_peer_allow_dgram; /* Dgram communication allowed to * cached peer? */ u32 cached_peer; /* Context ID of last dgram destination check. */ const struct cred *owner; /* Rest are SOCK_STREAM only. */ long connect_timeout; /* Listening socket that this came from. */ struct sock *listener; /* Used for pending list and accept queue during connection handshake. * The listening socket is the head for both lists. Sockets created * for connection requests are placed in the pending list until they * are connected, at which point they are put in the accept queue list * so they can be accepted in accept(). If accept() cannot accept the * connection, it is marked as rejected so the cleanup function knows * to clean up the socket. */ struct list_head pending_links; struct list_head accept_queue; bool rejected; struct delayed_work dwork; u32 peer_shutdown; bool sent_request; bool ignore_connecting_rst; /* Private to transport. */ void *trans; }; s64 vsock_stream_has_data(struct vsock_sock *vsk); s64 vsock_stream_has_space(struct vsock_sock *vsk); void vsock_pending_work(struct work_struct *work); struct sock *__vsock_create(struct net *net, struct socket *sock, struct sock *parent, gfp_t priority, unsigned short type); /**** TRANSPORT ****/ struct vsock_transport_recv_notify_data { u64 data1; /* Transport-defined. */ u64 data2; /* Transport-defined. */ bool notify_on_block; }; struct vsock_transport_send_notify_data { u64 data1; /* Transport-defined. */ u64 data2; /* Transport-defined. */ }; struct vsock_transport { /* Initialize/tear-down socket. */ int (*init)(struct vsock_sock *, struct vsock_sock *); void (*destruct)(struct vsock_sock *); void (*release)(struct vsock_sock *); /* Connections. */ int (*connect)(struct vsock_sock *); /* DGRAM. */ int (*dgram_bind)(struct vsock_sock *, struct sockaddr_vm *); int (*dgram_dequeue)(struct kiocb *kiocb, struct vsock_sock *vsk, struct msghdr *msg, size_t len, int flags); int (*dgram_enqueue)(struct vsock_sock *, struct sockaddr_vm *, struct iovec *, size_t len); bool (*dgram_allow)(u32 cid, u32 port); /* STREAM. */ /* TODO: stream_bind() */ ssize_t (*stream_dequeue)(struct vsock_sock *, struct iovec *, size_t len, int flags); ssize_t (*stream_enqueue)(struct vsock_sock *, struct iovec *, size_t len); s64 (*stream_has_data)(struct vsock_sock *); s64 (*stream_has_space)(struct vsock_sock *); u64 (*stream_rcvhiwat)(struct vsock_sock *); bool (*stream_is_active)(struct vsock_sock *); bool (*stream_allow)(u32 cid, u32 port); /* Notification. */ int (*notify_poll_in)(struct vsock_sock *, size_t, bool *); int (*notify_poll_out)(struct vsock_sock *, size_t, bool *); int (*notify_recv_init)(struct vsock_sock *, size_t, struct vsock_transport_recv_notify_data *); int (*notify_recv_pre_block)(struct vsock_sock *, size_t, struct vsock_transport_recv_notify_data *); int (*notify_recv_pre_dequeue)(struct vsock_sock *, size_t, struct vsock_transport_recv_notify_data *); int (*notify_recv_post_dequeue)(struct vsock_sock *, size_t, ssize_t, bool, struct vsock_transport_recv_notify_data *); int (*notify_send_init)(struct vsock_sock *, struct vsock_transport_send_notify_data *); int (*notify_send_pre_block)(struct vsock_sock *, struct vsock_transport_send_notify_data *); int (*notify_send_pre_enqueue)(struct vsock_sock *, struct vsock_transport_send_notify_data *); int (*notify_send_post_enqueue)(struct vsock_sock *, ssize_t, struct vsock_transport_send_notify_data *); /* Shutdown. */ int (*shutdown)(struct vsock_sock *, int); /* Buffer sizes. */ void (*set_buffer_size)(struct vsock_sock *, u64); void (*set_min_buffer_size)(struct vsock_sock *, u64); void (*set_max_buffer_size)(struct vsock_sock *, u64); u64 (*get_buffer_size)(struct vsock_sock *); u64 (*get_min_buffer_size)(struct vsock_sock *); u64 (*get_max_buffer_size)(struct vsock_sock *); /* Addressing. */ u32 (*get_local_cid)(void); }; /**** CORE ****/ int vsock_core_init(const struct vsock_transport *t); void vsock_core_exit(void); /**** UTILS ****/ void vsock_release_pending(struct sock *pending); void vsock_add_pending(struct sock *listener, struct sock *pending); void vsock_remove_pending(struct sock *listener, struct sock *pending); void vsock_enqueue_accept(struct sock *listener, struct sock *connected); void vsock_insert_connected(struct vsock_sock *vsk); void vsock_remove_bound(struct vsock_sock *vsk); void vsock_remove_connected(struct vsock_sock *vsk); struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr); struct sock *vsock_find_connected_socket(struct sockaddr_vm *src, struct sockaddr_vm *dst); void vsock_for_each_connected_socket(void (*fn)(struct sock *sk)); #endif /* __AF_VSOCK_H__ */