/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "audio_a2dp_hw/include/audio_a2dp_hw.h"
#include "common/message_loop_thread.h"
namespace bluetooth {
namespace audio {
namespace a2dp {
// Check if new bluetooth_audio is enabled
bool is_hal_2_0_enabled();
// Initialize BluetoothAudio HAL: openProvider
bool init(bluetooth::common::MessageLoopThread* message_loop);
// Clean up BluetoothAudio HAL
void cleanup();
// Set up the codec into BluetoothAudio HAL
bool setup_codec();
// Send command to the BluetoothAudio HAL: StartSession, EndSession,
// StreamStarted, StreamSuspended
void start_session();
void end_session();
void ack_stream_started(const tA2DP_CTRL_ACK& status);
void ack_stream_suspended(const tA2DP_CTRL_ACK& status);
// Read from the FMQ of BluetoothAudio HAL
size_t read(uint8_t* p_buf, uint32_t len);
// Update A2DP delay report to BluetoothAudio HAL
void set_remote_delay(uint16_t delay_report);
} // namespace a2dp
} // namespace audio
} // namespace bluetooth