#include <linux/module.h> #include <linux/preempt.h> #include <asm/msr.h> struct msr *msrs_alloc(void) { struct msr *msrs = NULL; msrs = alloc_percpu(struct msr); if (!msrs) { pr_warn("%s: error allocating msrs\n", __func__); return NULL; } return msrs; } EXPORT_SYMBOL(msrs_alloc); void msrs_free(struct msr *msrs) { free_percpu(msrs); } EXPORT_SYMBOL(msrs_free); /** * Read an MSR with error handling * * @msr: MSR to read * @m: value to read into * * It returns read data only on success, otherwise it doesn't change the output * argument @m. * */ int msr_read(u32 msr, struct msr *m) { int err; u64 val; err = rdmsrl_safe(msr, &val); if (!err) m->q = val; return err; } /** * Write an MSR with error handling * * @msr: MSR to write * @m: value to write */ int msr_write(u32 msr, struct msr *m) { return wrmsrl_safe(msr, m->q); } static inline int __flip_bit(u32 msr, u8 bit, bool set) { struct msr m, m1; int err = -EINVAL; if (bit > 63) return err; err = msr_read(msr, &m); if (err) return err; m1 = m; if (set) m1.q |= BIT_64(bit); else m1.q &= ~BIT_64(bit); if (m1.q == m.q) return 0; err = msr_write(msr, &m1); if (err) return err; return 1; } /** * Set @bit in a MSR @msr. * * Retval: * < 0: An error was encountered. * = 0: Bit was already set. * > 0: Hardware accepted the MSR write. */ int msr_set_bit(u32 msr, u8 bit) { return __flip_bit(msr, bit, true); } /** * Clear @bit in a MSR @msr. * * Retval: * < 0: An error was encountered. * = 0: Bit was already cleared. * > 0: Hardware accepted the MSR write. */ int msr_clear_bit(u32 msr, u8 bit) { return __flip_bit(msr, bit, false); }