LOCAL_PATH := $(call my-dir)
host_common_debug_CFLAGS :=
#For gl debbuging
#host_common_debug_CFLAGS += -DCHECK_GL_ERROR
#host_common_debug_CFLAGS += -DDEBUG_PRINTOUT
### host library #########################################
$(call emugl-begin-host-static-library,libGLESv1_dec)
$(call emugl-import, libOpenglCodecCommon libOpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
$(call emugl-gen-decoder,$(EMUGL_PATH)/system/GLESv1_enc,gl)
LOCAL_SRC_FILES := GLDecoder.cpp
# for gl_types.h !
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/system/GLESv1_enc)
$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS))
$(call emugl-end-module)
### host library, 64-bit ####################################
$(call emugl-begin-host-static-library,lib64GLESv1_dec)
$(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
$(call emugl-gen-decoder,$(EMUGL_PATH)/system/GLESv1_enc,gl)
LOCAL_SRC_FILES := GLDecoder.cpp
# for gl_types.h !
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/system/GLESv1_enc)
$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS) -m64)
$(call emugl-end-module)