// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <vector>
#include "ash/display/display_info.h"
#include "ash/touch/touchscreen_util.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace ash {
class TouchscreenUtilTest : public testing::Test {
public:
TouchscreenUtilTest() {}
virtual ~TouchscreenUtilTest() {}
virtual void SetUp() OVERRIDE {
// Internal display will always match to internal touchscreen. If internal
// touchscreen can't be detected, it is then associated to a touch screen
// with matching size.
{
DisplayInfo display(1, std::string(), false);
DisplayMode mode(gfx::Size(1920, 1080), 60.0, false, true);
mode.native = true;
std::vector<DisplayMode> modes(1, mode);
display.set_display_modes(modes);
displays_.push_back(display);
gfx::Display::SetInternalDisplayId(1);
}
{
DisplayInfo display(2, std::string(), false);
DisplayMode mode(gfx::Size(800, 600), 60.0, false, true);
mode.native = true;
std::vector<DisplayMode> modes(1, mode);
display.set_display_modes(modes);
displays_.push_back(display);
}
// Display without native mode. Must not be matched to any touch screen.
{
DisplayInfo display(3, std::string(), false);
displays_.push_back(display);
}
{
DisplayInfo display(4, std::string(), false);
DisplayMode mode(gfx::Size(1024, 768), 60.0, false, true);
mode.native = true;
std::vector<DisplayMode> modes(1, mode);
display.set_display_modes(modes);
displays_.push_back(display);
}
}
virtual void TearDown() OVERRIDE {
displays_.clear();
}
protected:
std::vector<DisplayInfo> displays_;
private:
DISALLOW_COPY_AND_ASSIGN(TouchscreenUtilTest);
};
TEST_F(TouchscreenUtilTest, NoTouchscreens) {
std::vector<ui::TouchscreenDevice> devices;
AssociateTouchscreens(&displays_, devices);
for (size_t i = 0; i < displays_.size(); ++i)
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId,
displays_[i].touch_device_id());
}
TEST_F(TouchscreenUtilTest, OneToOneMapping) {
std::vector<ui::TouchscreenDevice> devices;
devices.push_back(ui::TouchscreenDevice(1, gfx::Size(800, 600), false));
devices.push_back(ui::TouchscreenDevice(2, gfx::Size(1024, 768), false));
AssociateTouchscreens(&displays_, devices);
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id());
EXPECT_EQ(1, displays_[1].touch_device_id());
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id());
EXPECT_EQ(2, displays_[3].touch_device_id());
}
TEST_F(TouchscreenUtilTest, MapToCorrectDisplaySize) {
std::vector<ui::TouchscreenDevice> devices;
devices.push_back(ui::TouchscreenDevice(2, gfx::Size(1024, 768), false));
AssociateTouchscreens(&displays_, devices);
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id());
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[1].touch_device_id());
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id());
EXPECT_EQ(2, displays_[3].touch_device_id());
}
TEST_F(TouchscreenUtilTest, MapWhenSizeDiffersByOne) {
std::vector<ui::TouchscreenDevice> devices;
devices.push_back(ui::TouchscreenDevice(1, gfx::Size(801, 600), false));
devices.push_back(ui::TouchscreenDevice(2, gfx::Size(1023, 768), false));
AssociateTouchscreens(&displays_, devices);
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id());
EXPECT_EQ(1, displays_[1].touch_device_id());
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id());
EXPECT_EQ(2, displays_[3].touch_device_id());
}
TEST_F(TouchscreenUtilTest, MapWhenSizesDoNotMatch) {
std::vector<ui::TouchscreenDevice> devices;
devices.push_back(ui::TouchscreenDevice(1, gfx::Size(1022, 768), false));
devices.push_back(ui::TouchscreenDevice(2, gfx::Size(802, 600), false));
AssociateTouchscreens(&displays_, devices);
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[0].touch_device_id());
EXPECT_EQ(1, displays_[1].touch_device_id());
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id());
EXPECT_EQ(2, displays_[3].touch_device_id());
}
TEST_F(TouchscreenUtilTest, MapInternalTouchscreen) {
std::vector<ui::TouchscreenDevice> devices;
devices.push_back(ui::TouchscreenDevice(1, gfx::Size(1920, 1080), false));
devices.push_back(ui::TouchscreenDevice(2, gfx::Size(9999, 888), true));
AssociateTouchscreens(&displays_, devices);
// Internal touchscreen is always mapped to internal display.
EXPECT_EQ(2, displays_[0].touch_device_id());
EXPECT_EQ(1, displays_[1].touch_device_id());
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[2].touch_device_id());
EXPECT_EQ(ui::TouchscreenDevice::kInvalidId, displays_[3].touch_device_id());
}
} // namespace ash