/* * Midi synth routines for the Emu8k/Emu10k1 * * Copyright (C) 1999 Steve Ratcliffe * Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de> * * Contains code based on awe_wave.c by Takashi Iwai * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <linux/export.h> #include "emux_voice.h" #include <sound/asoundef.h> /* * Prototypes */ /* * Ensure a value is between two points * macro evaluates its args more than once, so changed to upper-case. */ #define LIMITVALUE(x, a, b) do { if ((x) < (a)) (x) = (a); else if ((x) > (b)) (x) = (b); } while (0) #define LIMITMAX(x, a) do {if ((x) > (a)) (x) = (a); } while (0) static int get_zone(struct snd_emux *emu, struct snd_emux_port *port, int *notep, int vel, struct snd_midi_channel *chan, struct snd_sf_zone **table); static int get_bank(struct snd_emux_port *port, struct snd_midi_channel *chan); static void terminate_note1(struct snd_emux *emu, int note, struct snd_midi_channel *chan, int free); static void exclusive_note_off(struct snd_emux *emu, struct snd_emux_port *port, int exclass); static void terminate_voice(struct snd_emux *emu, struct snd_emux_voice *vp, int free); static void update_voice(struct snd_emux *emu, struct snd_emux_voice *vp, int update); static void setup_voice(struct snd_emux_voice *vp); static int calc_pan(struct snd_emux_voice *vp); static int calc_volume(struct snd_emux_voice *vp); static int calc_pitch(struct snd_emux_voice *vp); /* * Start a note. */ void snd_emux_note_on(void *p, int note, int vel, struct snd_midi_channel *chan) { struct snd_emux *emu; int i, key, nvoices; struct snd_emux_voice *vp; struct snd_sf_zone *table[SNDRV_EMUX_MAX_MULTI_VOICES]; unsigned long flags; struct snd_emux_port *port; port = p; if (snd_BUG_ON(!port || !chan)) return; emu = port->emu; if (snd_BUG_ON(!emu || !emu->ops.get_voice || !emu->ops.trigger)) return; key = note; /* remember the original note */ nvoices = get_zone(emu, port, ¬e, vel, chan, table); if (! nvoices) return; /* exclusive note off */ for (i = 0; i < nvoices; i++) { struct snd_sf_zone *zp = table[i]; if (zp && zp->v.exclusiveClass) exclusive_note_off(emu, port, zp->v.exclusiveClass); } #if 0 // seems not necessary /* Turn off the same note on the same channel. */ terminate_note1(emu, key, chan, 0); #endif spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < nvoices; i++) { /* set up each voice parameter */ /* at this stage, we don't trigger the voice yet. */ if (table[i] == NULL) continue; vp = emu->ops.get_voice(emu, port); if (vp == NULL || vp->ch < 0) continue; if (STATE_IS_PLAYING(vp->state)) emu->ops.terminate(vp); vp->time = emu->use_time++; vp->chan = chan; vp->port = port; vp->key = key; vp->note = note; vp->velocity = vel; vp->zone = table[i]; if (vp->zone->sample) vp->block = vp->zone->sample->block; else vp->block = NULL; setup_voice(vp); vp->state = SNDRV_EMUX_ST_STANDBY; if (emu->ops.prepare) { vp->state = SNDRV_EMUX_ST_OFF; if (emu->ops.prepare(vp) >= 0) vp->state = SNDRV_EMUX_ST_STANDBY; } } /* start envelope now */ for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; if (vp->state == SNDRV_EMUX_ST_STANDBY && vp->chan == chan) { emu->ops.trigger(vp); vp->state = SNDRV_EMUX_ST_ON; vp->ontime = jiffies; /* remember the trigger timing */ } } spin_unlock_irqrestore(&emu->voice_lock, flags); #ifdef SNDRV_EMUX_USE_RAW_EFFECT if (port->port_mode == SNDRV_EMUX_PORT_MODE_OSS_SYNTH) { /* clear voice position for the next note on this channel */ struct snd_emux_effect_table *fx = chan->private; if (fx) { fx->flag[EMUX_FX_SAMPLE_START] = 0; fx->flag[EMUX_FX_COARSE_SAMPLE_START] = 0; } } #endif } /* * Release a note in response to a midi note off. */ void snd_emux_note_off(void *p, int note, int vel, struct snd_midi_channel *chan) { int ch; struct snd_emux *emu; struct snd_emux_voice *vp; unsigned long flags; struct snd_emux_port *port; port = p; if (snd_BUG_ON(!port || !chan)) return; emu = port->emu; if (snd_BUG_ON(!emu || !emu->ops.release)) return; spin_lock_irqsave(&emu->voice_lock, flags); for (ch = 0; ch < emu->max_voices; ch++) { vp = &emu->voices[ch]; if (STATE_IS_PLAYING(vp->state) && vp->chan == chan && vp->key == note) { vp->state = SNDRV_EMUX_ST_RELEASED; if (vp->ontime == jiffies) { /* if note-off is sent too shortly after * note-on, emuX engine cannot produce the sound * correctly. so we'll release this note * a bit later via timer callback. */ vp->state = SNDRV_EMUX_ST_PENDING; if (! emu->timer_active) { mod_timer(&emu->tlist, jiffies + 1); emu->timer_active = 1; } } else /* ok now release the note */ emu->ops.release(vp); } } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * timer callback * * release the pending note-offs */ void snd_emux_timer_callback(unsigned long data) { struct snd_emux *emu = (struct snd_emux *) data; struct snd_emux_voice *vp; unsigned long flags; int ch, do_again = 0; spin_lock_irqsave(&emu->voice_lock, flags); for (ch = 0; ch < emu->max_voices; ch++) { vp = &emu->voices[ch]; if (vp->state == SNDRV_EMUX_ST_PENDING) { if (vp->ontime == jiffies) do_again++; /* release this at the next interrupt */ else { emu->ops.release(vp); vp->state = SNDRV_EMUX_ST_RELEASED; } } } if (do_again) { mod_timer(&emu->tlist, jiffies + 1); emu->timer_active = 1; } else emu->timer_active = 0; spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * key pressure change */ void snd_emux_key_press(void *p, int note, int vel, struct snd_midi_channel *chan) { int ch; struct snd_emux *emu; struct snd_emux_voice *vp; unsigned long flags; struct snd_emux_port *port; port = p; if (snd_BUG_ON(!port || !chan)) return; emu = port->emu; if (snd_BUG_ON(!emu || !emu->ops.update)) return; spin_lock_irqsave(&emu->voice_lock, flags); for (ch = 0; ch < emu->max_voices; ch++) { vp = &emu->voices[ch]; if (vp->state == SNDRV_EMUX_ST_ON && vp->chan == chan && vp->key == note) { vp->velocity = vel; update_voice(emu, vp, SNDRV_EMUX_UPDATE_VOLUME); } } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * Modulate the voices which belong to the channel */ void snd_emux_update_channel(struct snd_emux_port *port, struct snd_midi_channel *chan, int update) { struct snd_emux *emu; struct snd_emux_voice *vp; int i; unsigned long flags; if (! update) return; emu = port->emu; if (snd_BUG_ON(!emu || !emu->ops.update)) return; spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; if (vp->chan == chan) update_voice(emu, vp, update); } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * Modulate all the voices which belong to the port. */ void snd_emux_update_port(struct snd_emux_port *port, int update) { struct snd_emux *emu; struct snd_emux_voice *vp; int i; unsigned long flags; if (! update) return; emu = port->emu; if (snd_BUG_ON(!emu || !emu->ops.update)) return; spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; if (vp->port == port) update_voice(emu, vp, update); } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * Deal with a controller type event. This includes all types of * control events, not just the midi controllers */ void snd_emux_control(void *p, int type, struct snd_midi_channel *chan) { struct snd_emux_port *port; port = p; if (snd_BUG_ON(!port || !chan)) return; switch (type) { case MIDI_CTL_MSB_MAIN_VOLUME: case MIDI_CTL_MSB_EXPRESSION: snd_emux_update_channel(port, chan, SNDRV_EMUX_UPDATE_VOLUME); break; case MIDI_CTL_MSB_PAN: snd_emux_update_channel(port, chan, SNDRV_EMUX_UPDATE_PAN); break; case MIDI_CTL_SOFT_PEDAL: #ifdef SNDRV_EMUX_USE_RAW_EFFECT /* FIXME: this is an emulation */ if (chan->control[type] >= 64) snd_emux_send_effect(port, chan, EMUX_FX_CUTOFF, -160, EMUX_FX_FLAG_ADD); else snd_emux_send_effect(port, chan, EMUX_FX_CUTOFF, 0, EMUX_FX_FLAG_OFF); #endif break; case MIDI_CTL_PITCHBEND: snd_emux_update_channel(port, chan, SNDRV_EMUX_UPDATE_PITCH); break; case MIDI_CTL_MSB_MODWHEEL: case MIDI_CTL_CHAN_PRESSURE: snd_emux_update_channel(port, chan, SNDRV_EMUX_UPDATE_FMMOD | SNDRV_EMUX_UPDATE_FM2FRQ2); break; } if (port->chset.midi_mode == SNDRV_MIDI_MODE_XG) { snd_emux_xg_control(port, chan, type); } } /* * terminate note - if free flag is true, free the terminated voice */ static void terminate_note1(struct snd_emux *emu, int note, struct snd_midi_channel *chan, int free) { int i; struct snd_emux_voice *vp; unsigned long flags; spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; if (STATE_IS_PLAYING(vp->state) && vp->chan == chan && vp->key == note) terminate_voice(emu, vp, free); } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * terminate note - exported for midi emulation */ void snd_emux_terminate_note(void *p, int note, struct snd_midi_channel *chan) { struct snd_emux *emu; struct snd_emux_port *port; port = p; if (snd_BUG_ON(!port || !chan)) return; emu = port->emu; if (snd_BUG_ON(!emu || !emu->ops.terminate)) return; terminate_note1(emu, note, chan, 1); } /* * Terminate all the notes */ void snd_emux_terminate_all(struct snd_emux *emu) { int i; struct snd_emux_voice *vp; unsigned long flags; spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; if (STATE_IS_PLAYING(vp->state)) terminate_voice(emu, vp, 0); if (vp->state == SNDRV_EMUX_ST_OFF) { if (emu->ops.free_voice) emu->ops.free_voice(vp); if (emu->ops.reset) emu->ops.reset(emu, i); } vp->time = 0; } /* initialize allocation time */ emu->use_time = 0; spin_unlock_irqrestore(&emu->voice_lock, flags); } EXPORT_SYMBOL(snd_emux_terminate_all); /* * Terminate all voices associated with the given port */ void snd_emux_sounds_off_all(struct snd_emux_port *port) { int i; struct snd_emux *emu; struct snd_emux_voice *vp; unsigned long flags; if (snd_BUG_ON(!port)) return; emu = port->emu; if (snd_BUG_ON(!emu || !emu->ops.terminate)) return; spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; if (STATE_IS_PLAYING(vp->state) && vp->port == port) terminate_voice(emu, vp, 0); if (vp->state == SNDRV_EMUX_ST_OFF) { if (emu->ops.free_voice) emu->ops.free_voice(vp); if (emu->ops.reset) emu->ops.reset(emu, i); } } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * Terminate all voices that have the same exclusive class. This * is mainly for drums. */ static void exclusive_note_off(struct snd_emux *emu, struct snd_emux_port *port, int exclass) { struct snd_emux_voice *vp; int i; unsigned long flags; spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; if (STATE_IS_PLAYING(vp->state) && vp->port == port && vp->reg.exclusiveClass == exclass) { terminate_voice(emu, vp, 0); } } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* * terminate a voice * if free flag is true, call free_voice after termination */ static void terminate_voice(struct snd_emux *emu, struct snd_emux_voice *vp, int free) { emu->ops.terminate(vp); vp->time = emu->use_time++; vp->chan = NULL; vp->port = NULL; vp->zone = NULL; vp->block = NULL; vp->state = SNDRV_EMUX_ST_OFF; if (free && emu->ops.free_voice) emu->ops.free_voice(vp); } /* * Modulate the voice */ static void update_voice(struct snd_emux *emu, struct snd_emux_voice *vp, int update) { if (!STATE_IS_PLAYING(vp->state)) return; if (vp->chan == NULL || vp->port == NULL) return; if (update & SNDRV_EMUX_UPDATE_VOLUME) calc_volume(vp); if (update & SNDRV_EMUX_UPDATE_PITCH) calc_pitch(vp); if (update & SNDRV_EMUX_UPDATE_PAN) { if (! calc_pan(vp) && (update == SNDRV_EMUX_UPDATE_PAN)) return; } emu->ops.update(vp, update); } #if 0 // not used /* table for volume target calculation */ static unsigned short voltarget[16] = { 0xEAC0, 0xE0C8, 0xD740, 0xCE20, 0xC560, 0xBD08, 0xB500, 0xAD58, 0xA5F8, 0x9EF0, 0x9830, 0x91C0, 0x8B90, 0x85A8, 0x8000, 0x7A90 }; #endif #define LO_BYTE(v) ((v) & 0xff) #define HI_BYTE(v) (((v) >> 8) & 0xff) /* * Sets up the voice structure by calculating some values that * will be needed later. */ static void setup_voice(struct snd_emux_voice *vp) { struct soundfont_voice_parm *parm; int pitch; /* copy the original register values */ vp->reg = vp->zone->v; #ifdef SNDRV_EMUX_USE_RAW_EFFECT snd_emux_setup_effect(vp); #endif /* reset status */ vp->apan = -1; vp->avol = -1; vp->apitch = -1; calc_volume(vp); calc_pitch(vp); calc_pan(vp); parm = &vp->reg.parm; /* compute filter target and correct modulation parameters */ if (LO_BYTE(parm->modatkhld) >= 0x80 && parm->moddelay >= 0x8000) { parm->moddelay = 0xbfff; pitch = (HI_BYTE(parm->pefe) << 4) + vp->apitch; if (pitch > 0xffff) pitch = 0xffff; /* calculate filter target */ vp->ftarget = parm->cutoff + LO_BYTE(parm->pefe); LIMITVALUE(vp->ftarget, 0, 255); vp->ftarget <<= 8; } else { vp->ftarget = parm->cutoff; vp->ftarget <<= 8; pitch = vp->apitch; } /* compute pitch target */ if (pitch != 0xffff) { vp->ptarget = 1 << (pitch >> 12); if (pitch & 0x800) vp->ptarget += (vp->ptarget*0x102e)/0x2710; if (pitch & 0x400) vp->ptarget += (vp->ptarget*0x764)/0x2710; if (pitch & 0x200) vp->ptarget += (vp->ptarget*0x389)/0x2710; vp->ptarget += (vp->ptarget >> 1); if (vp->ptarget > 0xffff) vp->ptarget = 0xffff; } else vp->ptarget = 0xffff; if (LO_BYTE(parm->modatkhld) >= 0x80) { parm->modatkhld &= ~0xff; parm->modatkhld |= 0x7f; } /* compute volume target and correct volume parameters */ vp->vtarget = 0; #if 0 /* FIXME: this leads to some clicks.. */ if (LO_BYTE(parm->volatkhld) >= 0x80 && parm->voldelay >= 0x8000) { parm->voldelay = 0xbfff; vp->vtarget = voltarget[vp->avol % 0x10] >> (vp->avol >> 4); } #endif if (LO_BYTE(parm->volatkhld) >= 0x80) { parm->volatkhld &= ~0xff; parm->volatkhld |= 0x7f; } } /* * calculate pitch parameter */ static unsigned char pan_volumes[256] = { 0x00,0x03,0x06,0x09,0x0c,0x0f,0x12,0x14,0x17,0x1a,0x1d,0x20,0x22,0x25,0x28,0x2a, 0x2d,0x30,0x32,0x35,0x37,0x3a,0x3c,0x3f,0x41,0x44,0x46,0x49,0x4b,0x4d,0x50,0x52, 0x54,0x57,0x59,0x5b,0x5d,0x60,0x62,0x64,0x66,0x68,0x6a,0x6c,0x6f,0x71,0x73,0x75, 0x77,0x79,0x7b,0x7c,0x7e,0x80,0x82,0x84,0x86,0x88,0x89,0x8b,0x8d,0x8f,0x90,0x92, 0x94,0x96,0x97,0x99,0x9a,0x9c,0x9e,0x9f,0xa1,0xa2,0xa4,0xa5,0xa7,0xa8,0xaa,0xab, 0xad,0xae,0xaf,0xb1,0xb2,0xb3,0xb5,0xb6,0xb7,0xb9,0xba,0xbb,0xbc,0xbe,0xbf,0xc0, 0xc1,0xc2,0xc3,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1, 0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdc,0xdd,0xde,0xdf, 0xdf,0xe0,0xe1,0xe2,0xe2,0xe3,0xe4,0xe4,0xe5,0xe6,0xe6,0xe7,0xe8,0xe8,0xe9,0xe9, 0xea,0xeb,0xeb,0xec,0xec,0xed,0xed,0xee,0xee,0xef,0xef,0xf0,0xf0,0xf1,0xf1,0xf1, 0xf2,0xf2,0xf3,0xf3,0xf3,0xf4,0xf4,0xf5,0xf5,0xf5,0xf6,0xf6,0xf6,0xf7,0xf7,0xf7, 0xf7,0xf8,0xf8,0xf8,0xf9,0xf9,0xf9,0xf9,0xf9,0xfa,0xfa,0xfa,0xfa,0xfb,0xfb,0xfb, 0xfb,0xfb,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfc,0xfd,0xfd,0xfd,0xfd,0xfd,0xfd,0xfd, 0xfd,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe,0xfe, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff, }; static int calc_pan(struct snd_emux_voice *vp) { struct snd_midi_channel *chan = vp->chan; int pan; /* pan & loop start (pan 8bit, MSB, 0:right, 0xff:left) */ if (vp->reg.fixpan > 0) /* 0-127 */ pan = 255 - (int)vp->reg.fixpan * 2; else { pan = chan->control[MIDI_CTL_MSB_PAN] - 64; if (vp->reg.pan >= 0) /* 0-127 */ pan += vp->reg.pan - 64; pan = 127 - (int)pan * 2; } LIMITVALUE(pan, 0, 255); if (vp->emu->linear_panning) { /* assuming linear volume */ if (pan != vp->apan) { vp->apan = pan; if (pan == 0) vp->aaux = 0xff; else vp->aaux = (-pan) & 0xff; return 1; } else return 0; } else { /* using volume table */ if (vp->apan != (int)pan_volumes[pan]) { vp->apan = pan_volumes[pan]; vp->aaux = pan_volumes[255 - pan]; return 1; } return 0; } } /* * calculate volume attenuation * * Voice volume is controlled by volume attenuation parameter. * So volume becomes maximum when avol is 0 (no attenuation), and * minimum when 255 (-96dB or silence). */ /* tables for volume->attenuation calculation */ static unsigned char voltab1[128] = { 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x2b, 0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x23, 0x22, 0x21, 0x20, 0x1f, 0x1e, 0x1e, 0x1d, 0x1c, 0x1b, 0x1b, 0x1a, 0x19, 0x19, 0x18, 0x17, 0x17, 0x16, 0x16, 0x15, 0x15, 0x14, 0x14, 0x13, 0x13, 0x13, 0x12, 0x12, 0x11, 0x11, 0x11, 0x10, 0x10, 0x10, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d, 0x0d, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0b, 0x0b, 0x0b, 0x0b, 0x0a, 0x0a, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, 0x09, 0x08, 0x08, 0x08, 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static unsigned char voltab2[128] = { 0x32, 0x31, 0x30, 0x2f, 0x2e, 0x2d, 0x2c, 0x2b, 0x2a, 0x2a, 0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x24, 0x23, 0x22, 0x21, 0x21, 0x20, 0x1f, 0x1e, 0x1e, 0x1d, 0x1c, 0x1c, 0x1b, 0x1a, 0x1a, 0x19, 0x19, 0x18, 0x18, 0x17, 0x16, 0x16, 0x15, 0x15, 0x14, 0x14, 0x13, 0x13, 0x13, 0x12, 0x12, 0x11, 0x11, 0x10, 0x10, 0x10, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d, 0x0d, 0x0c, 0x0c, 0x0c, 0x0b, 0x0b, 0x0b, 0x0b, 0x0a, 0x0a, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, 0x09, 0x08, 0x08, 0x08, 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 }; static unsigned char expressiontab[128] = { 0x7f, 0x6c, 0x62, 0x5a, 0x54, 0x50, 0x4b, 0x48, 0x45, 0x42, 0x40, 0x3d, 0x3b, 0x39, 0x38, 0x36, 0x34, 0x33, 0x31, 0x30, 0x2f, 0x2d, 0x2c, 0x2b, 0x2a, 0x29, 0x28, 0x27, 0x26, 0x25, 0x24, 0x24, 0x23, 0x22, 0x21, 0x21, 0x20, 0x1f, 0x1e, 0x1e, 0x1d, 0x1d, 0x1c, 0x1b, 0x1b, 0x1a, 0x1a, 0x19, 0x18, 0x18, 0x17, 0x17, 0x16, 0x16, 0x15, 0x15, 0x15, 0x14, 0x14, 0x13, 0x13, 0x12, 0x12, 0x11, 0x11, 0x11, 0x10, 0x10, 0x0f, 0x0f, 0x0f, 0x0e, 0x0e, 0x0e, 0x0d, 0x0d, 0x0d, 0x0c, 0x0c, 0x0c, 0x0b, 0x0b, 0x0b, 0x0a, 0x0a, 0x0a, 0x09, 0x09, 0x09, 0x09, 0x08, 0x08, 0x08, 0x07, 0x07, 0x07, 0x07, 0x06, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x04, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; /* * Magic to calculate the volume (actually attenuation) from all the * voice and channels parameters. */ static int calc_volume(struct snd_emux_voice *vp) { int vol; int main_vol, expression_vol, master_vol; struct snd_midi_channel *chan = vp->chan; struct snd_emux_port *port = vp->port; expression_vol = chan->control[MIDI_CTL_MSB_EXPRESSION]; LIMITMAX(vp->velocity, 127); LIMITVALUE(expression_vol, 0, 127); if (port->port_mode == SNDRV_EMUX_PORT_MODE_OSS_SYNTH) { /* 0 - 127 */ main_vol = chan->control[MIDI_CTL_MSB_MAIN_VOLUME]; vol = (vp->velocity * main_vol * expression_vol) / (127*127); vol = vol * vp->reg.amplitude / 127; LIMITVALUE(vol, 0, 127); /* calc to attenuation */ vol = snd_sf_vol_table[vol]; } else { main_vol = chan->control[MIDI_CTL_MSB_MAIN_VOLUME] * vp->reg.amplitude / 127; LIMITVALUE(main_vol, 0, 127); vol = voltab1[main_vol] + voltab2[vp->velocity]; vol = (vol * 8) / 3; vol += vp->reg.attenuation; vol += ((0x100 - vol) * expressiontab[expression_vol])/128; } master_vol = port->chset.gs_master_volume; LIMITVALUE(master_vol, 0, 127); vol += snd_sf_vol_table[master_vol]; vol += port->volume_atten; #ifdef SNDRV_EMUX_USE_RAW_EFFECT if (chan->private) { struct snd_emux_effect_table *fx = chan->private; vol += fx->val[EMUX_FX_ATTEN]; } #endif LIMITVALUE(vol, 0, 255); if (vp->avol == vol) return 0; /* value unchanged */ vp->avol = vol; if (!SF_IS_DRUM_BANK(get_bank(port, chan)) && LO_BYTE(vp->reg.parm.volatkhld) < 0x7d) { int atten; if (vp->velocity < 70) atten = 70; else atten = vp->velocity; vp->acutoff = (atten * vp->reg.parm.cutoff + 0xa0) >> 7; } else { vp->acutoff = vp->reg.parm.cutoff; } return 1; /* value changed */ } /* * calculate pitch offset * * 0xE000 is no pitch offset at 44100Hz sample. * Every 4096 is one octave. */ static int calc_pitch(struct snd_emux_voice *vp) { struct snd_midi_channel *chan = vp->chan; int offset; /* calculate offset */ if (vp->reg.fixkey >= 0) { offset = (vp->reg.fixkey - vp->reg.root) * 4096 / 12; } else { offset = (vp->note - vp->reg.root) * 4096 / 12; } offset = (offset * vp->reg.scaleTuning) / 100; offset += vp->reg.tune * 4096 / 1200; if (chan->midi_pitchbend != 0) { /* (128 * 8192: 1 semitone) ==> (4096: 12 semitones) */ offset += chan->midi_pitchbend * chan->gm_rpn_pitch_bend_range / 3072; } /* tuning via RPN: * coarse = -8192 to 8192 (100 cent per 128) * fine = -8192 to 8192 (max=100cent) */ /* 4096 = 1200 cents in emu8000 parameter */ offset += chan->gm_rpn_coarse_tuning * 4096 / (12 * 128); offset += chan->gm_rpn_fine_tuning / 24; #ifdef SNDRV_EMUX_USE_RAW_EFFECT /* add initial pitch correction */ if (chan->private) { struct snd_emux_effect_table *fx = chan->private; if (fx->flag[EMUX_FX_INIT_PITCH]) offset += fx->val[EMUX_FX_INIT_PITCH]; } #endif /* 0xe000: root pitch */ offset += 0xe000 + vp->reg.rate_offset; offset += vp->emu->pitch_shift; LIMITVALUE(offset, 0, 0xffff); if (offset == vp->apitch) return 0; /* unchanged */ vp->apitch = offset; return 1; /* value changed */ } /* * Get the bank number assigned to the channel */ static int get_bank(struct snd_emux_port *port, struct snd_midi_channel *chan) { int val; switch (port->chset.midi_mode) { case SNDRV_MIDI_MODE_XG: val = chan->control[MIDI_CTL_MSB_BANK]; if (val == 127) return 128; /* return drum bank */ return chan->control[MIDI_CTL_LSB_BANK]; case SNDRV_MIDI_MODE_GS: if (chan->drum_channel) return 128; /* ignore LSB (bank map) */ return chan->control[MIDI_CTL_MSB_BANK]; default: if (chan->drum_channel) return 128; return chan->control[MIDI_CTL_MSB_BANK]; } } /* Look for the zones matching with the given note and velocity. * The resultant zones are stored on table. */ static int get_zone(struct snd_emux *emu, struct snd_emux_port *port, int *notep, int vel, struct snd_midi_channel *chan, struct snd_sf_zone **table) { int preset, bank, def_preset, def_bank; bank = get_bank(port, chan); preset = chan->midi_program; if (SF_IS_DRUM_BANK(bank)) { def_preset = port->ctrls[EMUX_MD_DEF_DRUM]; def_bank = bank; } else { def_preset = preset; def_bank = port->ctrls[EMUX_MD_DEF_BANK]; } return snd_soundfont_search_zone(emu->sflist, notep, vel, preset, bank, def_preset, def_bank, table, SNDRV_EMUX_MAX_MULTI_VOICES); } /* */ void snd_emux_init_voices(struct snd_emux *emu) { struct snd_emux_voice *vp; int i; unsigned long flags; spin_lock_irqsave(&emu->voice_lock, flags); for (i = 0; i < emu->max_voices; i++) { vp = &emu->voices[i]; vp->ch = -1; /* not used */ vp->state = SNDRV_EMUX_ST_OFF; vp->chan = NULL; vp->port = NULL; vp->time = 0; vp->emu = emu; vp->hw = emu->hw; } spin_unlock_irqrestore(&emu->voice_lock, flags); } /* */ void snd_emux_lock_voice(struct snd_emux *emu, int voice) { unsigned long flags; spin_lock_irqsave(&emu->voice_lock, flags); if (emu->voices[voice].state == SNDRV_EMUX_ST_OFF) emu->voices[voice].state = SNDRV_EMUX_ST_LOCKED; else snd_printk(KERN_WARNING "invalid voice for lock %d (state = %x)\n", voice, emu->voices[voice].state); spin_unlock_irqrestore(&emu->voice_lock, flags); } EXPORT_SYMBOL(snd_emux_lock_voice); /* */ void snd_emux_unlock_voice(struct snd_emux *emu, int voice) { unsigned long flags; spin_lock_irqsave(&emu->voice_lock, flags); if (emu->voices[voice].state == SNDRV_EMUX_ST_LOCKED) emu->voices[voice].state = SNDRV_EMUX_ST_OFF; else snd_printk(KERN_WARNING "invalid voice for unlock %d (state = %x)\n", voice, emu->voices[voice].state); spin_unlock_irqrestore(&emu->voice_lock, flags); } EXPORT_SYMBOL(snd_emux_unlock_voice);