# -*- coding: utf-8 -*-
#-------------------------------------------------------------------------
# drawElements Quality Program utilities
# --------------------------------------
#
# Copyright 2017 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#-------------------------------------------------------------------------
import random
from genutil import *
random.seed(0x1234)
DATA_TYPES = ["float", "vec4"]
ARRAY_SIZES = [16, 32, 64, 128]
s_largeArrayCaseTemplate = """
case ${{NAME}}
version 300 es
values
{
${{VALUES}}
}
both ""
#version 300 es
precision mediump float;
${DECLARATIONS}
void main()
{
${{ARRAY_DECL}}
${SETUP}
${{OP}}
${OUTPUT}
}
""
end
"""[1:]
class LargeConstantArrayCase(ShaderCase):
def __init__(self, name, array, inputs, outputs):
self.name = name
self.array = array
self.inputs = inputs
self.outputs = outputs
self.op = "out0 = array[in0];"
def __str__(self):
params = {
"NAME": self.name,
"VALUES": genValues(self.inputs, self.outputs),
"ARRAY_DECL": self.array,
"OP": self.op
}
return fillTemplate(s_largeArrayCaseTemplate, params)
def genArray(dataType, size):
elements = []
for i in xrange(size):
if dataType == "float":
elements.append(Scalar(round(random.uniform(-1.0, 1.0), 6)))
if dataType == "vec4":
elements.append(Vec4(*[round(random.uniform(-1.0, 1.0), 6) for x in range(4)]))
return elements
def arrayToString(elements):
array = ('const {TYPE} array[{LENGTH}] = {TYPE}[](\n'
.format(TYPE=elements[0].typeString(), LENGTH=len(elements)))
array += "\n".join(str(e) + ',' for e in elements[:-1])
array += "\n" + str(elements[-1])
array += ");"
return array
allCases = []
largeConstantArrayCases = []
for dataType in DATA_TYPES:
for arraySize in ARRAY_SIZES:
indexes = random.sample(range(arraySize-1), 10)
array = genArray(dataType, arraySize)
outputs = [array[index] for index in indexes]
outType = outputs[0].typeString()
caseName = "%s_%s" % (dataType, arraySize)
case = LargeConstantArrayCase(caseName,
arrayToString(array),
[("int in0", indexes)],
[("%s out0" % outType, outputs)])
largeConstantArrayCases.append(case)
allCases.append(CaseGroup("indexing", "Large constant array indexing", largeConstantArrayCases))
if __name__ == "__main__":
print "Generating shader case files."
writeAllCases("large_constant_arrays.test", allCases)