// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_CPP_WEBSOCKET_H_
#define PPAPI_CPP_WEBSOCKET_H_
#include "ppapi/c/ppb_websocket.h"
#include "ppapi/cpp/resource.h"
/// @file
/// This file defines the WebSocket interface providing bi-directional,
/// full-duplex, communications over a single TCP socket.
// Windows headers will redefine SendMessage.
#ifdef SendMessage
#undef SendMessage
#endif
namespace pp {
class CompletionCallback;
class InstanceHandle;
class Var;
/// The <code>WebSocket</code> class providing bi-directional,
/// full-duplex, communications over a single TCP socket.
class WebSocket : public Resource {
public:
/// Constructs a WebSocket object.
///
/// @param[in] instance The instance with which this resource will be
/// associated.
explicit WebSocket(const InstanceHandle& instance);
/// Destructs a WebSocket object.
virtual ~WebSocket();
/// Connect() connects to the specified WebSocket server. You can call this
/// function once for an object.
///
/// @param[in] url A <code>Var</code> of string type representing a WebSocket
/// server URL.
///
/// @param[in] protocols A pointer to an array of <code>Var</code> of string
/// type specifying sub-protocols. Each <code>Var</code> represents one
/// sub-protocol. This argument can be null only if
/// <code>protocol_count</code> is 0.
///
/// @param[in] protocol_count The number of sub-protocols in
/// <code>protocols</code>.
///
/// @param[in] callback A <code>CompletionCallback</code> called
/// when a connection is established or an error occurs in establishing
/// connection.
///
/// @return An int32_t containing an error code from
/// <code>pp_errors.h</code>.
/// Returns <code>PP_ERROR_BADARGUMENT</code> if specified <code>url</code>,
/// or <code>protocols</code> contains invalid string as defined in
/// the WebSocket API specification. <code>PP_ERROR_BADARGUMENT</code>
/// corresponds to a SyntaxError in the WebSocket API specification.
/// Returns <code>PP_ERROR_NOACCESS</code> if the protocol specified in the
/// <code>url</code> is not a secure protocol, but the origin of the caller
/// has a secure scheme. Also returns <code>PP_ERROR_NOACCESS</code> if the
/// port specified in the <code>url</code> is a port that the user agent is
/// configured to block access to because it is a well-known port like SMTP.
/// <code>PP_ERROR_NOACCESS</code> corresponds to a SecurityError of the
/// specification.
/// Returns <code>PP_ERROR_INPROGRESS</code> if this is not the first call to
/// Connect().
int32_t Connect(const Var& url, const Var protocols[],
uint32_t protocol_count, const CompletionCallback& callback);
/// Close() closes the specified WebSocket connection by specifying
/// <code>code</code> and <code>reason</code>.
///
/// @param[in] code The WebSocket close code. This is ignored if it is 0.
/// <code>PP_WEBSOCKETSTATUSCODE_NORMAL_CLOSURE</code> must be used for the
/// usual case. To indicate some specific error cases, codes in the range
/// <code>PP_WEBSOCKETSTATUSCODE_USER_REGISTERED_MIN</code> to
/// <code>PP_WEBSOCKETSTATUSCODE_USER_REGISTERED_MAX</code>, and in the range
/// <code>PP_WEBSOCKETSTATUSCODE_USER_PRIVATE_MIN</code> to
/// <code>PP_WEBSOCKETSTATUSCODE_USER_PRIVATE_MAX</code> are available.
///
/// @param[in] reason A <code>Var</code> of string type representing the
/// close reason. This is ignored if it is an undefined type.
///
/// @param[in] callback A <code>CompletionCallback</code> called when the
/// connection is closed or an error occurs in closing the connection.
///
/// @return An int32_t containing an error code from
/// <code>pp_errors.h</code>.
/// Returns <code>PP_ERROR_BADARGUMENT</code> if <code>reason</code> contains
/// an invalid character as a UTF-8 string, or is longer than 123 bytes.
/// <code>PP_ERROR_BADARGUMENT</code> corresponds to a JavaScript
/// SyntaxError in the WebSocket API specification.
/// Returns <code>PP_ERROR_NOACCESS</code> if the code is not an integer
/// equal to 1000 or in the range 3000 to 4999.
/// <code>PP_ERROR_NOACCESS</code> corresponds to an InvalidAccessError in
/// the WebSocket API specification. Returns <code>PP_ERROR_INPROGRESS</code>
/// if a previous call to Close() is not finished.
int32_t Close(uint16_t code, const Var& reason,
const CompletionCallback& callback);
/// ReceiveMessage() receives a message from the WebSocket server.
/// This interface only returns a single message. That is, this interface
/// must be called at least N times to receive N messages, no matter the size
/// of each message.
///
/// @param[out] message The received message is copied to provided
/// <code>message</code>. The <code>message</code> must remain valid until
/// ReceiveMessage() completes. Its received <code>Var</code> will be of
/// string or ArrayBuffer type.
///
/// @param[in] callback A <code>CompletionCallback</code> called when
/// ReceiveMessage() completes. This callback is ignored if ReceiveMessage()
/// completes synchronously and returns <code>PP_OK</code>.
///
/// @return An int32_t containing an error code from
/// <code>pp_errors.h</code>.
/// If an error is detected or connection is closed, ReceiveMessage() returns
/// <code>PP_ERROR_FAILED</code> after all buffered messages are received.
/// Until buffered message become empty, ReceiveMessage() continues to return
/// <code>PP_OK</code> as if connection is still established without errors.
int32_t ReceiveMessage(Var* message,
const CompletionCallback& callback);
/// SendMessage() sends a message to the WebSocket server.
///
/// @param[in] message A message to send. The message is copied to an internal
/// buffer, so the caller can free <code>message</code> safely after returning
/// from the function. This <code>Var</code> must be of string or
/// ArrayBuffer types.
///
/// @return An int32_t containing an error code from
/// <code>pp_errors.h</code>.
/// Returns <code>PP_ERROR_FAILED</code> if the ReadyState is
/// <code>PP_WEBSOCKETREADYSTATE_CONNECTING</code>.
/// <code>PP_ERROR_FAILED</code> corresponds to a JavaScript
/// InvalidStateError in the WebSocket API specification.
/// Returns <code>PP_ERROR_BADARGUMENT</code> if the provided
/// <code>message</code> contains an invalid character as a
/// UTF-8 string. <code>PP_ERROR_BADARGUMENT</code> corresponds to a
/// JavaScript SyntaxError in the WebSocket API specification.
/// Otherwise, returns <code>PP_OK</code>, but it doesn't necessarily mean
/// that the server received the message.
int32_t SendMessage(const Var& message);
/// GetBufferedAmount() returns the number of bytes of text and binary
/// messages that have been queued for the WebSocket connection to send, but
/// have not been transmitted to the network yet.
///
/// @return Returns the number of bytes.
uint64_t GetBufferedAmount();
/// GetCloseCode() returns the connection close code for the WebSocket
/// connection.
///
/// @return Returns 0 if called before the close code is set.
uint16_t GetCloseCode();
/// GetCloseReason() returns the connection close reason for the WebSocket
/// connection.
///
/// @return Returns a <code>Var</code> of string type. If called before the
/// close reason is set, the return value contains an empty string. Returns a
/// <code>PP_VARTYPE_UNDEFINED</code> if called on an invalid resource.
Var GetCloseReason();
/// GetCloseWasClean() returns if the connection was closed cleanly for the
/// specified WebSocket connection.
///
/// @return Returns <code>false</code> if called before the connection is
/// closed, called on an invalid resource, or closed for abnormal reasons.
/// Otherwise, returns <code>true</code> if the connection was closed
/// cleanly.
bool GetCloseWasClean();
/// GetExtensions() returns the extensions selected by the server for the
/// specified WebSocket connection.
///
/// @return Returns a <code>Var</code> of string type. If called before the
/// connection is established, the <code>Var</code>'s data is an empty
/// string. Returns a <code>PP_VARTYPE_UNDEFINED</code> if called on an
/// invalid resource. Currently the <code>Var</code>'s data for valid
/// resources are always an empty string.
Var GetExtensions();
/// GetProtocol() returns the sub-protocol chosen by the server for the
/// specified WebSocket connection.
///
/// @return Returns a <code>Var</code> of string type. If called before the
/// connection is established, the <code>Var</code> contains the empty
/// string. Returns a code>PP_VARTYPE_UNDEFINED</code> if called on an
/// invalid resource.
Var GetProtocol();
/// GetReadyState() returns the ready state of the specified WebSocket
/// connection.
///
/// @return Returns <code>PP_WEBSOCKETREADYSTATE_INVALID</code> if called
/// before Connect() is called, or if this function is called on an
/// invalid resource.
PP_WebSocketReadyState GetReadyState();
/// GetURL() returns the URL associated with specified WebSocket connection.
///
/// @return Returns a <code>Var</code> of string type. If called before the
/// connection is established, the <code>Var</code> contains the empty
/// string. Returns a <code>PP_VARTYPE_UNDEFINED</code> if this function
/// is called on an invalid resource.
Var GetURL();
};
} // namespace pp
#endif // PPAPI_CPP_WEBSOCKET_H_