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//===-- AMDGPUAlwaysInlinePass.cpp - Promote Allocas ----------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// This pass marks all internal functions as always_inline and creates
/// duplicates of all other functions and marks the duplicates as always_inline.
//
//===----------------------------------------------------------------------===//

#include "AMDGPU.h"
#include "AMDGPUTargetMachine.h"
#include "Utils/AMDGPUBaseInfo.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/IR/Module.h"
#include "llvm/Transforms/Utils/Cloning.h"

using namespace llvm;

namespace {

static cl::opt<bool> StressCalls(
  "amdgpu-stress-function-calls",
  cl::Hidden,
  cl::desc("Force all functions to be noinline"),
  cl::init(false));

class AMDGPUAlwaysInline : public ModulePass {
  bool GlobalOpt;

  void recursivelyVisitUsers(GlobalValue &GV,
                             SmallPtrSetImpl<Function *> &FuncsToAlwaysInline);
public:
  static char ID;

  AMDGPUAlwaysInline(bool GlobalOpt = false) :
    ModulePass(ID), GlobalOpt(GlobalOpt) { }
  bool runOnModule(Module &M) override;

  void getAnalysisUsage(AnalysisUsage &AU) const override {
    AU.setPreservesAll();
 }
};

} // End anonymous namespace

INITIALIZE_PASS(AMDGPUAlwaysInline, "amdgpu-always-inline",
                "AMDGPU Inline All Functions", false, false)

char AMDGPUAlwaysInline::ID = 0;

void AMDGPUAlwaysInline::recursivelyVisitUsers(
  GlobalValue &GV,
  SmallPtrSetImpl<Function *> &FuncsToAlwaysInline) {
  SmallVector<User *, 16> Stack;

  SmallPtrSet<const Value *, 8> Visited;

  for (User *U : GV.users())
    Stack.push_back(U);

  while (!Stack.empty()) {
    User *U = Stack.pop_back_val();
    if (!Visited.insert(U).second)
      continue;

    if (Instruction *I = dyn_cast<Instruction>(U)) {
      Function *F = I->getParent()->getParent();
      if (!AMDGPU::isEntryFunctionCC(F->getCallingConv())) {
        FuncsToAlwaysInline.insert(F);
        Stack.push_back(F);
      }

      // No need to look at further users, but we do need to inline any callers.
      continue;
    }

    for (User *UU : U->users())
      Stack.push_back(UU);
  }
}

bool AMDGPUAlwaysInline::runOnModule(Module &M) {
  AMDGPUAS AMDGPUAS = AMDGPU::getAMDGPUAS(M);

  std::vector<GlobalAlias*> AliasesToRemove;

  SmallPtrSet<Function *, 8> FuncsToAlwaysInline;
  SmallPtrSet<Function *, 8> FuncsToNoInline;

  for (GlobalAlias &A : M.aliases()) {
    if (Function* F = dyn_cast<Function>(A.getAliasee())) {
      A.replaceAllUsesWith(F);
      AliasesToRemove.push_back(&A);
    }

    // FIXME: If the aliasee isn't a function, it's some kind of constant expr
    // cast that won't be inlined through.
  }

  if (GlobalOpt) {
    for (GlobalAlias* A : AliasesToRemove) {
      A->eraseFromParent();
    }
  }

  // Always force inlining of any function that uses an LDS global address. This
  // is something of a workaround because we don't have a way of supporting LDS
  // objects defined in functions. LDS is always allocated by a kernel, and it
  // is difficult to manage LDS usage if a function may be used by multiple
  // kernels.
  //
  // OpenCL doesn't allow declaring LDS in non-kernels, so in practice this
  // should only appear when IPO passes manages to move LDs defined in a kernel
  // into a single user function.

  for (GlobalVariable &GV : M.globals()) {
    // TODO: Region address
    unsigned AS = GV.getType()->getAddressSpace();
    if (AS != AMDGPUAS::LOCAL_ADDRESS && AS != AMDGPUAS.REGION_ADDRESS)
      continue;

    recursivelyVisitUsers(GV, FuncsToAlwaysInline);
  }

  if (!AMDGPUTargetMachine::EnableFunctionCalls || StressCalls) {
    auto IncompatAttr
      = StressCalls ? Attribute::AlwaysInline : Attribute::NoInline;

    for (Function &F : M) {
      if (!F.isDeclaration() && !F.use_empty() &&
          !F.hasFnAttribute(IncompatAttr)) {
        if (StressCalls) {
          if (!FuncsToAlwaysInline.count(&F))
            FuncsToNoInline.insert(&F);
        } else
          FuncsToAlwaysInline.insert(&F);
      }
    }
  }

  for (Function *F : FuncsToAlwaysInline)
    F->addFnAttr(Attribute::AlwaysInline);

  for (Function *F : FuncsToNoInline)
    F->addFnAttr(Attribute::NoInline);

  return !FuncsToAlwaysInline.empty() || !FuncsToNoInline.empty();
}

ModulePass *llvm::createAMDGPUAlwaysInlinePass(bool GlobalOpt) {
  return new AMDGPUAlwaysInline(GlobalOpt);
}