/*
// Copyright (c) 2014 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
*/
#include <HwcTrace.h>
#include <GraphicBuffer.h>
namespace android {
namespace intel {
GraphicBuffer::GraphicBuffer(buffer_handle_t handle)
: DataBuffer(handle)
{
initBuffer(handle);
}
void GraphicBuffer::resetBuffer(buffer_handle_t handle)
{
DataBuffer::resetBuffer(handle);
initBuffer(handle);
}
bool GraphicBuffer::isProtectedUsage(uint32_t usage)
{
if (usage == USAGE_INVALID) {
return false;
}
return (usage & GRALLOC_USAGE_PROTECTED) != 0;
}
bool GraphicBuffer::isProtectedBuffer(GraphicBuffer *buffer)
{
if (buffer == NULL) {
return false;
}
return isProtectedUsage(buffer->mUsage);
}
bool GraphicBuffer::isCompressionUsage(uint32_t usage)
{
if (usage == USAGE_INVALID) {
return false;
}
return false;
}
bool GraphicBuffer::isCompressionBuffer(GraphicBuffer *buffer)
{
if (buffer == NULL) {
return false;
}
return isCompressionUsage(buffer->mUsage);
}
void GraphicBuffer::initBuffer(buffer_handle_t handle)
{
mUsage = USAGE_INVALID;
mBpp = 0;
}
}
}