/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLPath.h"
#include "GrGpuGL.h"
#define GPUGL static_cast<GrGpuGL*>(this->getGpu())
#define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
#define GL_CALL_RET(R, X) GR_GL_CALL_RET(GPUGL->glInterface(), R, X)
namespace {
inline GrGLubyte verb_to_gl_path_cmd(const SkPath::Verb verb) {
static const GrGLubyte gTable[] = {
GR_GL_MOVE_TO,
GR_GL_LINE_TO,
GR_GL_QUADRATIC_CURVE_TO,
GR_GL_CUBIC_CURVE_TO,
GR_GL_CLOSE_PATH,
};
GR_STATIC_ASSERT(0 == SkPath::kMove_Verb);
GR_STATIC_ASSERT(1 == SkPath::kLine_Verb);
GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb);
GR_STATIC_ASSERT(3 == SkPath::kCubic_Verb);
GR_STATIC_ASSERT(4 == SkPath::kClose_Verb);
GrAssert(verb >= 0 && (size_t)verb < GR_ARRAY_COUNT(gTable));
return gTable[verb];
}
#ifdef SK_DEBUG
inline int num_pts(const SkPath::Verb verb) {
static const int gTable[] = {
1, // move
1, // line
2, // quad
3, // cubic
0, // close
};
GR_STATIC_ASSERT(0 == SkPath::kMove_Verb);
GR_STATIC_ASSERT(1 == SkPath::kLine_Verb);
GR_STATIC_ASSERT(2 == SkPath::kQuad_Verb);
GR_STATIC_ASSERT(3 == SkPath::kCubic_Verb);
GR_STATIC_ASSERT(4 == SkPath::kClose_Verb);
GrAssert(verb >= 0 && (size_t)verb < GR_ARRAY_COUNT(gTable));
return gTable[verb];
}
#endif
}
static const bool kIsWrapped = false; // The constructor creates the GL path object.
GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path) : INHERITED(gpu, kIsWrapped) {
GL_CALL_RET(fPathID, GenPaths(1));
SkPath::Iter iter(path, true);
SkSTArray<16, GrGLubyte, true> pathCommands;
#ifndef SK_SCALAR_IS_FLOAT
GrCrash("Assumes scalar is float.");
#endif
SkSTArray<16, SkPoint, true> pathPoints;
int verbCnt = path.countVerbs();
int pointCnt = path.countPoints();
pathCommands.resize_back(verbCnt);
pathPoints.resize_back(pointCnt);
// TODO: Direct access to path points since we could pass them on directly.
path.getPoints(&pathPoints[0], pointCnt);
path.getVerbs(&pathCommands[0], verbCnt);
GR_DEBUGCODE(int numPts = 0);
for (int i = 0; i < verbCnt; ++i) {
SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
pathCommands[i] = verb_to_gl_path_cmd(v);
GR_DEBUGCODE(numPts += num_pts(v));
}
GrAssert(pathPoints.count() == numPts);
GL_CALL(PathCommands(fPathID,
verbCnt, &pathCommands[0],
2 * pointCnt, GR_GL_FLOAT, &pathPoints[0]));
fBounds = path.getBounds();
}
GrGLPath::~GrGLPath() {
this->release();
}
void GrGLPath::onRelease() {
if (0 != fPathID && !this->isWrapped()) {
GL_CALL(DeletePaths(fPathID, 1));
fPathID = 0;
}
INHERITED::onRelease();
}
void GrGLPath::onAbandon() {
fPathID = 0;
INHERITED::onAbandon();
}