// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// All Rights Reserved.
#ifndef BASE_REGISTRY_H__
#define BASE_REGISTRY_H__
#include <windows.h>
#include <tchar.h>
#include <shlwapi.h>
#include <string>
// The shared file uses a bunch of header files that define types that we don't.
// To avoid changing much code from the standard version, and also to avoid
// polluting our namespace with extra types we don't want, we define these types
// here with the preprocessor and undefine them at the end of the file.
#define tchar TCHAR
#define CTP const tchar*
#define tstr std::basic_string<tchar>
// RegKey
// Utility class to read from and manipulate the registry.
// Registry vocabulary primer: a "key" is like a folder, in which there
// are "values", which are <name,data> pairs, with an associated data type.
class RegKey {
public:
RegKey(HKEY rootkey = NULL, CTP subkey = NULL, REGSAM access = KEY_READ);
// start there
~RegKey() { this->Close(); }
bool Create(HKEY rootkey, CTP subkey, REGSAM access = KEY_READ);
bool CreateWithDisposition(HKEY rootkey, CTP subkey, DWORD* disposition,
REGSAM access = KEY_READ);
bool Open(HKEY rootkey, CTP subkey, REGSAM access = KEY_READ);
// Create a subkey (or open if exists)
bool CreateKey(CTP name, REGSAM access);
// Open a subkey
bool OpenKey(CTP name, REGSAM access);
// all done, eh?
void Close();
DWORD ValueCount(); // Count of the number of value extant
bool ReadName(int index, tstr* name); // Determine the Nth value's name
// True while the key is valid
bool Valid() const { return NULL != key_; }
// Kill key and everything that liveth below it; please be careful out there
bool DeleteKey(CTP name);
// Delete a single value within the key
bool DeleteValue(CTP name);
bool ValueExists(CTP name);
bool ReadValue(CTP name, void * data, DWORD * dsize, DWORD * dtype = NULL);
bool ReadValue(CTP name, tstr * value);
bool ReadValueDW(CTP name, DWORD * value); // Named to differ from tstr*
bool WriteValue(CTP name, const void * data, DWORD dsize,
DWORD dtype = REG_BINARY);
bool WriteValue(CTP name, CTP value);
bool WriteValue(CTP name, DWORD value);
// StartWatching()
// Start watching the key to see if any of its values have changed.
// The key must have been opened with the KEY_NOTIFY access
// privelege.
bool StartWatching();
// HasChanged()
// If StartWatching hasn't been called, always returns false.
// Otherwise, returns true if anything under the key has changed.
// This can't be const because the watch_event_ may be refreshed.
bool HasChanged();
// StopWatching()
// Will automatically be called by destructor if not manually called
// beforehand. Returns true if it was watching, false otherwise.
bool StopWatching();
inline bool IsWatching() const { return watch_event_ != 0; }
HANDLE watch_event() const { return watch_event_; }
HKEY Handle() const { return key_; }
private:
HKEY key_; // the registry key being iterated
HANDLE watch_event_;
};
// Standalone registry functions -- sorta deprecated, they now map to
// using RegKey
// Add a raw data to the registry -- you can pass NULL for the data if
// you just want to create a key
inline bool AddToRegistry(HKEY root_key, CTP key, CTP value_name,
void const * data, DWORD dsize,
DWORD dtype = REG_BINARY) {
return RegKey(root_key, key, KEY_WRITE).WriteValue(value_name, data, dsize,
dtype);
}
// Convenience routine to add a string value to the registry
inline bool AddToRegistry(HKEY root_key, CTP key, CTP value_name, CTP value) {
return AddToRegistry(root_key, key, value_name, value,
sizeof(*value) * (lstrlen(value) + 1), REG_SZ);
}
// Read raw data from the registry -- pass something as the dtype
// parameter if you care to learn what type the value was stored as
inline bool ReadFromRegistry(HKEY root_key, CTP key, CTP value_name,
void* data, DWORD* dsize, DWORD* dtype = NULL) {
return RegKey(root_key, key).ReadValue(value_name, data, dsize, dtype);
}
// Delete a value or a key from the registry
inline bool DeleteFromRegistry(HKEY root_key, CTP subkey, CTP value_name) {
if (value_name)
return ERROR_SUCCESS == ::SHDeleteValue(root_key, subkey, value_name);
else
return ERROR_SUCCESS == ::SHDeleteKey(root_key, subkey);
}
// delete a key and all subkeys from the registry
inline bool DeleteKeyFromRegistry(HKEY root_key, CTP key_path, CTP key_name) {
RegKey key;
return key.Open(root_key, key_path, KEY_WRITE)
&& key.DeleteKey(key_name);
}
// Iterates the entries found in a particular folder on the registry.
// For this application I happen to know I wont need data size larger
// than MAX_PATH, but in real life this wouldn't neccessarily be
// adequate.
class RegistryValueIterator {
public:
// Specify a key in construction
RegistryValueIterator(HKEY root_key, LPCTSTR folder_key);
~RegistryValueIterator();
DWORD ValueCount() const; // count of the number of subkeys extant
bool Valid() const; // true while the iterator is valid
void operator++(); // advance to the next entry in the folder
// The pointers returned by these functions are statics owned by the
// Name and Value functions
CTP Name() const { return name_; }
CTP Value() const { return value_; }
DWORD ValueSize() const { return value_size_; }
DWORD Type() const { return type_; }
int Index() const { return index_; }
private:
bool Read(); // read in the current values
HKEY key_; // the registry key being iterated
int index_; // current index of the iteration
// Current values
TCHAR name_[MAX_PATH];
TCHAR value_[MAX_PATH];
DWORD value_size_;
DWORD type_;
};
class RegistryKeyIterator {
public:
// Specify a parent key in construction
RegistryKeyIterator(HKEY root_key, LPCTSTR folder_key);
~RegistryKeyIterator();
DWORD SubkeyCount() const; // count of the number of subkeys extant
bool Valid() const; // true while the iterator is valid
void operator++(); // advance to the next entry in the folder
// The pointer returned by Name() is a static owned by the function
CTP Name() const { return name_; }
int Index() const { return index_; }
private:
bool Read(); // read in the current values
HKEY key_; // the registry key being iterated
int index_; // current index of the iteration
// Current values
TCHAR name_[MAX_PATH];
};
// Register a COM object with the most usual properties.
bool RegisterCOMServer(const tchar* guid, const tchar* name,
const tchar* modulepath);
bool RegisterCOMServer(const tchar* guid, const tchar* name, HINSTANCE module);
bool UnregisterCOMServer(const tchar* guid);
// undo the local types defined above
#undef tchar
#undef CTP
#undef tstr
#endif // BASE_REGISTRY_H__