// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gestures/fling_curve.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/frame_time.h"
namespace ui {
TEST(FlingCurveTest, Basic) {
const gfx::Vector2dF velocity(0, 5000);
base::TimeTicks now = gfx::FrameTime::Now();
FlingCurve curve(velocity, now);
gfx::Vector2dF scroll =
curve.GetScrollAmountAtTime(now + base::TimeDelta::FromMilliseconds(20));
EXPECT_EQ(0, scroll.x());
EXPECT_NEAR(scroll.y(), 96, 1);
scroll =
curve.GetScrollAmountAtTime(now + base::TimeDelta::FromMilliseconds(250));
EXPECT_EQ(0, scroll.x());
EXPECT_NEAR(scroll.y(), 705, 1);
scroll =
curve.GetScrollAmountAtTime(now + base::TimeDelta::FromSeconds(10));
EXPECT_EQ(0, scroll.x());
EXPECT_NEAR(scroll.y(), 392, 1);
EXPECT_TRUE(curve.GetScrollAmountAtTime(
now + base::TimeDelta::FromSeconds(20)).IsZero());
}
} // namespace ui