/*
* Copyright 2010 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkPDFFormXObject.h"
#include "SkMatrix.h"
#include "SkPDFCatalog.h"
#include "SkPDFDevice.h"
#include "SkPDFUtils.h"
#include "SkStream.h"
#include "SkTypes.h"
SkPDFFormXObject::SkPDFFormXObject(SkPDFDevice* device) {
// We don't want to keep around device because we'd have two copies
// of content, so reference or copy everything we need (content and
// resources).
device->getResources(&fResources, false);
// Fail fast if in the tree of resources a child references a parent.
// If there is an issue, getResources will end up consuming all memory.
// TODO: A better approach might be for all SkPDFObject to keep track
// of possible cycles.
#ifdef SK_DEBUG
SkTDArray<SkPDFObject*> dummy_resourceList;
getResources(&dummy_resourceList);
#endif
SkAutoTUnref<SkStream> content(device->content());
setData(content.get());
insertName("Type", "XObject");
insertName("Subtype", "Form");
SkSafeUnref(this->insert("BBox", device->copyMediaBox()));
insert("Resources", device->getResourceDict());
// We invert the initial transform and apply that to the xobject so that
// it doesn't get applied twice. We can't just undo it because it's
// embedded in things like shaders and images.
if (!device->initialTransform().isIdentity()) {
SkMatrix inverse;
if (!device->initialTransform().invert(&inverse)) {
// The initial transform should be invertible.
SkASSERT(false);
inverse.reset();
}
insert("Matrix", SkPDFUtils::MatrixToArray(inverse))->unref();
}
// Right now SkPDFFormXObject is only used for saveLayer, which implies
// isolated blending. Do this conditionally if that changes.
SkAutoTUnref<SkPDFDict> group(new SkPDFDict("Group"));
group->insertName("S", "Transparency");
group->insert("I", new SkPDFBool(true))->unref(); // Isolated.
insert("Group", group.get());
}
SkPDFFormXObject::~SkPDFFormXObject() {
fResources.unrefAll();
}
void SkPDFFormXObject::getResources(SkTDArray<SkPDFObject*>* resourceList) {
GetResourcesHelper(&fResources, resourceList);
}