// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/keyboard/keyboard.h"
#include "base/files/file_path.h"
#include "base/path_service.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/keyboard/webui/vk_webui_controller.h"
namespace keyboard {
static bool initialized = false;
void ResetKeyboardForTesting() {
initialized = false;
}
void InitializeKeyboard() {
if (initialized)
return;
initialized = true;
base::FilePath pak_dir;
PathService::Get(base::DIR_MODULE, &pak_dir);
base::FilePath pak_file = pak_dir.Append(
FILE_PATH_LITERAL("keyboard_resources.pak"));
ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(
pak_file, ui::SCALE_FACTOR_100P);
}
void InitializeWebUIBindings() {
CHECK(initialized);
base::FilePath content_resources;
DCHECK(PathService::Get(base::DIR_MODULE, &content_resources));
content_resources =
content_resources.Append(FILE_PATH_LITERAL("content_resources.pak"));
ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(
content_resources, ui::SCALE_FACTOR_100P);
content::WebUIControllerFactory::RegisterFactory(
VKWebUIControllerFactory::GetInstance());
}
} // namespace keyboard