/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* 3DCommit implementation */
#include "sles_allinclusive.h"
static SLresult I3DCommit_Commit(SL3DCommitItf self)
{
SL_ENTER_INTERFACE
I3DCommit *this = (I3DCommit *) self;
IObject *thisObject = InterfaceToIObject(this);
object_lock_exclusive(thisObject);
if (this->mDeferred) {
SLuint32 myGeneration = this->mGeneration;
do {
++this->mWaiting;
object_cond_wait(thisObject);
} while (this->mGeneration == myGeneration);
}
object_unlock_exclusive(thisObject);
result = SL_RESULT_SUCCESS;
SL_LEAVE_INTERFACE
}
static SLresult I3DCommit_SetDeferred(SL3DCommitItf self, SLboolean deferred)
{
SL_ENTER_INTERFACE
I3DCommit *this = (I3DCommit *) self;
IObject *thisObject = InterfaceToIObject(this);
object_lock_exclusive(thisObject);
this->mDeferred = SL_BOOLEAN_FALSE != deferred; // normalize
object_unlock_exclusive(thisObject);
result = SL_RESULT_SUCCESS;
SL_LEAVE_INTERFACE
}
static const struct SL3DCommitItf_ I3DCommit_Itf = {
I3DCommit_Commit,
I3DCommit_SetDeferred
};
void I3DCommit_init(void *self)
{
I3DCommit *this = (I3DCommit *) self;
this->mItf = &I3DCommit_Itf;
this->mDeferred = SL_BOOLEAN_FALSE;
this->mGeneration = 0;
this->mWaiting = 0;
}