/******************************************************************************
* *
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*****************************************************************************
* Originally developed and contributed by Ittiam Systems Pvt. Ltd, Bangalore
*/
#include <stdio.h>
#include <stdlib.h>
#include <ixheaacd_type_def.h>
#include "ixheaacd_constants.h"
#include <ixheaacd_basic_ops32.h>
#define PLATFORM_INLINE __inline
#define DIG_REV(i, m, j) \
do { \
unsigned _ = (i); \
_ = ((_ & 0x33333333) << 2) | ((_ & ~0x33333333) >> 2); \
_ = ((_ & 0x0F0F0F0F) << 4) | ((_ & ~0x0F0F0F0F) >> 4); \
_ = ((_ & 0x00FF00FF) << 8) | ((_ & ~0x00FF00FF) >> 8); \
(j) = _ >> (m); \
} while (0)
extern FLOAT32 ixheaacd_twiddle_table_fft_float[514];
const FLOAT32 ixheaacd_twidle_tbl_48[64];
const FLOAT32 ixheaacd_twidle_tbl_24[32];
void ixheaacd_real_synth_fft_p2(FLOAT32 *ptr_x, FLOAT32 *ptr_y,
WORD32 npoints) {
WORD32 i, j, k, n_stages, h2;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
WORD32 del, nodespacing, in_loop_cnt;
WORD32 not_power_4;
WORD32 dig_rev_shift;
const FLOAT32 *ptr_w;
dig_rev_shift = ixheaacd_norm32(npoints) + 1 - 16;
n_stages = 30 - ixheaacd_norm32(npoints);
not_power_4 = n_stages & 1;
n_stages = n_stages >> 1;
ptr_w = ixheaacd_twiddle_table_fft_float;
for (i = 0; i < npoints; i += 4) {
FLOAT32 *inp = ptr_x;
DIG_REV(i, dig_rev_shift, h2);
if (not_power_4) {
h2 += 1;
h2 &= ~1;
}
inp += (h2 >> 1);
x0r = *inp;
inp += (npoints >> 2);
x1r = *inp;
inp += (npoints >> 2);
x2r = *inp;
inp += (npoints >> 2);
x3r = *inp;
x0r = x0r + x2r;
x2r = x0r - (x2r * 2);
x1r = x1r + x3r;
x3r = x1r - (x3r * 2);
x0r = x0r + x1r;
x1r = x0r - (x1r * 2);
*ptr_y++ = x0r;
*ptr_y++ = 0;
*ptr_y++ = x2r;
*ptr_y++ = x3r;
*ptr_y++ = x1r;
*ptr_y++ = 0;
*ptr_y++ = x2r;
*ptr_y++ = -x3r;
}
ptr_y -= 2 * npoints;
del = 4;
nodespacing = 64;
in_loop_cnt = npoints >> 4;
for (i = n_stages - 1; i > 0; i--) {
const FLOAT32 *twiddles = ptr_w;
FLOAT32 *data = ptr_y;
FLOAT32 W1, W2, W3, W4, W5, W6;
WORD32 sec_loop_cnt;
for (k = in_loop_cnt; k != 0; k--) {
x0r = (*data);
x0i = (*(data + 1));
data += (del << 1);
x1r = (*data);
x1i = (*(data + 1));
data += (del << 1);
x2r = (*data);
x2i = (*(data + 1));
data += (del << 1);
x3r = (*data);
x3i = (*(data + 1));
data -= 3 * (del << 1);
x0r = x0r + x2r;
x0i = x0i + x2i;
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + x1r;
x0i = x0i + x1i;
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - x3i;
x2i = x2i + x3r;
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data = ptr_y + 2;
sec_loop_cnt = (nodespacing * del);
sec_loop_cnt = (sec_loop_cnt / 4) + (sec_loop_cnt / 8) -
(sec_loop_cnt / 16) + (sec_loop_cnt / 32) -
(sec_loop_cnt / 64) + (sec_loop_cnt / 128) -
(sec_loop_cnt / 256);
j = nodespacing;
for (j = nodespacing; j <= sec_loop_cnt; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1));
W5 = *(twiddles + (j << 1) + 257);
W3 = *(twiddles + j + (j << 1));
W6 = *(twiddles + j + (j << 1) + 257);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2);
x2r = tmp;
tmp = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6));
x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3);
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
for (; j <= (nodespacing * del) >> 1; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1));
W5 = *(twiddles + (j << 1) + 257);
W3 = *(twiddles + j + (j << 1) - 256);
W6 = *(twiddles + j + (j << 1) + 1);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2);
x2r = tmp;
tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3));
x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6));
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
for (; j <= sec_loop_cnt * 2; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1) - 256);
W5 = *(twiddles + (j << 1) + 1);
W3 = *(twiddles + j + (j << 1) - 256);
W6 = *(twiddles + j + (j << 1) + 1);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2));
x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2r = tmp;
tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3));
x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6));
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
for (; j < nodespacing * del; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1) - 256);
W5 = *(twiddles + (j << 1) + 1);
W3 = *(twiddles + j + (j << 1) - 512);
W6 = *(twiddles + j + (j << 1) - 512 + 257);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2));
x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2r = tmp;
tmp = (FLOAT32)(-((FLOAT32)x3r * W3) - ((FLOAT32)x3i * W6));
x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3);
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i - x3i;
x3r = x1r - (x3r * 2);
x3i = x1i + (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
nodespacing >>= 2;
del <<= 2;
in_loop_cnt >>= 2;
}
if (not_power_4) {
const FLOAT32 *twiddles = ptr_w;
nodespacing <<= 1;
for (j = del / 2; j != 0; j--) {
FLOAT32 W1 = *twiddles;
FLOAT32 W4 = *(twiddles + 257);
FLOAT32 tmp;
twiddles += nodespacing;
x0r = *ptr_y;
x0i = *(ptr_y + 1);
ptr_y += (del << 1);
x1r = *ptr_y;
x1i = *(ptr_y + 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
*ptr_y = (x0r) - (x1r);
*(ptr_y + 1) = (x0i) - (x1i);
ptr_y -= (del << 1);
*ptr_y = (x0r) + (x1r);
*(ptr_y + 1) = (x0i) + (x1i);
ptr_y += 2;
}
twiddles = ptr_w;
for (j = del / 2; j != 0; j--) {
FLOAT32 W1 = *twiddles;
FLOAT32 W4 = *(twiddles + 257);
FLOAT32 tmp;
twiddles += nodespacing;
x0r = *ptr_y;
x0i = *(ptr_y + 1);
ptr_y += (del << 1);
x1r = *ptr_y;
x1i = *(ptr_y + 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W4) - ((FLOAT32)x1i * W1));
x1i = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1r = tmp;
*ptr_y = (x0r) - (x1r);
*(ptr_y + 1) = (x0i) - (x1i);
ptr_y -= (del << 1);
*ptr_y = (x0r) + (x1r);
*(ptr_y + 1) = (x0i) + (x1i);
ptr_y += 2;
}
}
}
void ixheaacd_cmplx_anal_fft_p2(FLOAT32 *ptr_x, FLOAT32 *ptr_y,
WORD32 npoints) {
WORD32 i, j, k, n_stages, h2;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
WORD32 del, nodespacing, in_loop_cnt;
WORD32 not_power_4;
WORD32 dig_rev_shift;
const FLOAT32 *ptr_w;
dig_rev_shift = ixheaacd_norm32(npoints) + 1 - 16;
n_stages = 30 - ixheaacd_norm32(npoints);
not_power_4 = n_stages & 1;
n_stages = n_stages >> 1;
ptr_w = ixheaacd_twiddle_table_fft_float;
for (i = 0; i < npoints; i += 4) {
FLOAT32 *inp = ptr_x;
DIG_REV(i, dig_rev_shift, h2);
if (not_power_4) {
h2 += 1;
h2 &= ~1;
}
inp += (h2);
x0r = *inp;
x0i = *(inp + 1);
inp += (npoints >> 1);
x1r = *inp;
x1i = *(inp + 1);
inp += (npoints >> 1);
x2r = *inp;
x2i = *(inp + 1);
inp += (npoints >> 1);
x3r = *inp;
x3i = *(inp + 1);
x0r = x0r + x2r;
x0i = x0i + x2i;
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + x1r;
x0i = x0i + x1i;
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - x3i;
x2i = x2i + x3r;
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*ptr_y++ = x0r;
*ptr_y++ = x0i;
*ptr_y++ = x2r;
*ptr_y++ = x2i;
*ptr_y++ = x1r;
*ptr_y++ = x1i;
*ptr_y++ = x3i;
*ptr_y++ = x3r;
}
ptr_y -= 2 * npoints;
del = 4;
nodespacing = 64;
in_loop_cnt = npoints >> 4;
for (i = n_stages - 1; i > 0; i--) {
const FLOAT32 *twiddles = ptr_w;
FLOAT32 *data = ptr_y;
FLOAT32 W1, W2, W3, W4, W5, W6;
WORD32 sec_loop_cnt;
for (k = in_loop_cnt; k != 0; k--) {
x0r = (*data);
x0i = (*(data + 1));
data += (del << 1);
x1r = (*data);
x1i = (*(data + 1));
data += (del << 1);
x2r = (*data);
x2i = (*(data + 1));
data += (del << 1);
x3r = (*data);
x3i = (*(data + 1));
data -= 3 * (del << 1);
x0r = x0r + x2r;
x0i = x0i + x2i;
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + x1r;
x0i = x0i + x1i;
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - x3i;
x2i = x2i + x3r;
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data = ptr_y + 2;
sec_loop_cnt = (nodespacing * del);
sec_loop_cnt = (sec_loop_cnt / 4) + (sec_loop_cnt / 8) -
(sec_loop_cnt / 16) + (sec_loop_cnt / 32) -
(sec_loop_cnt / 64) + (sec_loop_cnt / 128) -
(sec_loop_cnt / 256);
j = nodespacing;
for (j = nodespacing; j <= sec_loop_cnt; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1));
W5 = *(twiddles + (j << 1) + 257);
W3 = *(twiddles + j + (j << 1));
W6 = *(twiddles + j + (j << 1) + 257);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2);
x2r = tmp;
tmp = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6));
x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3);
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
for (; j <= (nodespacing * del) >> 1; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1));
W5 = *(twiddles + (j << 1) + 257);
W3 = *(twiddles + j + (j << 1) - 256);
W6 = *(twiddles + j + (j << 1) + 1);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2i = (FLOAT32)(-((FLOAT32)x2r * W5) + (FLOAT32)x2i * W2);
x2r = tmp;
tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3));
x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6));
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
for (; j <= sec_loop_cnt * 2; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1) - 256);
W5 = *(twiddles + (j << 1) + 1);
W3 = *(twiddles + j + (j << 1) - 256);
W6 = *(twiddles + j + (j << 1) + 1);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2));
x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2r = tmp;
tmp = (FLOAT32)(((FLOAT32)x3r * W6) - ((FLOAT32)x3i * W3));
x3i = (FLOAT32)(((FLOAT32)x3r * W3) + ((FLOAT32)x3i * W6));
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i + x3i;
x3r = x1r - (x3r * 2);
x3i = x1i - (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
for (; j < nodespacing * del; j += nodespacing) {
W1 = *(twiddles + j);
W4 = *(twiddles + j + 257);
W2 = *(twiddles + (j << 1) - 256);
W5 = *(twiddles + (j << 1) + 1);
W3 = *(twiddles + j + (j << 1) - 512);
W6 = *(twiddles + j + (j << 1) - 512 + 257);
for (k = in_loop_cnt; k != 0; k--) {
FLOAT32 tmp;
FLOAT32 x0r, x0i, x1r, x1i, x2r, x2i, x3r, x3i;
data += (del << 1);
x1r = *data;
x1i = *(data + 1);
data += (del << 1);
x2r = *data;
x2i = *(data + 1);
data += (del << 1);
x3r = *data;
x3i = *(data + 1);
data -= 3 * (del << 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
tmp = (FLOAT32)(((FLOAT32)x2r * W5) - ((FLOAT32)x2i * W2));
x2i = (FLOAT32)(((FLOAT32)x2r * W2) + ((FLOAT32)x2i * W5));
x2r = tmp;
tmp = (FLOAT32)(-((FLOAT32)x3r * W3) - ((FLOAT32)x3i * W6));
x3i = (FLOAT32)(-((FLOAT32)x3r * W6) + (FLOAT32)x3i * W3);
x3r = tmp;
x0r = (*data);
x0i = (*(data + 1));
x0r = x0r + (x2r);
x0i = x0i + (x2i);
x2r = x0r - (x2r * 2);
x2i = x0i - (x2i * 2);
x1r = x1r + x3r;
x1i = x1i - x3i;
x3r = x1r - (x3r * 2);
x3i = x1i + (x3i * 2);
x0r = x0r + (x1r);
x0i = x0i + (x1i);
x1r = x0r - (x1r * 2);
x1i = x0i - (x1i * 2);
x2r = x2r - (x3i);
x2i = x2i + (x3r);
x3i = x2r + (x3i * 2);
x3r = x2i - (x3r * 2);
*data = x0r;
*(data + 1) = x0i;
data += (del << 1);
*data = x2r;
*(data + 1) = x2i;
data += (del << 1);
*data = x1r;
*(data + 1) = x1i;
data += (del << 1);
*data = x3i;
*(data + 1) = x3r;
data += (del << 1);
}
data -= 2 * npoints;
data += 2;
}
nodespacing >>= 2;
del <<= 2;
in_loop_cnt >>= 2;
}
if (not_power_4) {
const FLOAT32 *twiddles = ptr_w;
nodespacing <<= 1;
for (j = del / 2; j != 0; j--) {
FLOAT32 W1 = *twiddles;
FLOAT32 W4 = *(twiddles + 257);
FLOAT32 tmp;
twiddles += nodespacing;
x0r = *ptr_y;
x0i = *(ptr_y + 1);
ptr_y += (del << 1);
x1r = *ptr_y;
x1i = *(ptr_y + 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1i = (FLOAT32)(-((FLOAT32)x1r * W4) + (FLOAT32)x1i * W1);
x1r = tmp;
*ptr_y = (x0r) - (x1r);
*(ptr_y + 1) = (x0i) - (x1i);
ptr_y -= (del << 1);
*ptr_y = (x0r) + (x1r);
*(ptr_y + 1) = (x0i) + (x1i);
ptr_y += 2;
}
twiddles = ptr_w;
for (j = del / 2; j != 0; j--) {
FLOAT32 W1 = *twiddles;
FLOAT32 W4 = *(twiddles + 257);
FLOAT32 tmp;
twiddles += nodespacing;
x0r = *ptr_y;
x0i = *(ptr_y + 1);
ptr_y += (del << 1);
x1r = *ptr_y;
x1i = *(ptr_y + 1);
tmp = (FLOAT32)(((FLOAT32)x1r * W4) - ((FLOAT32)x1i * W1));
x1i = (FLOAT32)(((FLOAT32)x1r * W1) + ((FLOAT32)x1i * W4));
x1r = tmp;
*ptr_y = (x0r) - (x1r);
*(ptr_y + 1) = (x0i) - (x1i);
ptr_y -= (del << 1);
*ptr_y = (x0r) + (x1r);
*(ptr_y + 1) = (x0i) + (x1i);
ptr_y += 2;
}
}
}
static PLATFORM_INLINE void ixheaacd_aac_ld_dec_fft_3_float(FLOAT32 *inp,
FLOAT32 *op) {
FLOAT32 add_r, sub_r;
FLOAT32 add_i, sub_i;
FLOAT32 temp_real, temp_imag, temp;
FLOAT32 p1, p2, p3, p4;
FLOAT32 sinmu;
sinmu = -0.866025403784439f;
temp_real = inp[0] + inp[2];
temp_imag = inp[1] + inp[3];
add_r = inp[2] + inp[4];
add_i = inp[3] + inp[5];
sub_r = inp[2] - inp[4];
sub_i = inp[3] - inp[5];
p1 = add_r / 2.0f;
p4 = add_i / 2.0f;
p2 = sub_i * sinmu;
p3 = sub_r * sinmu;
temp = inp[0] - p1;
op[0] = temp_real + inp[4];
op[1] = temp_imag + inp[5];
op[2] = temp + p2;
op[3] = (inp[1] - p3) - p4;
op[4] = temp - p2;
op[5] = (inp[1] + p3) - p4;
return;
}
void ixheaacd_real_synth_fft_p3(FLOAT32 *x_in, FLOAT32 *x_out, WORD32 npoints) {
WORD32 i, j;
FLOAT32 x_3[8];
FLOAT32 y_3[16];
FLOAT32 y[48];
FLOAT32 x[48];
FLOAT32 *ptr_y = y;
FLOAT32 *y_p3 = y;
FLOAT32 *x_p3 = x;
for (i = 0; i < 3; i += 1) {
for (j = 0; j < (npoints / 3); j++) {
x_3[j] = x_in[3 * j + i];
}
ixheaacd_real_synth_fft_p2(x_3, y_3, 8);
for (j = 0; j < 16; j += 2) {
x[3 * j + 2 * i] = y_3[j];
x[3 * j + 2 * i + 1] = y_3[j + 1];
}
}
{
FLOAT32 *wr;
FLOAT32 tmp;
FLOAT32 *x_tw = x;
wr = (FLOAT32 *)ixheaacd_twidle_tbl_24;
x_tw += 2;
for (i = 0; i < (npoints / 3); i++) {
tmp = ((*x_tw) * (*wr) + (*(x_tw + 1)) * (*(wr + 1)));
*(x_tw + 1) = (-(*x_tw) * (*(wr + 1)) + (*(x_tw + 1)) * (*wr));
*x_tw = tmp;
wr += 2;
x_tw += 2;
tmp = ((*x_tw) * (*wr) + (*(x_tw + 1)) * (*(wr + 1)));
*(x_tw + 1) = (-(*x_tw) * (*(wr + 1)) + (*(x_tw + 1)) * (*wr));
*x_tw = tmp;
wr += 2;
x_tw += 4;
}
}
for (i = 0; i < (npoints / 3); i++) {
ixheaacd_aac_ld_dec_fft_3_float(x_p3, y_p3);
x_p3 = x_p3 + 6;
y_p3 = y_p3 + 6;
}
for (i = 0; i < 16; i += 2) {
x_out[i] = *ptr_y++;
x_out[i + 1] = *ptr_y++;
x_out[16 + i] = *ptr_y++;
x_out[16 + i + 1] = *ptr_y++;
x_out[32 + i] = *ptr_y++;
x_out[32 + i + 1] = *ptr_y++;
}
}
void ixheaacd_cmplx_anal_fft_p3(FLOAT32 *x_in, FLOAT32 *x_out, WORD32 npoints) {
WORD32 i, j;
FLOAT32 x_3[32];
FLOAT32 y_3[32];
FLOAT32 y[96];
FLOAT32 *ptr_x = x_in;
FLOAT32 *ptr_y = y;
FLOAT32 *y_p3 = y;
for (i = 0; i < 6; i += 2) {
for (j = 0; j < 32; j += 2) {
x_3[j] = x_in[3 * j + i];
x_3[j + 1] = x_in[3 * j + i + 1];
}
ixheaacd_cmplx_anal_fft_p2(x_3, y_3, 16);
for (j = 0; j < 32; j += 2) {
x_in[3 * j + i] = y_3[j];
x_in[3 * j + i + 1] = y_3[j + 1];
}
}
{
FLOAT32 *wr;
FLOAT32 tmp;
wr = (FLOAT32 *)ixheaacd_twidle_tbl_48;
x_in += 2;
for (i = 0; i < (npoints / 3); i++) {
tmp = ((*x_in) * (*wr) + (*(x_in + 1)) * (*(wr + 1)));
*(x_in + 1) = (-(*x_in) * (*(wr + 1)) + (*(x_in + 1)) * (*wr));
*x_in = tmp;
wr += 2;
x_in += 2;
tmp = ((*x_in) * (*wr) + (*(x_in + 1)) * (*(wr + 1)));
*(x_in + 1) = (-(*x_in) * (*(wr + 1)) + (*(x_in + 1)) * (*wr));
*x_in = tmp;
wr += 2;
x_in += 4;
}
}
for (i = 0; i < (npoints / 3); i++) {
ixheaacd_aac_ld_dec_fft_3_float(ptr_x, ptr_y);
ptr_x = ptr_x + 6;
ptr_y = ptr_y + 6;
}
for (i = 0; i < 32; i += 2) {
x_out[i] = *y_p3++;
x_out[i + 1] = *y_p3++;
x_out[32 + i] = *y_p3++;
x_out[32 + i + 1] = *y_p3++;
x_out[64 + i] = *y_p3++;
x_out[64 + i + 1] = *y_p3++;
}
}