/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _FLOAT_RT_H_
#define _FLOAT_RT_H_
#include <stdint.h>
#ifdef USE_NANOHUB_FLOAT_RUNTIME
// Under this define, we want to use these custom methods rather than trust
// our built-in float runtime.
uint64_t floatToUint64(float f);
int64_t floatToInt64(float f);
float floatFromUint64(uint64_t v);
float floatFromInt64(int64_t v);
#else // USE_NANOHUB_FLOAT_RUNTIME
static inline uint64_t floatToUint64(float f)
{
return f;
}
static inline int64_t floatToInt64(float f)
{
return f;
}
static inline float floatFromUint64(uint64_t v)
{
return v;
}
static inline float floatFromInt64(int64_t v)
{
return v;
}
#endif // USE_NANOHUB_FLOAT_RUNTIME
#endif