<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_multi_bind" number="147">
<function name="BindBuffersBase">
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
</function>
<function name="BindBuffersRange">
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
<param name="offsets" type="const GLintptr *"/>
<param name="sizes" type="const GLsizeiptr *"/>
</function>
<function name="BindTextures" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
</function>
<function name="BindSamplers" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="samplers" type="const GLuint *"/>
</function>
<function name="BindImageTextures" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
</function>
<function name="BindVertexBuffers" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="buffers" type="const GLuint *"/>
<param name="offsets" type="const GLintptr *"/>
<param name="strides" type="const GLsizei *"/>
</function>
</category>
</OpenGLAPI>