// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/audio_writer.h"
#include "base/bind.h"
#include "net/socket/stream_socket.h"
#include "remoting/base/constants.h"
#include "remoting/proto/audio.pb.h"
#include "remoting/protocol/session.h"
#include "remoting/protocol/session_config.h"
#include "remoting/protocol/util.h"
namespace remoting {
namespace protocol {
AudioWriter::AudioWriter()
: ChannelDispatcherBase(kAudioChannelName) {
}
AudioWriter::~AudioWriter() {
}
void AudioWriter::OnInitialized() {
// TODO(sergeyu): Provide a non-null WriteFailedCallback for the writer.
buffered_writer_.Init(
channel(), BufferedSocketWriter::WriteFailedCallback());
}
void AudioWriter::ProcessAudioPacket(scoped_ptr<AudioPacket> packet,
const base::Closure& done) {
buffered_writer_.Write(SerializeAndFrameMessage(*packet), done);
}
// static
scoped_ptr<AudioWriter> AudioWriter::Create(const SessionConfig& config) {
if (!config.is_audio_enabled())
return scoped_ptr<AudioWriter>();
// TODO(kxing): Support different session configurations.
return scoped_ptr<AudioWriter>(new AudioWriter());
}
} // namespace protocol
} // namespace remoting