/*
* rredf.h - trigonometric range reduction function written new for RVCT 4.1
*
* Copyright (c) 2009-2018, Arm Limited.
* SPDX-License-Identifier: MIT
*/
/*
* This header file defines an inline function which all three of
* the single-precision trig functions (sinf, cosf, tanf) should use
* to perform range reduction. The inline function handles the
* quickest and most common cases inline, before handing off to an
* out-of-line function defined in rredf.c for everything else. Thus
* a reasonable compromise is struck between speed and space. (I
* hope.) In particular, this approach avoids a function call
* overhead in the common case.
*/
#ifndef _included_rredf_h
#define _included_rredf_h
#include "math_private.h"
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
extern float __mathlib_rredf2(float x, int *q, unsigned k);
/*
* Semantics of the function:
* - x is the single-precision input value provided by the user
* - the return value is in the range [-pi/4,pi/4], and is equal
* (within reasonable accuracy bounds) to x minus n*pi/2 for some
* integer n. (FIXME: perhaps some slippage on the output
* interval is acceptable, requiring more range from the
* following polynomial approximations but permitting more
* approximate rred decisions?)
* - *q is set to a positive value whose low two bits match those
* of n. Alternatively, it comes back as -1 indicating that the
* input value was trivial in some way (infinity, NaN, or so
* small that we can safely return sin(x)=tan(x)=x,cos(x)=1).
*/
static __inline float __mathlib_rredf(float x, int *q)
{
/*
* First, extract the bit pattern of x as an integer, so that we
* can repeatedly compare things to it without multiple
* overheads in retrieving comparison results from the VFP.
*/
unsigned k = fai(x);
/*
* Deal immediately with the simplest possible case, in which x
* is already within the interval [-pi/4,pi/4]. This also
* identifies the subcase of ludicrously small x.
*/
if ((k << 1) < (0x3f490fdb << 1)) {
if ((k << 1) < (0x39800000 << 1))
*q = -1;
else
*q = 0;
return x;
}
/*
* The next plan is to multiply x by 2/pi and convert to an
* integer, which gives us n; then we subtract n*pi/2 from x to
* get our output value.
*
* By representing pi/2 in that final step by a prec-and-a-half
* approximation, we can arrange good accuracy for n strictly
* less than 2^13 (so that an FP representation of n has twelve
* zero bits at the bottom). So our threshold for this strategy
* is 2^13 * pi/2 - pi/4, otherwise known as 8191.75 * pi/2 or
* 4095.875*pi. (Or, for those perverse people interested in
* actual numbers rather than multiples of pi/2, about 12867.5.)
*/
if (__builtin_expect((k & 0x7fffffff) < 0x46490e49, 1)) {
float nf = 0.636619772367581343f * x;
/*
* The difference between that single-precision constant and
* the real 2/pi is about 2.568e-8. Hence the product nf has a
* potential error of 2.568e-8|x| even before rounding; since
* |x| < 4096 pi, that gives us an error bound of about
* 0.0003305.
*
* nf is then rounded to single precision, with a max error of
* 1/2 ULP, and since nf goes up to just under 8192, half a
* ULP could be as big as 2^-12 ~= 0.0002441.
*
* So by the time we convert nf to an integer, it could be off
* by that much, causing the wrong integer to be selected, and
* causing us to return a value a little bit outside the
* theoretical [-pi/4,+pi/4] output interval.
*
* How much outside? Well, we subtract nf*pi/2 from x, so the
* error bounds above have be be multiplied by pi/2. And if
* both of the above sources of error suffer their worst cases
* at once, then the very largest value we could return is
* obtained by adding that lot to the interval bound pi/4 to
* get
*
* pi/4 + ((2/pi - 0f_3f22f983)*4096*pi + 2^-12) * pi/2
*
* which comes to 0f_3f494b02. (Compare 0f_3f490fdb = pi/4.)
*
* So callers of this range reducer should be prepared to
* handle numbers up to that large.
*/
#ifdef __TARGET_FPU_SOFTVFP
nf = _frnd(nf);
#else
if (k & 0x80000000)
nf = (nf - 8388608.0f) + 8388608.0f;
else
nf = (nf + 8388608.0f) - 8388608.0f; /* round to _nearest_ integer. FIXME: use some sort of frnd in softfp */
#endif
*q = 3 & (int)nf;
#if 0
/*
* FIXME: now I need a bunch of special cases to avoid
* having to do the full four-word reduction every time.
* Also, adjust the comment at the top of this section!
*/
if (__builtin_expect((k & 0x7fffffff) < 0x46490e49, 1))
return ((x - nf * 0x1.92p+0F) - nf * 0x1.fb4p-12F) - nf * 0x1.4442d2p-24F;
else
#endif
return ((x - nf * 0x1.92p+0F) - nf * 0x1.fb4p-12F) - nf * 0x1.444p-24F - nf * 0x1.68c234p-39F;
}
/*
* That's enough to do in-line; if we're still playing, hand off
* to the out-of-line main range reducer.
*/
return __mathlib_rredf2(x, q, k);
}
#ifdef __cplusplus
} /* end of extern "C" */
#endif /* __cplusplus */
#endif /* included */
/* end of rredf.h */