#ifndef __SOUND_JACK_H #define __SOUND_JACK_H /* * Jack abstraction layer * * Copyright 2008 Wolfson Microelectronics plc * * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <sound/core.h> struct input_dev; /** * enum snd_jack_types - Jack types which can be reported * @SND_JACK_HEADPHONE: Headphone * @SND_JACK_MICROPHONE: Microphone * @SND_JACK_HEADSET: Headset * @SND_JACK_LINEOUT: Line out * @SND_JACK_MECHANICAL: Mechanical switch * @SND_JACK_VIDEOOUT: Video out * @SND_JACK_AVOUT: AV (Audio Video) out * @SND_JACK_LINEIN: Line in * @SND_JACK_BTN_0: Button 0 * @SND_JACK_BTN_1: Button 1 * @SND_JACK_BTN_2: Button 2 * @SND_JACK_BTN_3: Button 3 * @SND_JACK_BTN_4: Button 4 * @SND_JACK_BTN_5: Button 5 * * These values are used as a bitmask. * * Note that this must be kept in sync with the lookup table in * sound/core/jack.c. */ enum snd_jack_types { SND_JACK_HEADPHONE = 0x0001, SND_JACK_MICROPHONE = 0x0002, SND_JACK_HEADSET = SND_JACK_HEADPHONE | SND_JACK_MICROPHONE, SND_JACK_LINEOUT = 0x0004, SND_JACK_MECHANICAL = 0x0008, /* If detected separately */ SND_JACK_VIDEOOUT = 0x0010, SND_JACK_AVOUT = SND_JACK_LINEOUT | SND_JACK_VIDEOOUT, SND_JACK_LINEIN = 0x0020, /* Kept separate from switches to facilitate implementation */ SND_JACK_BTN_0 = 0x4000, SND_JACK_BTN_1 = 0x2000, SND_JACK_BTN_2 = 0x1000, SND_JACK_BTN_3 = 0x0800, SND_JACK_BTN_4 = 0x0400, SND_JACK_BTN_5 = 0x0200, }; /* Keep in sync with definitions above */ #define SND_JACK_SWITCH_TYPES 6 struct snd_jack { struct input_dev *input_dev; int registered; int type; const char *id; char name[100]; unsigned int key[6]; /* Keep in sync with definitions above */ void *private_data; void (*private_free)(struct snd_jack *); }; #ifdef CONFIG_SND_JACK int snd_jack_new(struct snd_card *card, const char *id, int type, struct snd_jack **jack); void snd_jack_set_parent(struct snd_jack *jack, struct device *parent); int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type, int keytype); void snd_jack_report(struct snd_jack *jack, int status); #else static inline int snd_jack_new(struct snd_card *card, const char *id, int type, struct snd_jack **jack) { return 0; } static inline void snd_jack_set_parent(struct snd_jack *jack, struct device *parent) { } static inline int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type, int keytype) { return 0; } static inline void snd_jack_report(struct snd_jack *jack, int status) { } #endif #endif