/****************************************************************************
****************************************************************************
***
*** This header was automatically generated from a Linux kernel header
*** of the same name, to make information necessary for userspace to
*** call into the kernel available to libc. It contains only constants,
*** structures, and macros generated from the original header, and thus,
*** contains no copyrightable information.
***
*** To edit the content of this header, modify the corresponding
*** source file (e.g. under external/kernel-headers/original/) then
*** run bionic/libc/kernel/tools/update_all.py
***
*** Any manual change here will be lost the next time this script will
*** be run. You've been warned!
***
****************************************************************************
****************************************************************************/
#ifndef __R128_DRM_H__
#define __R128_DRM_H__
#include "drm.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef __R128_SAREA_DEFINES__
#define __R128_SAREA_DEFINES__
#define R128_UPLOAD_CONTEXT 0x001
#define R128_UPLOAD_SETUP 0x002
#define R128_UPLOAD_TEX0 0x004
#define R128_UPLOAD_TEX1 0x008
#define R128_UPLOAD_TEX0IMAGES 0x010
#define R128_UPLOAD_TEX1IMAGES 0x020
#define R128_UPLOAD_CORE 0x040
#define R128_UPLOAD_MASKS 0x080
#define R128_UPLOAD_WINDOW 0x100
#define R128_UPLOAD_CLIPRECTS 0x200
#define R128_REQUIRE_QUIESCENCE 0x400
#define R128_UPLOAD_ALL 0x7ff
#define R128_FRONT 0x1
#define R128_BACK 0x2
#define R128_DEPTH 0x4
#define R128_POINTS 0x1
#define R128_LINES 0x2
#define R128_LINE_STRIP 0x3
#define R128_TRIANGLES 0x4
#define R128_TRIANGLE_FAN 0x5
#define R128_TRIANGLE_STRIP 0x6
#define R128_BUFFER_SIZE 16384
#define R128_INDEX_PRIM_OFFSET 20
#define R128_HOSTDATA_BLIT_OFFSET 32
#define R128_NR_SAREA_CLIPRECTS 12
#define R128_LOCAL_TEX_HEAP 0
#define R128_AGP_TEX_HEAP 1
#define R128_NR_TEX_HEAPS 2
#define R128_NR_TEX_REGIONS 64
#define R128_LOG_TEX_GRANULARITY 16
#define R128_NR_CONTEXT_REGS 12
#define R128_MAX_TEXTURE_LEVELS 11
#define R128_MAX_TEXTURE_UNITS 2
#endif
typedef struct {
unsigned int dst_pitch_offset_c;
unsigned int dp_gui_master_cntl_c;
unsigned int sc_top_left_c;
unsigned int sc_bottom_right_c;
unsigned int z_offset_c;
unsigned int z_pitch_c;
unsigned int z_sten_cntl_c;
unsigned int tex_cntl_c;
unsigned int misc_3d_state_cntl_reg;
unsigned int texture_clr_cmp_clr_c;
unsigned int texture_clr_cmp_msk_c;
unsigned int fog_color_c;
unsigned int tex_size_pitch_c;
unsigned int constant_color_c;
unsigned int pm4_vc_fpu_setup;
unsigned int setup_cntl;
unsigned int dp_write_mask;
unsigned int sten_ref_mask_c;
unsigned int plane_3d_mask_c;
unsigned int window_xy_offset;
unsigned int scale_3d_cntl;
} drm_r128_context_regs_t;
typedef struct {
unsigned int tex_cntl;
unsigned int tex_combine_cntl;
unsigned int tex_size_pitch;
unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
unsigned int tex_border_color;
} drm_r128_texture_regs_t;
typedef struct drm_r128_sarea {
drm_r128_context_regs_t context_state;
drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
unsigned int dirty;
unsigned int vertsize;
unsigned int vc_format;
struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
unsigned int nbox;
unsigned int last_frame;
unsigned int last_dispatch;
struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
unsigned int tex_age[R128_NR_TEX_HEAPS];
int ctx_owner;
int pfAllowPageFlip;
int pfCurrentPage;
} drm_r128_sarea_t;
#define DRM_R128_INIT 0x00
#define DRM_R128_CCE_START 0x01
#define DRM_R128_CCE_STOP 0x02
#define DRM_R128_CCE_RESET 0x03
#define DRM_R128_CCE_IDLE 0x04
#define DRM_R128_RESET 0x06
#define DRM_R128_SWAP 0x07
#define DRM_R128_CLEAR 0x08
#define DRM_R128_VERTEX 0x09
#define DRM_R128_INDICES 0x0a
#define DRM_R128_BLIT 0x0b
#define DRM_R128_DEPTH 0x0c
#define DRM_R128_STIPPLE 0x0d
#define DRM_R128_INDIRECT 0x0f
#define DRM_R128_FULLSCREEN 0x10
#define DRM_R128_CLEAR2 0x11
#define DRM_R128_GETPARAM 0x12
#define DRM_R128_FLIP 0x13
#define DRM_IOCTL_R128_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
#define DRM_IOCTL_R128_CCE_START DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_START)
#define DRM_IOCTL_R128_CCE_STOP DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
#define DRM_IOCTL_R128_CCE_RESET DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
#define DRM_IOCTL_R128_CCE_IDLE DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
#define DRM_IOCTL_R128_RESET DRM_IO(DRM_COMMAND_BASE + DRM_R128_RESET)
#define DRM_IOCTL_R128_SWAP DRM_IO(DRM_COMMAND_BASE + DRM_R128_SWAP)
#define DRM_IOCTL_R128_CLEAR DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
#define DRM_IOCTL_R128_VERTEX DRM_IOW(DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
#define DRM_IOCTL_R128_INDICES DRM_IOW(DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
#define DRM_IOCTL_R128_BLIT DRM_IOW(DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
#define DRM_IOCTL_R128_DEPTH DRM_IOW(DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
#define DRM_IOCTL_R128_STIPPLE DRM_IOW(DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW(DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
#define DRM_IOCTL_R128_CLEAR2 DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
#define DRM_IOCTL_R128_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
#define DRM_IOCTL_R128_FLIP DRM_IO(DRM_COMMAND_BASE + DRM_R128_FLIP)
typedef struct drm_r128_init {
enum {
R128_INIT_CCE = 0x01,
R128_CLEANUP_CCE = 0x02
} func;
unsigned long sarea_priv_offset;
int is_pci;
int cce_mode;
int cce_secure;
int ring_size;
int usec_timeout;
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
unsigned int span_offset;
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long ring_offset;
unsigned long ring_rptr_offset;
unsigned long buffers_offset;
unsigned long agp_textures_offset;
} drm_r128_init_t;
typedef struct drm_r128_cce_stop {
int flush;
int idle;
} drm_r128_cce_stop_t;
typedef struct drm_r128_clear {
unsigned int flags;
unsigned int clear_color;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask;
} drm_r128_clear_t;
typedef struct drm_r128_vertex {
int prim;
int idx;
int count;
int discard;
} drm_r128_vertex_t;
typedef struct drm_r128_indices {
int prim;
int idx;
int start;
int end;
int discard;
} drm_r128_indices_t;
typedef struct drm_r128_blit {
int idx;
int pitch;
int offset;
int format;
unsigned short x, y;
unsigned short width, height;
} drm_r128_blit_t;
typedef struct drm_r128_depth {
enum {
R128_WRITE_SPAN = 0x01,
R128_WRITE_PIXELS = 0x02,
R128_READ_SPAN = 0x03,
R128_READ_PIXELS = 0x04
} func;
int n;
int __user * x;
int __user * y;
unsigned int __user * buffer;
unsigned char __user * mask;
} drm_r128_depth_t;
typedef struct drm_r128_stipple {
unsigned int __user * mask;
} drm_r128_stipple_t;
typedef struct drm_r128_indirect {
int idx;
int start;
int end;
int discard;
} drm_r128_indirect_t;
typedef struct drm_r128_fullscreen {
enum {
R128_INIT_FULLSCREEN = 0x01,
R128_CLEANUP_FULLSCREEN = 0x02
} func;
} drm_r128_fullscreen_t;
#define R128_PARAM_IRQ_NR 1
typedef struct drm_r128_getparam {
int param;
void __user * value;
} drm_r128_getparam_t;
#ifdef __cplusplus
}
#endif
#endif