- 根目录:
- arch
- tile
- lib
- cacheflush.c
/*
* Copyright 2010 Tilera Corporation. All Rights Reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or
* NON INFRINGEMENT. See the GNU General Public License for
* more details.
*/
#include <asm/page.h>
#include <asm/cacheflush.h>
#include <arch/icache.h>
void __flush_icache_range(unsigned long start, unsigned long end)
{
invalidate_icache((const void *)start, end - start, PAGE_SIZE);
}
/* Force a load instruction to issue. */
static inline void force_load(char *p)
{
*(volatile char *)p;
}
/*
* Flush and invalidate a VA range that is homed remotely on a single
* core (if "!hfh") or homed via hash-for-home (if "hfh"), waiting
* until the memory controller holds the flushed values.
*/
void finv_buffer_remote(void *buffer, size_t size, int hfh)
{
char *p, *base;
size_t step_size, load_count;
const unsigned long STRIPE_WIDTH = 8192;
/*
* Flush and invalidate the buffer out of the local L1/L2
* and request the home cache to flush and invalidate as well.
*/
__finv_buffer(buffer, size);
/*
* Wait for the home cache to acknowledge that it has processed
* all the flush-and-invalidate requests. This does not mean
* that the flushed data has reached the memory controller yet,
* but it does mean the home cache is processing the flushes.
*/
__insn_mf();
/*
* Issue a load to the last cache line, which can't complete
* until all the previously-issued flushes to the same memory
* controller have also completed. If we weren't striping
* memory, that one load would be sufficient, but since we may
* be, we also need to back up to the last load issued to
* another memory controller, which would be the point where
* we crossed an 8KB boundary (the granularity of striping
* across memory controllers). Keep backing up and doing this
* until we are before the beginning of the buffer, or have
* hit all the controllers.
*
* If we are flushing a hash-for-home buffer, it's even worse.
* Each line may be homed on a different tile, and each tile
* may have up to four lines that are on different
* controllers. So as we walk backwards, we have to touch
* enough cache lines to satisfy these constraints. In
* practice this ends up being close enough to "load from
* every cache line on a full memory stripe on each
* controller" that we simply do that, to simplify the logic.
*
* FIXME: See bug 9535 for some issues with this code.
*/
if (hfh) {
step_size = L2_CACHE_BYTES;
load_count = (STRIPE_WIDTH / L2_CACHE_BYTES) *
(1 << CHIP_LOG_NUM_MSHIMS());
} else {
step_size = STRIPE_WIDTH;
load_count = (1 << CHIP_LOG_NUM_MSHIMS());
}
/* Load the last byte of the buffer. */
p = (char *)buffer + size - 1;
force_load(p);
/* Bump down to the end of the previous stripe or cache line. */
p -= step_size;
p = (char *)((unsigned long)p | (step_size - 1));
/* Figure out how far back we need to go. */
base = p - (step_size * (load_count - 2));
if ((long)base < (long)buffer)
base = buffer;
/*
* Fire all the loads we need. The MAF only has eight entries
* so we can have at most eight outstanding loads, so we
* unroll by that amount.
*/
#pragma unroll 8
for (; p >= base; p -= step_size)
force_load(p);
/*
* Repeat, but with inv's instead of loads, to get rid of the
* data we just loaded into our own cache and the old home L3.
* No need to unroll since inv's don't target a register.
*/
p = (char *)buffer + size - 1;
__insn_inv(p);
p -= step_size;
p = (char *)((unsigned long)p | (step_size - 1));
for (; p >= base; p -= step_size)
__insn_inv(p);
/* Wait for the load+inv's (and thus finvs) to have completed. */
__insn_mf();
}