/*-------------------------------------------------------------------------
* drawElements Quality Program Tester Core
* ----------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief EGL config dst->
*//*--------------------------------------------------------------------*/
#include "egluConfigInfo.hpp"
#include "egluDefs.hpp"
namespace eglu
{
deInt32 ConfigInfo::getAttribute (deUint32 attribute) const
{
switch (attribute)
{
case EGL_BUFFER_SIZE: return bufferSize;
case EGL_RED_SIZE: return redSize;
case EGL_GREEN_SIZE: return greenSize;
case EGL_BLUE_SIZE: return blueSize;
case EGL_LUMINANCE_SIZE: return luminanceSize;
case EGL_ALPHA_SIZE: return alphaSize;
case EGL_ALPHA_MASK_SIZE: return alphaMaskSize;
case EGL_BIND_TO_TEXTURE_RGB: return bindToTextureRGB;
case EGL_BIND_TO_TEXTURE_RGBA: return bindToTextureRGBA;
case EGL_COLOR_BUFFER_TYPE: return colorBufferType;
case EGL_CONFIG_CAVEAT: return configCaveat;
case EGL_CONFIG_ID: return configId;
case EGL_CONFORMANT: return conformant;
case EGL_DEPTH_SIZE: return depthSize;
case EGL_LEVEL: return level;
case EGL_MAX_PBUFFER_WIDTH: return maxPbufferWidth;
case EGL_MAX_PBUFFER_HEIGHT: return maxPbufferHeight;
case EGL_MAX_SWAP_INTERVAL: return maxSwapInterval;
case EGL_MIN_SWAP_INTERVAL: return minSwapInterval;
case EGL_NATIVE_RENDERABLE: return nativeRenderable;
case EGL_NATIVE_VISUAL_ID: return nativeVisualId;
case EGL_NATIVE_VISUAL_TYPE: return nativeVisualType;
case EGL_RENDERABLE_TYPE: return renderableType;
case EGL_SAMPLE_BUFFERS: return sampleBuffers;
case EGL_SAMPLES: return samples;
case EGL_STENCIL_SIZE: return stencilSize;
case EGL_SURFACE_TYPE: return surfaceType;
case EGL_TRANSPARENT_TYPE: return transparentType;
case EGL_TRANSPARENT_RED_VALUE: return transparentRedValue;
case EGL_TRANSPARENT_GREEN_VALUE: return transparentGreenValue;
case EGL_TRANSPARENT_BLUE_VALUE: return transparentBlueValue;
default: TCU_FAIL("Unknown attribute");
}
}
void queryConfigInfo (EGLDisplay display, EGLConfig config, ConfigInfo* dst)
{
eglGetConfigAttrib(display, config, EGL_BUFFER_SIZE, &dst->bufferSize);
eglGetConfigAttrib(display, config, EGL_RED_SIZE, &dst->redSize);
eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &dst->greenSize);
eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &dst->blueSize);
eglGetConfigAttrib(display, config, EGL_LUMINANCE_SIZE, &dst->luminanceSize);
eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &dst->alphaSize);
eglGetConfigAttrib(display, config, EGL_ALPHA_MASK_SIZE, &dst->alphaMaskSize);
eglGetConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGB, (EGLint*)&dst->bindToTextureRGB);
eglGetConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGBA, (EGLint*)&dst->bindToTextureRGBA);
eglGetConfigAttrib(display, config, EGL_COLOR_BUFFER_TYPE, (EGLint*)&dst->colorBufferType);
eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, (EGLint*)&dst->configCaveat);
eglGetConfigAttrib(display, config, EGL_CONFIG_ID, &dst->configId);
eglGetConfigAttrib(display, config, EGL_CONFORMANT, &dst->conformant);
eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE, &dst->depthSize);
eglGetConfigAttrib(display, config, EGL_LEVEL, &dst->level);
eglGetConfigAttrib(display, config, EGL_MAX_PBUFFER_WIDTH, &dst->maxPbufferWidth);
eglGetConfigAttrib(display, config, EGL_MAX_PBUFFER_HEIGHT, &dst->maxPbufferHeight);
eglGetConfigAttrib(display, config, EGL_MAX_SWAP_INTERVAL, &dst->maxSwapInterval);
eglGetConfigAttrib(display, config, EGL_MIN_SWAP_INTERVAL, &dst->minSwapInterval);
eglGetConfigAttrib(display, config, EGL_NATIVE_RENDERABLE, (EGLint*)&dst->nativeRenderable);
eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &dst->nativeVisualId);
eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_TYPE, &dst->nativeVisualType);
eglGetConfigAttrib(display, config, EGL_RENDERABLE_TYPE, &dst->renderableType);
eglGetConfigAttrib(display, config, EGL_SAMPLE_BUFFERS, &dst->sampleBuffers);
eglGetConfigAttrib(display, config, EGL_SAMPLES, &dst->samples);
eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &dst->stencilSize);
eglGetConfigAttrib(display, config, EGL_SURFACE_TYPE, &dst->surfaceType);
eglGetConfigAttrib(display, config, EGL_TRANSPARENT_TYPE, (EGLint*)&dst->transparentType);
eglGetConfigAttrib(display, config, EGL_TRANSPARENT_RED_VALUE, &dst->transparentRedValue);
eglGetConfigAttrib(display, config, EGL_TRANSPARENT_GREEN_VALUE, &dst->transparentGreenValue);
eglGetConfigAttrib(display, config, EGL_TRANSPARENT_BLUE_VALUE, &dst->transparentBlueValue);
EGLU_CHECK_MSG("Failed to query config info");
}
} // eglu