/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_SAMPLER_H
#define ANDROID_RS_SAMPLER_H
#include "rsAllocation.h"
#include "RenderScript.h"
// ---------------------------------------------------------------------------
namespace android {
namespace renderscript {
const static uint32_t RS_MAX_SAMPLER_SLOT = 16;
class SamplerState;
class Sampler : public ObjectBase
{
public:
Sampler(Context *,
RsSamplerValue magFilter,
RsSamplerValue minFilter,
RsSamplerValue wrapS,
RsSamplerValue wrapT,
RsSamplerValue wrapR);
virtual ~Sampler();
void bind(Allocation *);
void setupGL();
void bindToContext(SamplerState *, uint32_t slot);
void unbindFromContext(SamplerState *);
protected:
RsSamplerValue mMagFilter;
RsSamplerValue mMinFilter;
RsSamplerValue mWrapS;
RsSamplerValue mWrapT;
RsSamplerValue mWrapR;
int32_t mBoundSlot;
private:
Sampler(Context *);
};
class SamplerState
{
public:
RsSamplerValue mMagFilter;
RsSamplerValue mMinFilter;
RsSamplerValue mWrapS;
RsSamplerValue mWrapT;
RsSamplerValue mWrapR;
ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];
void setupGL();
};
}
}
#endif //ANDROID_RS_SAMPLER_H